Player Matchup

Sun Wukong
Sun Wukong
Platinum V
 
Sun Wukong
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum V
Bobs Barricade
Geb
Platinum V
Level 185
God Stats
3W - 1L
1,585 SR
Queue Stats
236W - 233L
1,691 MMR
Solo
Cernunnos
Cernunnos
Platinum V
InLieuOfFlowers
Cernunnos
Platinum V
Level 97
God Stats
2W - 0L
1,754 SR
Queue Stats
97W - 103L
1,748 MMR
Solo
Awilix
Awilix
Platinum IV
Thegirer1
Awilix
Platinum IV
Level 140
God Stats
5W - 1L
1,810 SR
Queue Stats
151W - 141L
1,751 MMR
Solo
Eset
Eset
Platinum I
YoungWarrior674
Eset
Platinum I
Level 156
God Stats
12W - 9L
1,552 SR
Queue Stats
238W - 231L
1,833 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,640 SR
1,705 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,548 SR
1,755 MMR
Bastet
Bastet
Platinum IV
EnemiesV2
Bastet
Platinum IV
Level 148
God Stats
4W - 3L
1,664 SR
Queue Stats
131W - 114L
1,802 MMR
Solo
Osiris
Osiris
Platinum V
FearofGio
Osiris
Platinum V
Level 60
God Stats
2W - 3L
1,250 SR
Queue Stats
113W - 111L
1,777 MMR
Solo
Xbalanque
Xbalanque
Platinum V
ProllyLifted
Xbalanque
Platinum V
Level 155
God Stats
44W - 36L
1,611 SR
Queue Stats
375W - 362L
1,720 MMR
Solo
Cthulhu
Cthulhu
Platinum V
mojitas
Cthulhu
Platinum V
Level 156
God Stats
2W - 6L
1,381 SR
Queue Stats
147W - 150L
1,686 MMR
Solo
Vulcan
Vulcan
Platinum V
ÁngelGMZ
Vulcan
Platinum V
Level 154
God Stats
9W - 6L
1,831 SR
Queue Stats
165W - 173L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 1 / 0
9,345
584
11,652
12,802
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 1 / 6
8,186
512
8,509
14,075
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
InLieuOfFlowers
Cernunnos
18
2 / 0 / 3
9,966
623
11,169
13,506
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
Thegirer1
Awilix
15
4 / 1 / 4
8,677
542
8,867
13,021
4,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 5 / 2
9,258
579
10,377
9,622
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SylvanusLancelotNe ZhaAthena

VS

Bans
SusanoKumbhakarnaBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EnemiesV2
Bastet
15
3 / 4 / 4
8,160
510
9,168
15,162
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
FearofGio
Osiris
14
2 / 4 / 2
8,503
531
7,568
17,473
13,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
ProllyLifted
Xbalanque
15
0 / 2 / 1
8,086
505
8,159
11,073
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
mojitas
Cthulhu
11
1 / 6 / 2
7,336
459
7,831
19,046
13,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
ÁngelGMZ
Vulcan
14
2 / 1 / 2
8,520
533
13,414
6,528
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
8
8
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
0
4
W
3
1
6
6
L
Bastet
EnemiesV2
Bastet
3
4
4
1.25
L
Osiris
FearofGio
Osiris
2
4
2
0.75
W
Cernunnos
InLieuOfFlowers
Cernunnos
2
0
3
3.5
L
Xbalanque
ProllyLifted
Xbalanque
0
2
1
0.25
W
Awilix
Thegirer1
Awilix
4
1
4
6
W
4
5
2
1
L
Cthulhu
mojitas
Cthulhu
1
6
2
0.33
L
Vulcan
ÁngelGMZ
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,574
Damage
46,140
63,026
Taken
69,282
35,350
Mitigated
38,140
17,046
Healing
21,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,652
2,345
0
3,516
12,802
12,137
14
473
12,329
0
67,245
W
8,509
858
0
2,600
14,075
10,046
0
7,119
6,956
19,242
2,584
L
Bastet
EnemiesV2
Bastet
9,168
2,065
0
6,890
15,162
5,145
0
4,066
10,968
0
66,518
L
Osiris
FearofGio
Osiris
7,568
3,286
0
5,853
17,473
13,495
0
1,749
14,737
69
55,513
W
Cernunnos
InLieuOfFlowers
Cernunnos
11,169
6,161
0
8,878
13,506
5,671
498
1,613
11,893
0
103,431
L
Xbalanque
ProllyLifted
Xbalanque
8,159
2,532
0
5,746
11,073
4,240
36
801
10,272
0
76,742
W
Awilix
Thegirer1
Awilix
8,867
2,994
0
500
13,021
4,547
0
4,794
8,227
0
78,164
W
10,377
476
209
1,343
9,622
2,949
0
7,111
2,511
62,735
209
L
Cthulhu
mojitas
Cthulhu
7,831
744
304
2,339
19,046
13,517
0
7,556
11,402
31,738
504
L
Vulcan
ÁngelGMZ
Vulcan
13,414
521
0
560
6,528
1,743
0
4,215
2,313
66,654
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
40,605
539
Minions Killed
475
0
Camps Cleared
0
1,733,827
Distance Traveled
1,683,978
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,345
584
114
7
0
343,176
3
W
Geb
8,186
512
18
1
0
356,152
5
L
Bastet
8,160
510
101
6
0
361,906
0
L
Osiris
8,503
531
100
6
0
306,536
0
W
Cernunnos
9,966
623
170
11
0
314,705
4
L
Xbalanque
8,086
505
127
8
0
293,474
0
W
Awilix
8,677
542
106
7
0
407,479
5
W
Eset
9,258
579
131
8
0
312,315
6
L
Cthulhu
7,336
459
30
2
0
336,789
0
L
Vulcan
8,520
533
117
7
0
385,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role