Player Matchup

Khepri
Khepri
HorusTheClutch
Khepri
Level 155
God Stats
5W - 5L
1,383 SR
Queue Stats
46W - 50L
1,529 Elo+
Party 1
Scylla
Scylla
Itz Lord Grim
Scylla
Level 157
God Stats
5W - 7L
1,499 SR
Queue Stats
150W - 165L
1,478 Elo+
Solo
Hades
Hades
Junior-PR21
Hades
Level 126
God Stats
77W - 56L
1,629 SR
Queue Stats
402W - 371L
1,548 Elo+
Solo
Rama
Rama
LastEdwards
Rama
Level 149
God Stats
2W - 5L
1,490 SR
Queue Stats
74W - 73L
1,564 Elo+
Party 1
Awilix
Awilix
sointense76
Awilix
Level 123
God Stats
14W - 10L
1,584 SR
Queue Stats
119W - 102L
1,542 Elo+
Solo
Team Averages
Level 142
1,517 SR
1,532 Elo+

VS

Team Averages
Level 104
1,518 SR
1,514 Elo+
Arachne
Arachne
NumbA1Player7
Arachne
Level 158
God Stats
27W - 23L
1,550 SR
Queue Stats
326W - 304L
1,528 Elo+
Solo
Tiamat
Tiamat
Raptoruk02
Tiamat
Level 140
God Stats
40W - 33L
1,601 SR
Queue Stats
132W - 109L
1,603 Elo+
Solo
Ares
Ares
lil_rascle91
Ares
Level 87
God Stats
4W - 7L
1,497 SR
Queue Stats
141W - 125L
1,485 Elo+
Party 2
Susano
Susano
oHighlitez--
Susano
Level 100
God Stats
17W - 28L
1,441 SR
Queue Stats
102W - 96L
1,485 Elo+
Party 2
Ishtar
Ishtar
xghostsiderx
Ishtar
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,975
598
1,551
7,182
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 5
5,782
578
6,186
3,379
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,495
550
2,598
5,224
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 0
6,661
666
5,190
5,592
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
11
8 / 1 / 1
6,419
642
6,964
6,769
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 5 / 0
5,021
502
2,510
10,695
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
Raptoruk02
Tiamat
10
1 / 1 / 0
5,601
560
3,142
4,485
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 3 / 2
4,969
497
1,600
6,386
4,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
9
0 / 3 / 1
4,910
491
2,959
7,342
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
9
2 / 2 / 0
5,018
502
3,470
4,533
1,136
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
1
0
5
3.5
W
0
0
1
0.5
W
4
1
0
4
L
Arachne
0
5
0
0
L
Tiamat
Raptoruk02
Tiamat
1
1
0
1
L
0
3
2
0.33
L
Susano
0
3
1
0.17
W
Awilix
8
1
1
8.5
L
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
13,681
28,146
Taken
33,441
11,112
Mitigated
12,528
9,989
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,551
132
0
1,713
7,182
3,906
0
1,791
5,351
10,397
698
W
6,186
1,044
0
1,279
3,379
821
55
0
3,379
32,303
1,810
W
2,598
192
650
3,329
5,224
2,290
38
2,185
2,967
41,874
0
W
5,190
4,317
0
2,578
5,592
1,697
742
399
5,193
0
56,100
L
Arachne
2,510
1,477
0
4,427
10,695
2,821
0
4,197
6,498
0
21,751
L
Tiamat
Raptoruk02
Tiamat
3,142
661
0
1,947
4,485
2,146
0
2,829
1,656
35,264
760
L
1,600
83
0
1,608
6,386
4,444
0
1,959
4,427
10,829
0
L
Susano
2,959
544
0
3,030
7,342
1,981
0
443
6,899
0
36,086
W
Awilix
6,964
2,968
0
440
6,769
2,398
0
417
6,352
0
39,531
L
Ishtar
3,470
1,669
0
376
4,533
1,136
0
635
3,898
0
22,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,332
Gold Earned
25,519
312
Minions Killed
253
0
Camps Cleared
0
1,044,681
Distance Traveled
1,001,776
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,975
598
20
2
0
202,976
0
W
Scylla
5,782
578
60
6
0
186,899
0
W
Hades
5,495
550
73
7
0
193,788
1
W
Rama
6,661
666
96
10
0
199,984
0
L
Arachne
5,021
502
51
5
0
198,147
1
L
Tiamat
5,601
560
82
8
0
191,234
3
L
Ares
4,969
497
7
1
0
190,531
1
L
Susano
4,910
491
65
7
0
223,801
1
W
Awilix
6,419
642
63
6
0
261,034
0
L
Ishtar
5,018
502
48
5
0
198,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role