Player Matchup

Fenrir
Fenrir
ExpertRaccoon46
Fenrir
Level 140
God Stats
8W - 4L
1,486 SR
Queue Stats
59W - 75L
1,475 Elo+
Solo
Ullr
Ullr
HimmothyHims
Ullr
Level 100
God Stats
12W - 10L
1,593 SR
Queue Stats
102W - 87L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowOfTheMoon_
Gilgamesh
Level 177
God Stats
74W - 61L
1,582 SR
Queue Stats
878W - 875L
1,527 Elo+
Solo
Bacchus
Bacchus
mycoucheisbetter
Bacchus
Level 75
God Stats
17W - 14L
1,532 SR
Queue Stats
142W - 132L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
varyodd
Zhong Kui
Level 146
God Stats
7W - 1L
1,743 SR
Queue Stats
73W - 61L
1,576 Elo+
Solo
Team Averages
Level 128
1,587 SR
1,511 Elo+

VS

Team Averages
Level 127
1,449 SR
1,518 Elo+
Skadi
Skadi
DamHesGood
Skadi
Level 122
God Stats
4W - 5L
1,388 SR
Queue Stats
146W - 130L
1,550 Elo+
Solo
Thoth
Thoth
Fedebelo123
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,521 Elo+
Solo
Hercules
Hercules
RejectedCreeper
Hercules
Level 139
God Stats
1W - 3L
1,638 SR
Queue Stats
64W - 61L
1,552 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDrFoot
Tsukuyomi
Level 109
God Stats
0W - 3L
1,219 SR
Queue Stats
220W - 242L
1,453 Elo+
Solo
Atlas
Atlas
xHOLLYWOODx01
Atlas
Level 156
God Stats
11W - 11L
1,502 SR
Queue Stats
744W - 692L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
6,700
609
5,502
7,087
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 2
7,128
648
5,362
5,479
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
13
1 / 0 / 2
7,406
673
3,995
8,207
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 5
6,056
551
4,726
7,273
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
varyodd
Zhong Kui
12
5 / 0 / 3
6,923
629
7,545
4,595
2,859
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 4 / 2
5,545
504
2,902
7,219
2,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
5,699
518
1,350
5,076
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 2 / 0
5,232
476
3,306
9,850
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
TheDrFoot
Tsukuyomi
10
1 / 5 / 1
5,223
475
2,661
9,296
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 2
5,403
491
6,026
8,887
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
4
4
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
4
2
0.5
W
5
1
4
7
L
0
3
0
0
W
5
1
2
6
L
Hercules
0
2
0
0
W
Gilgamesh
1
0
2
2
L
Tsukuyomi
TheDrFoot
Tsukuyomi
1
5
1
0.3
W
2
2
5
2.25
W
Zhong Kui
varyodd
Zhong Kui
5
0
3
6.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
16,245
32,641
Taken
40,328
18,045
Mitigated
15,017
11,191
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,902
1,712
0
812
7,219
2,069
392
1,266
5,953
0
33,030
W
5,502
515
0
3,062
7,087
2,461
0
1,498
5,589
0
46,509
L
1,350
146
0
1,096
5,076
1,355
0
2,682
2,394
38,715
199
W
5,362
1,839
0
1,643
5,479
1,612
0
1,266
4,213
0
43,379
L
Hercules
3,306
955
0
4,196
9,850
5,596
0
1,872
7,284
0
32,068
W
Gilgamesh
3,995
931
0
2,134
8,207
5,444
594
0
7,865
1,235
50,788
L
Tsukuyomi
TheDrFoot
Tsukuyomi
2,661
613
0
3,155
9,296
2,719
0
3,062
6,234
0
34,446
W
4,726
332
0
1,261
7,273
5,669
0
2,671
4,602
12,925
0
W
Zhong Kui
varyodd
Zhong Kui
7,545
744
0
3,091
4,595
2,859
0
1,087
3,469
45,416
1,392
L
6,026
2,582
111
2,160
8,887
3,278
0
3,311
5,576
24,115
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,213
Gold Earned
27,102
337
Minions Killed
301
0
Camps Cleared
0
1,141,254
Distance Traveled
1,074,592
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,545
504
63
6
0
195,116
0
W
Fenrir
6,700
609
79
7
0
247,839
0
L
Thoth
5,699
518
71
6
0
202,130
2
W
Ullr
7,128
648
63
6
0
196,342
0
L
Hercules
5,232
476
58
5
0
215,081
0
W
Gilgamesh
7,406
673
102
9
0
220,167
0
L
Tsukuyomi
5,223
475
69
6
0
246,961
0
W
Bacchus
6,056
551
12
1
0
242,596
0
W
Zhong Kui
6,923
629
81
7
0
234,310
0
L
Atlas
5,403
491
40
4
0
215,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role