Player Matchup

King Arthur
King Arthur
Peligrosorog
King Arthur
Level 162
God Stats
22W - 21L
1,588 SR
Queue Stats
307W - 268L
1,546 Elo+
Solo
Nu Wa
Nu Wa
WigWam Duck
Nu Wa
Level 158
God Stats
70W - 52L
1,598 SR
Queue Stats
242W - 210L
1,526 Elo+
Solo
Nut
Nut
Wolf87974
Nut
Level 117
God Stats
0W - 3L
1,119 SR
Queue Stats
68W - 71L
1,511 Elo+
Solo
Arachne
Arachne
popwarKING
Arachne
Level 48
God Stats
32W - 27L
1,594 SR
Queue Stats
107W - 132L
1,393 Elo+
Solo
Merlin
Merlin
zacharou28
Merlin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,489 Elo+
Solo
Team Averages
Level 116
1,480 SR
1,493 Elo+

VS

Team Averages
Level 106
1,576 SR
1,409 Elo+
Bellona
Bellona
Astorenn
Bellona
Level 100
God Stats
26W - 6L
1,833 SR
Queue Stats
562W - 528L
1,480 Elo+
Solo
Nemesis
Nemesis
CARADEBIOB
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,377 Elo+
Solo
Medusa
Medusa
ElGordoMata8808
Medusa
Level 145
God Stats
7W - 6L
1,406 SR
Queue Stats
429W - 433L
1,493 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 87
God Stats
58W - 41L
1,586 SR
Queue Stats
73W - 77L
1,461 Elo+
Solo
Nu Wa
Nu Wa
tzmanu7862
Nu Wa
Level 154
God Stats
2W - 1L
1,554 SR
Queue Stats
3W - 2L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Peligrosorog
King Arthur
11
0 / 3 / 1
5,890
589
6,266
12,427
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 0 / 0
5,364
536
1,741
3,550
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,937
494
2,297
4,958
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
popwarKING
Arachne
8
0 / 5 / 0
4,625
463
2,949
7,356
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
zacharou28
Merlin
11
0 / 3 / 0
5,435
544
1,371
4,648
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astorenn
Bellona
12
4 / 1 / 0
6,968
697
8,101
9,298
7,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
CARADEBIOB
Nemesis
11
4 / 0 / 5
6,533
653
4,285
8,030
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 0 / 2
5,713
571
1,911
3,807
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
lil_rascle91
Bacchus
9
2 / 0 / 2
5,730
573
3,265
4,524
3,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
11
3 / 0 / 2
6,780
678
4,324
3,165
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Astorenn
Bellona
4
1
0
4
W
Nemesis
CARADEBIOB
Nemesis
4
0
5
6.5
W
1
0
2
2
L
King Arthur
Peligrosorog
King Arthur
0
3
1
0.17
L
1
0
0
1
L
0
3
0
0
W
Bacchus
lil_rascle91
Bacchus
2
0
2
3
L
Arachne
popwarKING
Arachne
0
5
0
0
W
Nu Wa
3
0
2
4
L
Merlin
zacharou28
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
21,886
32,939
Taken
28,824
13,046
Mitigated
15,982
7,937
Healing
10,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Astorenn
Bellona
8,101
2,708
0
5,254
9,298
7,184
0
273
9,025
0
50,449
W
Nemesis
CARADEBIOB
Nemesis
4,285
1,961
0
1,815
8,030
3,249
425
82
7,948
0
44,702
W
1,911
738
0
844
3,807
1,225
288
368
3,439
0
45,536
L
King Arthur
Peligrosorog
King Arthur
6,266
912
0
3,379
12,427
7,392
0
129
11,628
0
43,496
L
1,741
613
0
456
3,550
940
0
1,572
1,978
37,970
843
L
2,297
1,287
0
1,404
4,958
1,478
90
1,724
3,234
0
29,591
W
Bacchus
lil_rascle91
Bacchus
3,265
335
0
2,084
4,524
3,432
352
1,056
3,468
15,473
0
L
Arachne
popwarKING
Arachne
2,949
2,428
0
2,168
7,356
1,889
0
986
6,327
0
23,318
W
Nu Wa
4,324
1,278
0
875
3,165
892
18
1,327
1,838
40,261
1,811
L
Merlin
zacharou28
Merlin
1,371
44
0
530
4,648
1,347
0
3,150
1,498
36,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
31,724
316
Minions Killed
369
0
Camps Cleared
0
994,248
Distance Traveled
1,078,207
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,968
697
105
11
0
219,291
0
W
Nemesis
6,533
653
90
9
0
253,621
0
W
Medusa
5,713
571
78
8
0
197,363
5
L
King Arthur
5,890
589
82
8
0
212,145
3
L
Nu Wa
5,364
536
62
6
0
223,143
0
L
Nut
4,937
494
57
6
0
179,310
0
W
Bacchus
5,730
573
22
2
0
205,668
2
L
Arachne
4,625
463
43
4
0
199,884
0
W
Nu Wa
6,780
678
74
7
0
202,264
4
L
Merlin
5,435
544
72
7
0
179,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role