Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigDking89
Kuzenbo
Level 54
God Stats
6W - 5L
1,500 SR
Queue Stats
63W - 74L
1,454 Elo+
Party 1
Ravana
Ravana
GoonTyphoon
Ravana
Level 124
God Stats
3W - 0L
1,844 SR
Queue Stats
84W - 67L
1,576 Elo+
Solo
Ra
Ra
Yahshua241
Ra
Level 157
God Stats
21W - 20L
1,615 SR
Queue Stats
411W - 401L
1,532 Elo+
Solo
Chaac
Chaac
YungMasterPain
Chaac
Level 44
God Stats
6W - 14L
1,348 SR
Queue Stats
41W - 66L
1,367 Elo+
Party 1
Team Averages
Level 97
1,562 SR
1,486 Elo+

VS

Team Averages
Level 114
1,467 SR
1,497 Elo+
Achilles
Achilles
Amaranthiuss
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,501 Elo+
Party 2
Janus
Janus
BENTFlawless
Janus
Level 145
God Stats
6W - 6L
1,544 SR
Queue Stats
219W - 204L
1,476 Elo+
Solo
Ganesha
Ganesha
MishariD
Ganesha
Level 152
God Stats
0W - 1L
1,254 SR
Queue Stats
11W - 21L
1,497 Elo+
Solo
Ishtar
Ishtar
Pickagodbro
Ishtar
Level 26
God Stats
1W - 3L
1,539 SR
Queue Stats
39W - 36L
1,492 Elo+
Party 2
Kali
Kali
carl00r2
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 142L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 0 / 0
5,804
528
4,683
4,986
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
BigDking89
Kuzenbo
9
0 / 2 / 0
5,356
487
3,434
7,345
5,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
12
2 / 0 / 1
6,244
568
4,930
4,512
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

13
0 / 0 / 1
6,930
630
2,982
3,180
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,375
580
4,683
10,674
7,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Amaranthiuss
Achilles
12
1 / 0 / 0
6,568
597
7,173
11,144
11,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 0 / 1
6,504
591
2,106
3,026
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
MishariD
Ganesha
9
0 / 0 / 0
5,356
487
2,616
6,867
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
10
0 / 2 / 1
5,391
490
4,990
8,507
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
9
1 / 1 / 0
5,598
509
2,075
7,173
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Achilles
Amaranthiuss
Achilles
1
0
0
1
L
0
0
1
0.5
W
Kuzenbo
BigDking89
Kuzenbo
0
2
0
0
W
Ravana
2
0
1
2.5
L
Ganesha
MishariD
Ganesha
0
0
0
0
L
Ishtar
0
2
1
0.25
W
0
0
1
0.5
W
0
0
0
0
L
Kali
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
18,960
30,697
Taken
36,717
17,161
Mitigated
21,675
11,846
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,683
1,853
0
804
4,986
1,348
420
1,112
3,874
0
51,259
L
Achilles
Amaranthiuss
Achilles
7,173
1,357
0
4,604
11,144
11,612
0
991
9,993
0
44,622
L
2,106
0
0
389
3,026
603
0
1,527
1,211
49,202
578
W
Kuzenbo
BigDking89
Kuzenbo
3,434
1,649
0
2,026
7,345
5,401
32
1,664
5,576
15,048
597
W
Ravana
4,930
1,888
0
2,294
4,512
1,681
0
709
3,749
0
47,762
L
Ganesha
MishariD
Ganesha
2,616
564
0
753
6,867
4,780
0
1,094
5,773
18,781
0
L
Ishtar
4,990
2,432
0
3,607
8,507
2,745
0
1,913
6,594
0
44,555
W
2,982
386
312
1,791
3,180
1,135
0
652
2,395
58,681
108
W
4,683
398
0
4,619
10,674
7,596
0
357
9,589
0
41,238
L
Kali
2,075
993
0
3,870
7,173
1,935
0
235
6,922
0
33,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
29,417
400
Minions Killed
360
0
Camps Cleared
0
1,159,488
Distance Traveled
1,199,347
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,804
528
90
8
0
215,756
0
L
Achilles
6,568
597
74
7
0
225,720
0
L
Janus
6,504
591
111
10
0
264,154
3
W
Kuzenbo
5,356
487
24
2
0
199,396
0
W
Ravana
6,244
568
87
8
0
252,412
0
L
Ganesha
5,356
487
12
1
0
250,482
3
L
Ishtar
5,391
490
96
9
0
202,837
0
W
Ra
6,930
630
117
11
0
258,407
4
W
Chaac
6,375
580
82
7
0
233,517
1
L
Kali
5,598
509
67
6
0
256,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role