Player Matchup

Set
Set
ElPabIo
Set
Level 104
God Stats
2W - 1L
1,340 SR
Queue Stats
40W - 43L
1,524 Elo+
Party 2
Nox
Nox
Kustur
Nox
Level 129
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
RockMacaroon68
Hercules
Level 157
God Stats
33W - 28L
1,544 SR
Queue Stats
509W - 544L
1,454 Elo+
Solo
Xbalanque
Xbalanque
RosyVex
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
liamgwright
Chaac
Level 159
God Stats
1W - 2L
1,108 SR
Queue Stats
173W - 213L
1,431 Elo+
Solo
Team Averages
Level 131
1,437 SR
1,482 Elo+

VS

Team Averages
Level 131
1,512 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Jaistto
Ne Zha
Level 145
God Stats
2W - 6L
1,386 SR
Queue Stats
322W - 297L
1,511 Elo+
Party 1
Athena
Athena
XxStealth
Athena
Level 108
God Stats
4W - 4L
1,691 SR
Queue Stats
460W - 443L
1,472 Elo+
Solo
Martichoras
Martichoras
omegatroiz
Martichoras
Level 126
God Stats
5W - 7L
1,446 SR
Queue Stats
81W - 72L
1,518 Elo+
Party 1
Anubis
Anubis
phil94550
Anubis
Level 129
God Stats
5W - 6L
1,539 SR
Queue Stats
161W - 150L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
12 / 1 / 4
9,486
678
11,645
14,054
7,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nox
Kustur
Nox
13
3 / 0 / 6
8,365
598
3,964
5,174
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
13
3 / 0 / 8
7,931
567
6,396
13,207
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
RosyVex
Xbalanque
13
8 / 0 / 4
8,138
581
13,507
8,283
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 4
8,528
609
8,008
12,150
9,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 0
7,422
530
7,733
13,179
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Jaistto
Ne Zha
11
0 / 7 / 0
6,244
446
5,995
14,325
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
XxStealth
Athena
8
0 / 5 / 1
5,569
398
4,923
11,460
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
omegatroiz
Martichoras
11
1 / 4 / 0
6,952
497
7,593
9,738
3,299
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
phil94550
Anubis
10
0 / 8 / 0
6,256
447
4,767
10,801
4,498
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
27
Kills
4
4
Deaths
27
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
0
1
W
Set
12
1
4
14
L
Ne Zha
Jaistto
Ne Zha
0
7
0
0
W
Nox
Kustur
Nox
3
0
6
6
W
Hercules
3
0
8
7
W
Xbalanque
RosyVex
Xbalanque
8
0
4
10
L
Athena
XxStealth
Athena
0
5
1
0.1
W
1
3
4
1
L
Martichoras
omegatroiz
Martichoras
1
4
0
0.25
L
Anubis
phil94550
Anubis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
31,011
52,868
Taken
59,503
27,059
Mitigated
31,072
19,494
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,733
1,679
0
4,838
13,179
11,067
0
67
13,112
0
52,096
W
Set
11,645
5,798
0
4,087
14,054
7,059
0
2,212
11,770
0
72,674
L
Ne Zha
Jaistto
Ne Zha
5,995
2,467
0
2,135
14,325
5,491
0
538
13,787
0
51,484
W
Nox
Kustur
Nox
3,964
326
0
542
5,174
1,286
639
2,516
2,658
50,934
0
W
Hercules
6,396
2,135
0
7,051
13,207
6,712
0
2,226
10,936
0
26,217
W
Xbalanque
RosyVex
Xbalanque
13,507
7,115
0
4,398
8,283
2,536
493
1,727
6,513
0
54,016
L
Athena
XxStealth
Athena
4,923
710
0
2,631
11,460
6,717
5
0
11,460
15,103
2,592
W
8,008
1,654
0
3,416
12,150
9,466
480
364
11,076
162
60,994
L
Martichoras
omegatroiz
Martichoras
7,593
3,691
112
2,409
9,738
3,299
50
0
9,738
0
46,501
L
Anubis
phil94550
Anubis
4,767
255
0
1,213
10,801
4,498
0
3,426
7,375
39,140
856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
32,443
468
Minions Killed
318
0
Camps Cleared
0
1,403,885
Distance Traveled
1,241,692
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,422
530
81
6
0
263,410
1
W
Set
9,486
678
110
8
0
307,537
0
L
Ne Zha
6,244
446
86
6
0
284,013
0
W
Nox
8,365
598
100
7
0
295,411
0
W
Hercules
7,931
567
43
3
0
291,601
3
W
Xbalanque
8,138
581
87
6
0
267,899
0
L
Athena
5,569
398
26
2
0
213,835
2
W
Chaac
8,528
609
128
9
0
241,437
1
L
Martichoras
6,952
497
59
4
0
255,516
0
L
Anubis
6,256
447
66
5
0
224,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role