Player Matchup

Tiamat
Tiamat
EvilElf911
Tiamat
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,501 Elo+
Party 1
Bakasura
Bakasura
Kibbles77
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,582 Elo+
Party 1
Merlin
Merlin
TheNameQue-Barbe
Merlin
Level 141
God Stats
5W - 5L
1,578 SR
Queue Stats
269W - 299L
1,499 Elo+
Solo
Thoth
Thoth
TheRealNock
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 102L
1,521 Elo+
Party 1
Surtr
Surtr
aSiaNraGe81
Surtr
Level 153
God Stats
1W - 3L
1,397 SR
Queue Stats
87W - 86L
1,489 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,519 Elo+

VS

Team Averages
Level 137
1,424 SR
1,440 Elo+
Vulcan
Vulcan
 
Vulcan
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CallMeQTeePie
Hera
Level 129
God Stats
2W - 1L
1,484 SR
Queue Stats
103W - 106L
1,468 Elo+
Solo
Apollo
Apollo
FadedOnDaGas
Apollo
Level 128
God Stats
1W - 4L
1,169 SR
Queue Stats
509W - 540L
1,467 Elo+
Solo
Nu Wa
Nu Wa
MsTooHigh2Die
Nu Wa
Level 148
God Stats
13W - 16L
1,466 SR
Queue Stats
651W - 695L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
NellNell
Gilgamesh
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 69L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EvilElf911
Tiamat
16
2 / 3 / 1
8,199
683
9,268
11,098
5,084
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Kibbles77
Bakasura
11
0 / 10 / 2
7,069
589
4,005
15,351
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 2
8,410
701
8,770
7,368
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 3 / 1
7,483
624
4,960
6,971
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,042
670
9,515
18,080
15,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 0 / 17
11,335
945
11,815
9,145
3,885
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 12
10,435
870
9,717
6,255
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
16
3 / 1 / 15
9,634
803
8,123
7,277
3,424
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 14
9,871
823
14,746
8,932
2,989
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NellNell
Gilgamesh
17
6 / 1 / 15
9,906
826
10,955
15,583
13,974
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
99
4
Kills
26
26
Deaths
6
7
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
17
14.5
W
8
1
12
14
L
Tiamat
EvilElf911
Tiamat
2
3
1
0.83
W
Apollo
3
1
15
10.5
L
Bakasura
Kibbles77
Bakasura
0
10
2
0.1
W
3
3
14
3.33
W
Gilgamesh
NellNell
Gilgamesh
6
1
15
13.5
L
0
3
2
0.33
L
0
3
1
0.17
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,518
Damage
55,356
58,868
Taken
47,192
35,371
Mitigated
26,844
13,462
Healing
18,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,815
439
1,556
1,607
9,145
3,885
1,234
5,232
3,793
29,756
687
W
9,717
1,926
2,109
1,153
6,255
2,572
417
2,996
3,226
22,161
1,391
L
Tiamat
EvilElf911
Tiamat
9,268
228
434
3,427
11,098
5,084
0
8,103
2,726
29,343
0
W
Apollo
8,123
5,668
2,429
1,189
7,277
3,424
3,379
2,988
4,203
0
23,033
L
Bakasura
Kibbles77
Bakasura
4,005
939
939
1,195
15,351
10,899
0
7,486
7,346
0
9,702
W
14,746
5,123
1,489
1,657
8,932
2,989
1,396
5,020
3,829
33,134
0
W
Gilgamesh
NellNell
Gilgamesh
10,955
2,815
1,285
4,343
15,583
13,974
185
6,727
8,784
0
16,275
L
8,770
35
841
1,444
7,368
1,950
0
5,587
1,417
45,036
634
L
4,960
208
116
1,098
6,971
2,325
0
4,028
2,784
15,237
0
L
9,515
1,262
822
3,146
18,080
15,113
0
9,671
7,615
296
18,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
51,181
184
Minions Killed
209
0
Camps Cleared
0
1,076,757
Distance Traveled
1,258,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,335
945
44
4
0
286,165
0
W
Hera
10,435
870
34
3
0
227,065
0
L
Tiamat
8,199
683
38
3
0
261,904
0
W
Apollo
9,634
803
51
4
0
231,814
0
L
Bakasura
7,069
589
14
1
0
190,650
0
W
Nu Wa
9,871
823
56
5
0
233,078
0
W
Gilgamesh
9,906
826
24
2
0
280,309
0
L
Merlin
8,410
701
75
6
0
210,998
0
L
Thoth
7,483
624
34
3
0
203,692
0
L
Surtr
8,042
670
23
2
0
209,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role