Player Matchup

Anubis
Anubis
Alan the cool1
Anubis
Level 110
God Stats
1W - 1L
1,910 SR
Queue Stats
15W - 27L
1,391 Elo+
Party 1
Medusa
Medusa
BicFlick
Medusa
Level 125
God Stats
6W - 9L
1,540 SR
Queue Stats
38W - 37L
1,495 Elo+
Party 1
Thor
Thor
E1evatorMusic
Thor
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,482 Elo+
Party 1
Team Averages
Level 127
1,650 SR
1,456 Elo+

VS

Team Averages
Level 128
1,482 SR
1,469 Elo+
Ra
Ra
AoF Sharky
Ra
Level 69
God Stats
7W - 9L
1,363 SR
Queue Stats
274W - 283L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
H3ntaiWaifu
Jing Wei
Level 168
God Stats
2W - 3L
1,511 SR
Queue Stats
289W - 294L
1,488 Elo+
Party 2
Geb
Geb
pimpamtraca
Geb
Level 146
God Stats
10W - 10L
1,572 SR
Queue Stats
138W - 138L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,415
742
2,667
4,764
2,112
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
BicFlick
Medusa
12
1 / 3 / 0
7,054
705
2,602
5,861
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 2 / 0
7,040
704
5,394
6,458
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,330
833
2,329
3,822
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
H3ntaiWaifu
Jing Wei
13
2 / 1 / 4
8,116
812
4,977
5,582
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 6
7,501
750
5,350
6,233
4,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
4
0
3
5.5
L
Medusa
BicFlick
Medusa
1
3
0
0.33
L
0
2
0
0
W
Jing Wei
H3ntaiWaifu
Jing Wei
2
1
4
4
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,663
Damage
12,656
17,083
Taken
15,637
5,969
Mitigated
6,963
3,481
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,667
158
0
1,629
4,764
2,112
0
2,583
2,181
30,345
365
W
2,329
112
1,063
1,125
3,822
1,271
0
681
3,111
19,068
210
L
Medusa
BicFlick
Medusa
2,602
863
0
1,396
5,861
1,741
0
2,668
3,146
0
16,997
L
5,394
333
0
456
6,458
2,116
0
2,286
4,172
0
18,597
W
Jing Wei
H3ntaiWaifu
Jing Wei
4,977
4,033
0
0
5,582
1,627
1,098
866
4,696
0
26,257
W
5,350
98
0
1,379
6,233
4,065
0
1,003
5,167
17,517
754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,509
Gold Earned
23,947
113
Minions Killed
122
0
Camps Cleared
0
519,152
Distance Traveled
600,600
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,415
742
51
5
0
159,891
3
W
Ra
8,330
833
47
5
0
208,443
2
L
Medusa
7,054
705
24
2
0
170,893
0
L
Thor
7,040
704
38
4
0
188,368
0
W
Jing Wei
8,116
812
53
5
0
194,226
1
W
Geb
7,501
750
22
2
0
197,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role