Player Matchup

Chaac
Chaac
I_M1ss_Th3_Rag3
Chaac
Level 143
God Stats
23W - 11L
1,671 SR
Queue Stats
1,482W - 1,347L
1,517 Elo+
Solo
Raijin
Raijin
MDLNSHS---17
Raijin
Level 143
God Stats
6W - 9L
1,560 SR
Queue Stats
60W - 65L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
SumunsCrazy
Ao Kuang
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 39L
1,587 Elo+
Solo
Anhur
Anhur
chuaka
Anhur
Level 150
God Stats
16W - 5L
1,752 SR
Queue Stats
535W - 458L
1,500 Elo+
Solo
Yemoja
Yemoja
matucoxd025
Yemoja
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,486 Elo+
Party 1
Team Averages
Level 141
1,597 SR
1,511 Elo+

VS

Team Averages
Level 124
1,531 SR
1,577 Elo+
Mulan
Mulan
A_ClownBaby
Mulan
Level 131
God Stats
135W - 99L
1,612 SR
Queue Stats
189W - 161L
1,546 Elo+
Solo
Medusa
Medusa
ArigatoEspacial
Medusa
Level 142
God Stats
6W - 4L
1,679 SR
Queue Stats
52W - 39L
1,590 Elo+
Solo
Cerberus
Cerberus
WokeWhiteGuy
Cerberus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,657 Elo+
Solo
Lancelot
Lancelot
elder-2_
Lancelot
Level 137
God Stats
1W - 3L
1,374 SR
Queue Stats
105W - 89L
1,542 Elo+
Party 2
Agni
Agni
x_omar_x0123
Agni
Level 149
God Stats
0W - 1L
1,490 SR
Queue Stats
113W - 92L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,766
516
10,978
17,684
19,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
16
5 / 1 / 4
9,957
586
11,067
9,484
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
SumunsCrazy
Ao Kuang
17
12 / 0 / 2
9,916
583
12,705
11,912
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
chuaka
Anhur
15
1 / 1 / 2
8,417
495
9,451
10,582
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
13
1 / 1 / 5
7,917
466
3,929
9,980
6,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 0
9,207
542
8,201
15,315
9,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 4 / 0
8,198
482
11,017
14,055
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WokeWhiteGuy
Cerberus
12
0 / 4 / 2
7,354
433
6,084
15,596
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
elder-2_
Lancelot
12
1 / 4 / 1
7,521
442
8,572
13,213
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 1
7,688
452
5,096
9,745
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
4
4
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
2
4
0
0.5
W
3
1
7
6.5
W
Raijin
5
1
4
7
W
Ao Kuang
SumunsCrazy
Ao Kuang
12
0
2
13
L
Cerberus
WokeWhiteGuy
Cerberus
0
4
2
0.25
W
Anhur
chuaka
Anhur
1
1
2
2
L
Lancelot
elder-2_
Lancelot
1
4
1
0.38
W
Yemoja
1
1
5
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,130
Damage
38,970
59,642
Taken
67,924
38,359
Mitigated
31,794
23,876
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,201
1,155
0
5,750
15,315
9,754
0
2,693
12,622
0
80,145
L
11,017
5,362
0
6,015
14,055
3,410
180
6,539
7,516
0
66,956
W
10,978
3,100
0
9,031
17,684
19,744
0
465
17,219
1,039
58,294
W
Raijin
11,067
394
0
500
9,484
3,464
0
4,527
4,957
74,297
1,079
W
Ao Kuang
SumunsCrazy
Ao Kuang
12,705
2,932
0
2,442
11,912
5,088
0
1,191
10,721
87,038
2,712
L
Cerberus
WokeWhiteGuy
Cerberus
6,084
233
0
3,722
15,596
11,806
273
5,409
10,187
39,432
0
W
Anhur
chuaka
Anhur
9,451
5,151
0
4,583
10,582
3,202
0
2,422
8,160
0
85,146
L
Lancelot
elder-2_
Lancelot
8,572
914
0
1,642
13,213
4,603
0
5,957
7,256
0
55,018
W
Yemoja
3,929
901
4,519
2,801
9,980
6,861
133
2,575
7,405
22,177
459
L
5,096
280
0
1,060
9,745
2,221
0
7,581
2,164
48,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
39,968
492
Minions Killed
519
0
Camps Cleared
0
1,674,491
Distance Traveled
1,685,084
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,207
542
130
8
0
322,192
0
L
Medusa
8,198
482
100
6
0
318,304
1
W
Chaac
8,766
516
88
5
0
323,184
0
W
Raijin
9,957
586
130
8
0
325,838
8
W
Ao Kuang
9,916
583
115
7
0
406,993
0
L
Cerberus
7,354
433
107
6
0
322,503
0
W
Anhur
8,417
495
126
7
0
313,678
0
L
Lancelot
7,521
442
93
5
0
409,459
0
W
Yemoja
7,917
466
33
2
0
304,798
2
L
Agni
7,688
452
89
5
0
312,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role