Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
OLDTEA
Shiva
Level 81
God Stats
121W - 98L
1,655 SR
Queue Stats
273W - 297L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Thrasnicolas
Guan Yu
Level 127
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 2L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
iamgooddoggie
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,522 Elo+
Solo
Hachiman
Hachiman
willysabor
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Solo
Team Averages
Level 80
1,488 SR
1,516 Elo+

VS

Team Averages
Level 104
1,625 SR
1,497 Elo+
Bacchus
Bacchus
 
Bacchus
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
EjtheSl4y3r
Osiris
Level 60
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 3L
1,422 Elo+
Solo
Charybdis
Charybdis
TheArcticDoge
Charybdis
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 49L
1,496 Elo+
Solo
Kukulkan
Kukulkan
elder-2_
Kukulkan
Level 137
God Stats
7W - 4L
1,745 SR
Queue Stats
129W - 110L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
x_omar_x0123
Ao Kuang
Level 149
God Stats
6W - 6L
1,700 SR
Queue Stats
137W - 117L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 7
9,998
588
7,741
10,318
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Shiva
OLDTEA
Shiva
15
9 / 4 / 10
9,817
577
18,127
15,865
6,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Thrasnicolas
Guan Yu
17
9 / 0 / 3
11,044
650
9,649
14,452
12,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
13
3 / 1 / 5
8,624
507
5,550
11,094
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Hachiman
willysabor
Hachiman
14
0 / 3 / 8
8,017
472
6,591
11,080
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 6 / 4
7,493
441
6,880
15,357
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
0 / 5 / 0
7,276
428
3,924
14,667
13,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
TheArcticDoge
Charybdis
13
1 / 5 / 2
7,670
451
8,869
14,080
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
elder-2_
Kukulkan
14
1 / 3 / 3
8,585
505
12,574
8,361
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
x_omar_x0123
Ao Kuang
15
7 / 5 / 1
8,688
511
6,210
17,787
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
24
Kills
9
9
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
7
6.5
L
Bacchus
 
Bacchus
0
6
4
0.33
L
Osiris
0
5
0
0
W
Shiva
OLDTEA
Shiva
9
4
10
3.5
L
Charybdis
TheArcticDoge
Charybdis
1
5
2
0.4
W
Guan Yu
Thrasnicolas
Guan Yu
9
0
3
10.5
L
Kukulkan
elder-2_
Kukulkan
1
3
3
0.83
W
Kuzenbo
3
1
5
5.5
W
Hachiman
willysabor
Hachiman
0
3
8
1.33
L
Ao Kuang
x_omar_x0123
Ao Kuang
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,658
Damage
38,457
62,809
Taken
70,252
36,279
Mitigated
39,351
27,154
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,741
3,457
0
7,027
10,318
3,432
4,009
6,793
3,525
72,208
994
L
Bacchus
 
Bacchus
6,880
740
0
2,143
15,357
13,726
0
3,044
12,188
25,403
0
L
Osiris
3,924
1,269
0
2,094
14,667
13,074
0
1,693
12,359
0
41,688
W
Shiva
OLDTEA
Shiva
18,127
4,562
888
4,522
15,865
6,657
296
7,930
7,935
0
61,676
L
Charybdis
TheArcticDoge
Charybdis
8,869
3,925
0
5,894
14,080
4,471
45
2,695
11,291
0
67,284
W
Guan Yu
Thrasnicolas
Guan Yu
9,649
1,209
1,428
6,405
14,452
12,788
375
2,566
11,886
0
69,449
L
Kukulkan
elder-2_
Kukulkan
12,574
341
0
1,447
8,361
2,810
0
3,209
5,152
71,135
1,025
W
Kuzenbo
5,550
2,478
0
2,448
11,094
10,075
285
4,081
7,013
22,761
1,935
W
Hachiman
willysabor
Hachiman
6,591
4,302
0
4,436
11,080
3,327
758
4,223
6,857
0
51,704
L
Ao Kuang
x_omar_x0123
Ao Kuang
6,210
2,145
0
7,251
17,787
5,270
0
2,274
15,470
56,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
39,712
429
Minions Killed
463
0
Camps Cleared
0
1,637,408
Distance Traveled
1,608,301
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,998
588
143
8
0
290,513
0
L
Bacchus
7,493
441
37
2
0
321,276
2
L
Osiris
7,276
428
77
5
0
310,633
0
W
Shiva
9,817
577
62
4
0
366,640
0
L
Charybdis
7,670
451
119
7
0
304,155
2
W
Guan Yu
11,044
650
111
7
0
347,132
2
L
Kukulkan
8,585
505
141
8
0
324,938
0
W
Kuzenbo
8,624
507
25
1
0
342,686
0
W
Hachiman
8,017
472
88
5
0
290,437
0
L
Ao Kuang
8,688
511
89
5
0
347,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role