Player Matchup

Fenrir
Fenrir
MAXM02
Fenrir
Level 85
God Stats
5W - 5L
1,667 SR
Queue Stats
41W - 29L
1,569 Elo+
Solo
Tyr
Tyr
Mlecu
Tyr
Level 35
God Stats
1W - 1L
1,182 SR
Queue Stats
48W - 28L
1,558 Elo+
Party 1
Terra
Terra
fgftry123
Terra
Level 82
God Stats
1W - 0L
1,702 SR
Queue Stats
63W - 42L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
freshell54
Baron Samedi
Level 67
God Stats
43W - 34L
1,535 SR
Queue Stats
224W - 205L
1,451 Elo+
Solo
Chernobog
Chernobog
kogelol
Chernobog
Level 35
God Stats
4W - 2L
1,607 SR
Queue Stats
50W - 37L
1,528 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,531 Elo+

VS

Team Averages
Level 59
1,465 SR
1,340 Elo+
Kuzenbo
Kuzenbo
Dubious_Maestro
Kuzenbo
Level 121
God Stats
0W - 2L
1,258 SR
Queue Stats
16W - 23L
1,332 Elo+
Solo
Neith
Neith
MARCOXA
Neith
Level 29
God Stats
7W - 6L
1,556 SR
Queue Stats
26W - 33L
1,407 Elo+
Party 2
Poseidon
Poseidon
MBogdanM
Poseidon
Level 45
God Stats
4W - 3L
1,747 SR
Queue Stats
41W - 51L
1,443 Elo+
Party 2
Awilix
Awilix
ZZZIKERZZZ
Awilix
Level 89
God Stats
18W - 32L
1,377 SR
Queue Stats
33W - 53L
1,259 Elo+
Party 3
Zhong Kui
Zhong Kui
ZZZIKERZZZ
Zhong Kui
Level 11
God Stats
5W - 16L
1,385 SR
Queue Stats
25W - 48L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MAXM02
Fenrir
19
4 / 1 / 5
10,868
572
9,730
16,791
9,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
Mlecu
Tyr
17
7 / 2 / 0
11,587
610
11,319
22,640
14,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Terra
fgftry123
Terra
16
2 / 1 / 15
10,208
537
9,291
20,989
14,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
freshell54
Baron Samedi
17
6 / 1 / 5
10,331
544
11,562
10,580
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
kogelol
Chernobog
17
11 / 1 / 9
10,464
551
23,384
16,517
7,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,936
418
6,494
17,954
16,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
MARCOXA
Neith
12
1 / 6 / 0
7,285
383
6,718
14,017
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
MBogdanM
Poseidon
14
1 / 7 / 1
8,964
472
14,217
13,502
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
ZZZIKERZZZ
Awilix
15
4 / 8 / 1
9,197
484
6,665
17,769
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ZZZIKERZZZ
Zhong Kui
13
0 / 5 / 3
8,323
438
7,973
17,066
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
30
Kills
6
6
Deaths
30
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Neith
MARCOXA
Neith
1
6
0
0.17
W
Fenrir
MAXM02
Fenrir
4
1
5
6.5
L
Poseidon
MBogdanM
Poseidon
1
7
1
0.21
W
Tyr
Mlecu
Tyr
7
2
0
3.5
L
Awilix
ZZZIKERZZZ
Awilix
4
8
1
0.56
L
Zhong Kui
ZZZIKERZZZ
Zhong Kui
0
5
3
0.3
W
Terra
fgftry123
Terra
2
1
15
9.5
W
Baron Samedi
freshell54
Baron Samedi
6
1
5
8.5
W
Chernobog
kogelol
Chernobog
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,286
Damage
42,067
87,517
Taken
80,308
51,963
Mitigated
42,155
40,991
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,494
2,338
2,233
1,737
17,954
16,136
247
5,516
12,438
27,182
1,505
L
Neith
MARCOXA
Neith
6,718
1,691
0
2,386
14,017
4,621
378
2,846
11,171
0
42,212
W
Fenrir
MAXM02
Fenrir
9,730
1,545
0
3,201
16,791
9,043
863
3,016
13,775
0
121,299
L
Poseidon
MBogdanM
Poseidon
14,217
3,061
0
4,285
13,502
4,339
0
569
12,933
67,844
0
W
Tyr
Mlecu
Tyr
11,319
977
0
10,487
22,640
14,626
120
10,882
11,758
592
72,499
L
Awilix
ZZZIKERZZZ
Awilix
6,665
2,494
0
3,444
17,769
6,959
0
3,404
14,365
0
51,331
L
Zhong Kui
ZZZIKERZZZ
Zhong Kui
7,973
695
0
4,406
17,066
10,100
0
7,803
9,263
48,663
505
W
Terra
fgftry123
Terra
9,291
1,332
8,647
9,024
20,989
14,040
240
4,535
16,454
32,200
3,465
W
Baron Samedi
freshell54
Baron Samedi
11,562
1,234
1,222
3,668
10,580
6,450
328
5,166
5,414
61,122
2,010
W
Chernobog
kogelol
Chernobog
23,384
17,178
0
4,742
16,517
7,804
2,702
4,638
11,879
0
95,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,458
Gold Earned
41,705
611
Minions Killed
379
0
Camps Cleared
0
1,864,290
Distance Traveled
1,710,635
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,936
418
44
2
0
301,041
0
L
Neith
7,285
383
63
3
0
324,443
0
W
Fenrir
10,868
572
176
9
0
467,130
0
L
Poseidon
8,964
472
113
6
0
353,404
8
W
Tyr
11,587
610
139
7
0
340,955
0
L
Awilix
9,197
484
67
4
0
412,908
0
L
Zhong Kui
8,323
438
92
5
0
318,839
0
W
Terra
10,208
537
55
3
0
360,737
0
W
Baron Samedi
10,331
544
99
5
0
344,668
0
W
Chernobog
10,464
551
142
7
0
350,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role