Player Matchup

Da Ji
Da Ji
Blockcat17
Da Ji
Level 101
God Stats
15W - 14L
1,527 SR
Queue Stats
78W - 82L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
MrCuddleyz
Cernunnos
Level 129
God Stats
4W - 4L
1,512 SR
Queue Stats
232W - 189L
1,555 Elo+
Solo
Poseidon
Poseidon
Septeviia
Poseidon
Level 138
God Stats
23W - 24L
1,519 SR
Queue Stats
270W - 229L
1,532 Elo+
Solo
Terra
Terra
Torqaycandy00
Terra
Level 148
God Stats
2W - 1L
1,258 SR
Queue Stats
42W - 39L
1,590 Elo+
Party 1
Osiris
Osiris
korraaaaaaa
Osiris
Level 186
God Stats
4W - 9L
1,454 SR
Queue Stats
174W - 135L
1,712 Elo+
Solo
Team Averages
Level 140
1,454 SR
1,581 Elo+

VS

Team Averages
Level 114
1,511 SR
1,564 Elo+
Vulcan
Vulcan
HorusTheClutch
Vulcan
Level 155
God Stats
0W - 1L
1,342 SR
Queue Stats
37W - 43L
1,541 Elo+
Party 2
Jing Wei
Jing Wei
ItzJustZ
Jing Wei
Level 42
God Stats
30W - 18L
1,674 SR
Queue Stats
145W - 127L
1,557 Elo+
Party 3
Mercury
Mercury
LastEdwards
Mercury
Level 149
God Stats
1W - 2L
1,509 SR
Queue Stats
65W - 66L
1,575 Elo+
Party 2
Ares
Ares
QuickButNeat
Ares
Level 102
God Stats
0W - 2L
1,294 SR
Queue Stats
195W - 181L
1,539 Elo+
Party 3
Bastet
Bastet
Rigboned
Bastet
Level 122
God Stats
32W - 21L
1,735 SR
Queue Stats
189W - 152L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
2 / 0 / 2
5,745
575
2,252
5,844
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
MrCuddleyz
Cernunnos
10
1 / 1 / 2
5,690
569
9,329
7,187
2,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
Septeviia
Poseidon
12
2 / 2 / 2
6,998
700
2,776
3,317
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,258
626
3,007
7,855
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
12
4 / 0 / 0
7,210
721
6,683
7,520
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,452
545
2,219
3,300
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ItzJustZ
Jing Wei
9
1 / 1 / 0
5,244
524
5,420
6,042
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
LastEdwards
Mercury
11
1 / 3 / 0
5,463
546
1,786
8,281
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
4,793
479
3,249
10,359
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Rigboned
Bastet
11
1 / 4 / 0
5,816
582
2,978
8,575
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
2
0
2
3
L
0
1
1
0.5
L
Jing Wei
ItzJustZ
Jing Wei
1
1
0
1
L
Mercury
LastEdwards
Mercury
1
3
0
0.33
W
Cernunnos
MrCuddleyz
Cernunnos
1
1
2
2
L
0
2
1
0.25
L
Bastet
Rigboned
Bastet
1
4
0
0.25
W
Poseidon
Septeviia
Poseidon
2
2
2
1.5
W
2
0
1
2.5
W
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
15,652
31,723
Taken
36,557
14,991
Mitigated
14,273
16,011
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
2,252
465
0
3,507
5,844
1,749
0
702
5,142
0
32,211
L
2,219
43
0
250
3,300
916
0
1,182
2,118
34,988
121
L
Jing Wei
ItzJustZ
Jing Wei
5,420
3,586
0
1,877
6,042
2,120
0
1,294
4,748
0
42,954
L
Mercury
LastEdwards
Mercury
1,786
711
0
746
8,281
2,663
0
1,548
6,690
0
45,411
W
Cernunnos
MrCuddleyz
Cernunnos
9,329
4,839
0
2,905
7,187
2,246
0
1,403
5,784
0
46,879
L
3,249
203
297
3,354
10,359
6,298
0
1,713
8,646
12,818
0
L
Bastet
Rigboned
Bastet
2,978
429
0
2,979
8,575
2,276
296
0
8,045
0
34,575
W
Poseidon
Septeviia
Poseidon
2,776
223
0
829
3,317
917
0
1,396
1,921
55,879
1,700
W
3,007
741
3,141
4,273
7,855
3,197
0
1,953
5,902
16,683
0
W
Osiris
6,683
2,321
0
1,356
7,520
6,882
0
659
6,861
0
48,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,901
Gold Earned
26,768
366
Minions Killed
312
0
Camps Cleared
0
1,058,255
Distance Traveled
1,093,406
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,745
575
59
6
0
247,732
0
L
Vulcan
5,452
545
74
7
0
202,034
0
L
Jing Wei
5,244
524
71
7
0
200,470
0
L
Mercury
5,463
546
71
7
0
249,269
0
W
Cernunnos
5,690
569
75
8
0
189,868
0
L
Ares
4,793
479
20
2
0
220,716
7
L
Bastet
5,816
582
76
8
0
220,917
1
W
Poseidon
6,998
700
112
11
0
219,280
2
W
Terra
6,258
626
32
3
0
203,042
0
W
Osiris
7,210
721
88
9
0
198,333
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role