Player Matchup

Neith
Neith
 
Neith
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ashlynn0616
Sol
Level 157
God Stats
1W - 1L
1,457 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BirdLawExpert
Danzaburou
Level 62
God Stats
8W - 3L
1,807 SR
Queue Stats
56W - 40L
1,611 Elo+
Party 2
Nu Wa
Nu Wa
PIGGY9094
Nu Wa
Level 158
God Stats
131W - 92L
1,530 SR
Queue Stats
266W - 258L
1,399 Elo+
Solo
Aphrodite
Aphrodite
cherubicaI
Aphrodite
Level 139
God Stats
36W - 22L
1,666 SR
Queue Stats
158W - 142L
1,579 Elo+
Party 2
Team Averages
Level 158
1,592 SR
1,518 Elo+

VS

Team Averages
Level 81
1,348 SR
1,385 Elo+
Loki
Loki
B0NExHEAD
Loki
Level 109
God Stats
1W - 2L
1,373 SR
Queue Stats
25W - 43L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Gankmynuts
Xing Tian
Level 46
God Stats
1W - 6L
1,370 SR
Queue Stats
20W - 32L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
Gravepleb
Kukulkan
Level 159
God Stats
5W - 10L
1,486 SR
Queue Stats
582W - 568L
1,488 Elo+
Solo
Chaac
Chaac
Timmy818
Chaac
Level 65
God Stats
2W - 3L
1,338 SR
Queue Stats
23W - 41L
1,379 Elo+
Party 1
Sol
Sol
mr piggi lk
Sol
Level 25
God Stats
0W - 2L
1,174 SR
Queue Stats
5W - 14L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 2
6,320
632
7,942
4,589
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,999
500
2,547
5,444
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BirdLawExpert
Danzaburou
13
4 / 1 / 2
6,770
677
3,481
7,738
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
PIGGY9094
Nu Wa
10
0 / 2 / 2
5,429
543
1,949
4,338
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
cherubicaI
Aphrodite
9
1 / 1 / 6
6,094
609
3,553
7,154
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 3 / 1
5,403
540
5,574
7,661
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Gankmynuts
Xing Tian
9
1 / 1 / 0
5,094
509
1,975
10,445
4,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Gravepleb
Kukulkan
12
1 / 1 / 1
6,129
613
3,975
3,834
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Timmy818
Chaac
10
3 / 1 / 0
6,598
660
2,851
5,442
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 3 / 0
4,626
463
1,908
5,740
1,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
9
Kills
8
8
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
0
4
0
0
L
Loki
3
3
1
1.17
W
Danzaburou
BirdLawExpert
Danzaburou
4
1
2
5
L
Xing Tian
Gankmynuts
Xing Tian
1
1
0
1
L
Kukulkan
Gravepleb
Kukulkan
1
1
1
1.5
W
Nu Wa
PIGGY9094
Nu Wa
0
2
2
0.5
L
Chaac
Timmy818
Chaac
3
1
0
3
W
Aphrodite
cherubicaI
Aphrodite
1
1
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,472
Damage
16,283
29,263
Taken
33,122
10,416
Mitigated
11,681
15,226
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,942
2,510
0
854
4,589
1,651
470
1,959
2,630
0
55,731
W
2,547
939
0
1,453
5,444
931
426
0
5,444
26,379
0
L
Loki
5,574
994
0
2,715
7,661
2,006
0
1,786
5,875
0
31,707
W
Danzaburou
BirdLawExpert
Danzaburou
3,481
688
0
5,021
7,738
2,546
0
1,787
5,951
0
51,137
L
Xing Tian
Gankmynuts
Xing Tian
1,975
250
1,427
1,251
10,445
4,852
0
1,369
9,076
16,217
0
L
Kukulkan
Gravepleb
Kukulkan
3,975
97
0
600
3,834
1,286
0
1,272
2,562
56,472
0
W
Nu Wa
PIGGY9094
Nu Wa
1,949
408
67
1,597
4,338
1,096
201
1,769
2,569
33,044
335
L
Chaac
Timmy818
Chaac
2,851
310
0
1,460
5,442
2,224
0
2,388
3,054
0
38,039
W
Aphrodite
cherubicaI
Aphrodite
3,553
865
2,211
4,023
7,154
4,192
84
2,251
4,903
13,428
2,377
L
1,908
636
0
1,196
5,740
1,313
0
1,020
4,720
25,562
3,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
27,850
330
Minions Killed
321
0
Camps Cleared
0
937,011
Distance Traveled
1,026,344
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,320
632
83
8
0
176,995
2
W
Sol
4,999
500
55
6
0
165,498
0
L
Loki
5,403
540
52
5
0
224,402
3
W
Danzaburou
6,770
677
101
10
0
215,587
0
L
Xing Tian
5,094
509
19
2
0
213,662
3
L
Kukulkan
6,129
613
121
12
0
208,746
0
W
Nu Wa
5,429
543
52
5
0
182,575
6
L
Chaac
6,598
660
76
8
0
208,341
6
W
Aphrodite
6,094
609
39
4
0
196,356
0
L
Sol
4,626
463
53
5
0
171,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role