Player Matchup

Kuzenbo
Kuzenbo
Chadou9720
Kuzenbo
Level 69
God Stats
2W - 0L
1,715 SR
Queue Stats
105W - 100L
1,491 Elo+
Party 1
Skadi
Skadi
Densii1993
Skadi
Level 131
God Stats
12W - 14L
1,464 SR
Queue Stats
1,034W - 1,005L
1,548 Elo+
Party 1
Chronos
Chronos
GobeMonUlti
Chronos
Level 85
God Stats
5W - 6L
1,463 SR
Queue Stats
133W - 126L
1,509 Elo+
Party 1
Vamana
Vamana
MenzDu13
Vamana
Level 129
God Stats
2W - 1L
1,730 SR
Queue Stats
47W - 53L
1,511 Elo+
Party 1
Raijin
Raijin
crownedcprcrn
Raijin
Level 139
God Stats
2W - 2L
1,238 SR
Queue Stats
214W - 199L
1,521 Elo+
Solo
Team Averages
Level 111
1,522 SR
1,516 Elo+

VS

Team Averages
Level 101
1,469 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Crazy Dog 969
Kuzenbo
Level 35
God Stats
2W - 2L
1,539 SR
Queue Stats
81W - 110L
1,515 Elo+
Solo
Nemesis
Nemesis
SureKiller2
Nemesis
Level 144
God Stats
0W - 2L
1,243 SR
Queue Stats
58W - 60L
1,500 Elo+
Party 2
Awilix
Awilix
Trichloro
Awilix
Level 159
God Stats
13W - 9L
1,645 SR
Queue Stats
337W - 337L
1,504 Elo+
Solo
Surtr
Surtr
Zayummm
Surtr
Level 116
God Stats
0W - 4L
1,339 SR
Queue Stats
171W - 175L
1,439 Elo+
Party 2
Raijin
Raijin
santiagorb012
Raijin
Level 50
God Stats
2W - 3L
1,578 SR
Queue Stats
197W - 192L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chadou9720
Kuzenbo
16
3 / 4 / 16
9,942
904
7,971
19,167
21,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
15
6 / 4 / 11
9,825
893
13,312
9,428
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
GobeMonUlti
Chronos
18
6 / 1 / 15
10,428
948
12,265
11,308
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
MenzDu13
Vamana
18
6 / 3 / 14
10,611
965
10,190
17,349
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 12
9,245
840
11,328
9,608
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
2 / 7 / 12
8,441
767
6,994
17,969
24,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SureKiller2
Nemesis
15
3 / 3 / 12
8,555
778
7,716
11,182
10,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Trichloro
Awilix
13
3 / 6 / 10
7,844
713
7,095
10,676
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Zayummm
Surtr
13
1 / 6 / 12
7,746
704
7,237
13,897
12,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 3 / 7
10,570
961
20,188
8,386
3,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
70
25
Kills
17
17
Deaths
25
68
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Chadou9720
Kuzenbo
3
4
16
2.75
L
Kuzenbo
2
7
12
1.14
W
Skadi
6
4
11
2.88
W
Chronos
GobeMonUlti
Chronos
6
1
15
13.5
W
Vamana
MenzDu13
Vamana
6
3
14
4.33
L
Nemesis
SureKiller2
Nemesis
3
3
12
3
L
Awilix
Trichloro
Awilix
3
6
10
1.33
L
Surtr
Zayummm
Surtr
1
6
12
1.17
W
4
5
12
2
L
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,066
Damage
49,230
66,860
Taken
62,110
50,838
Mitigated
56,429
16,643
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Chadou9720
Kuzenbo
7,971
2,647
3,598
4,799
19,167
21,090
659
6,888
12,279
13,366
0
L
Kuzenbo
6,994
1,403
1,006
3,592
17,969
24,666
190
8,928
8,850
14,930
1,284
W
Skadi
13,312
3,217
430
241
9,428
3,503
2,391
4,135
5,293
0
31,398
W
Chronos
GobeMonUlti
Chronos
12,265
1,940
175
2,528
11,308
4,775
2,162
6,404
4,904
29,379
584
W
Vamana
MenzDu13
Vamana
10,190
4,227
1,206
2,580
17,349
17,793
1,504
6,253
11,096
0
21,080
L
Nemesis
SureKiller2
Nemesis
7,716
1,846
994
3,414
11,182
10,424
327
6,178
4,808
0
14,397
L
Awilix
Trichloro
Awilix
7,095
1,675
645
366
10,676
4,993
57
4,844
5,531
0
14,032
L
Surtr
Zayummm
Surtr
7,237
1,182
1,138
1,171
13,897
12,527
0
7,461
6,187
1,390
12,194
W
11,328
788
597
489
9,608
3,677
489
4,229
5,379
29,266
0
L
20,188
2,214
753
1,911
8,386
3,819
438
4,142
4,150
46,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
43,156
160
Minions Killed
122
0
Camps Cleared
0
1,109,817
Distance Traveled
979,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,942
904
12
1
0
227,120
0
L
Kuzenbo
8,441
767
14
1
0
204,839
0
W
Skadi
9,825
893
38
3
0
199,483
0
W
Chronos
10,428
948
53
5
0
245,605
0
W
Vamana
10,611
965
31
3
0
240,259
0
L
Nemesis
8,555
778
20
2
0
224,672
0
L
Awilix
7,844
713
11
1
0
195,343
0
L
Surtr
7,746
704
10
1
0
171,685
0
W
Raijin
9,245
840
26
2
0
197,350
0
L
Raijin
10,570
961
67
6
0
183,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role