Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DareDevil2000
Vamana
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,517 Elo+
Solo
Hera
Hera
Lets_Do_Poppers
Hera
Level 109
God Stats
9W - 9L
1,582 SR
Queue Stats
72W - 73L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Lightbringer_07
Ao Kuang
Level 44
God Stats
2W - 2L
1,570 SR
Queue Stats
16W - 23L
1,388 Elo+
Solo
Medusa
Medusa
Zenater
Medusa
Level 89
God Stats
97W - 95L
1,581 SR
Queue Stats
391W - 366L
1,548 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,479 Elo+

VS

Team Averages
Level 110
1,602 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Alexita753
Scylla
Level 129
God Stats
34W - 18L
1,683 SR
Queue Stats
116W - 86L
1,563 Elo+
Solo
Maui
Maui
Cape747
Maui
Level 40
God Stats
1W - 0L
1,400 SR
Queue Stats
8W - 7L
1,482 Elo+
Party 1
Thanatos
Thanatos
GetTheDiamonds
Thanatos
Level 147
God Stats
6W - 2L
1,763 SR
Queue Stats
112W - 112L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Saichō
Sun Wukong
Level 123
God Stats
6W - 4L
1,667 SR
Queue Stats
47W - 48L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 1
5,394
539
3,466
7,287
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,695
470
2,437
5,707
4,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 1
5,050
505
2,590
3,981
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
9
0 / 4 / 0
4,659
466
2,527
7,653
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Zenater
Medusa
9
1 / 1 / 0
5,108
511
2,940
4,274
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 4
5,153
515
5,610
5,014
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Alexita753
Scylla
11
3 / 0 / 3
6,694
669
4,096
2,633
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Cape747
Maui
9
1 / 0 / 3
5,607
561
1,047
6,979
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
11
3 / 1 / 5
5,953
595
3,568
7,404
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
Saichō
Sun Wukong
11
1 / 0 / 1
6,497
650
3,263
5,938
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Neith
 
Neith
1
0
4
3
W
Scylla
Alexita753
Scylla
3
0
3
4.5
W
Maui
Cape747
Maui
1
0
3
2.5
L
0
1
0
0
W
Thanatos
3
1
5
5.5
L
0
2
1
0.25
L
Ao Kuang
0
4
0
0
W
Sun Wukong
Saichō
Sun Wukong
1
0
1
1.5
L
Medusa
Zenater
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
17,584
28,902
Taken
27,968
15,274
Mitigated
11,102
8,291
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,466
1,313
0
2,580
7,287
6,809
0
1,634
5,653
24,976
2,280
W
Neith
 
Neith
5,610
1,690
0
1,318
5,014
1,576
0
1,819
3,195
0
38,687
W
Scylla
Alexita753
Scylla
4,096
719
0
615
2,633
834
578
1,743
890
45,686
1,147
W
Maui
Cape747
Maui
1,047
186
164
2,602
6,979
3,812
0
2,179
4,800
13,693
0
L
2,437
636
0
1,496
5,707
4,051
0
0
5,707
0
22,489
W
Thanatos
3,568
954
0
6,671
7,404
2,335
0
1,762
5,642
0
39,675
L
2,590
432
0
716
3,981
1,249
0
2,155
1,826
28,690
0
L
Ao Kuang
2,527
561
0
2,886
7,653
1,913
0
730
6,923
24,171
957
W
Sun Wukong
Saichō
Sun Wukong
3,263
658
0
2,722
5,938
2,545
0
788
4,792
59
45,188
L
Medusa
Zenater
Medusa
2,940
1,186
0
613
4,274
1,252
0
538
3,736
0
27,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,906
Gold Earned
29,904
241
Minions Killed
330
0
Camps Cleared
0
953,260
Distance Traveled
1,025,077
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,394
539
43
4
0
203,787
0
W
Neith
5,153
515
57
6
0
195,256
1
W
Scylla
6,694
669
93
9
0
202,935
4
W
Maui
5,607
561
35
4
0
218,818
4
L
Vamana
4,695
470
45
5
0
178,843
5
W
Thanatos
5,953
595
67
7
0
227,627
2
L
Hera
5,050
505
48
5
0
168,243
0
L
Ao Kuang
4,659
466
60
6
0
212,909
0
W
Sun Wukong
6,497
650
78
8
0
180,441
0
L
Medusa
5,108
511
45
5
0
189,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role