Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AccursedGull
Vulcan
Level 126
God Stats
1W - 0L
1,587 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 2
Sobek
Sobek
MrBeasley
Sobek
Level 173
God Stats
1W - 1L
1,355 SR
Queue Stats
96W - 79L
1,557 Elo+
Solo
Hel
Hel
alejandrobros
Hel
Level 126
God Stats
1W - 0L
1,538 SR
Queue Stats
73W - 57L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
ashdiesexyfrau
Danzaburou
Level 87
God Stats
1W - 1L
1,565 SR
Queue Stats
6W - 5L
1,480 Elo+
Party 2
Team Averages
Level 124
1,509 SR
1,522 Elo+

VS

Team Averages
Level 99
1,430 SR
1,510 Elo+
Janus
Janus
IIIOKkm
Janus
Level 113
God Stats
1W - 1L
1,745 SR
Queue Stats
76W - 82L
1,510 Elo+
Party 3
Achilles
Achilles
MaxHunter26
Achilles
Level 149
God Stats
11W - 17L
1,466 SR
Queue Stats
506W - 517L
1,486 Elo+
Party 3
Neith
Neith
Solamon1
Neith
Level 108
God Stats
2W - 7L
1,195 SR
Queue Stats
76W - 82L
1,510 Elo+
Party 3
Medusa
Medusa
juanrr73
Medusa
Level 104
God Stats
1W - 5L
1,241 SR
Queue Stats
112W - 111L
1,532 Elo+
Solo
Aphrodite
Aphrodite
pabcule85
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 3 / 15
9,169
917
11,859
15,606
7,331
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 0 / 18
9,506
951
14,987
7,677
3,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
MrBeasley
Sobek
14
4 / 2 / 17
8,591
859
4,280
14,275
14,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
5 / 0 / 20
9,325
933
6,578
8,335
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ashdiesexyfrau
Danzaburou
15
6 / 1 / 15
9,458
946
10,396
8,939
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IIIOKkm
Janus
13
0 / 7 / 3
7,324
732
7,327
8,383
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MaxHunter26
Achilles
12
0 / 7 / 2
6,742
674
7,318
16,373
18,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Neith
Solamon1
Neith
13
3 / 3 / 0
7,810
781
9,409
9,323
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
juanrr73
Medusa
12
0 / 8 / 0
6,651
665
6,201
10,611
4,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
pabcule85
Aphrodite
10
0 / 2 / 1
6,259
626
3,344
5,012
2,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
9
27
Kills
3
6
Deaths
27
85
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
15
4.83
W
Vulcan
5
0
18
14
L
Janus
IIIOKkm
Janus
0
7
3
0.21
L
Achilles
MaxHunter26
Achilles
0
7
2
0.14
W
Sobek
MrBeasley
Sobek
4
2
17
6.25
L
Neith
Solamon1
Neith
3
3
0
1
W
5
0
20
15
W
Danzaburou
ashdiesexyfrau
Danzaburou
6
1
15
13.5
L
Medusa
juanrr73
Medusa
0
8
0
0
L
Aphrodite
pabcule85
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
33,599
54,832
Taken
49,702
32,306
Mitigated
31,491
36,568
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,859
1,169
480
2,299
15,606
7,331
1,030
3,206
12,182
21,024
666
W
Vulcan
14,987
539
770
926
7,677
3,619
1,825
2,215
5,322
34,046
0
L
Janus
IIIOKkm
Janus
7,327
39
471
273
8,383
2,895
0
6,247
2,136
22,072
0
L
Achilles
MaxHunter26
Achilles
7,318
339
273
3,196
16,373
18,408
0
11,000
5,373
0
12,288
W
Sobek
MrBeasley
Sobek
4,280
238
883
2,982
14,275
14,311
0
1,844
12,321
7,313
0
L
Neith
Solamon1
Neith
9,409
1,371
354
1,959
9,323
3,486
0
8,078
1,245
0
25,462
W
6,578
230
18,356
6,292
8,335
3,407
297
2,318
5,870
20,731
540
W
Danzaburou
ashdiesexyfrau
Danzaburou
10,396
3,398
947
2,633
8,939
3,638
3,724
965
7,788
0
27,219
L
Medusa
juanrr73
Medusa
6,201
863
234
319
10,611
4,098
0
8,599
2,012
0
12,063
L
Aphrodite
pabcule85
Aphrodite
3,344
109
1,106
2,848
5,012
2,604
0
3,559
1,453
6,709
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
34,786
130
Minions Killed
100
0
Camps Cleared
0
1,067,464
Distance Traveled
767,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,169
917
21
2
0
209,225
0
W
Vulcan
9,506
951
40
4
0
231,068
0
L
Janus
7,324
732
28
3
0
181,373
0
L
Achilles
6,742
674
6
1
0
172,962
0
W
Sobek
8,591
859
7
1
0
207,805
0
L
Neith
7,810
781
26
3
0
156,785
0
W
Hel
9,325
933
27
3
0
229,401
0
W
Danzaburou
9,458
946
35
4
0
189,965
0
L
Medusa
6,651
665
15
2
0
140,388
0
L
Aphrodite
6,259
626
25
3
0
115,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role