Player Matchup

Nu Wa
Nu Wa
Danny_Deleto2020
Nu Wa
Level 156
God Stats
34W - 24L
1,647 SR
Queue Stats
406W - 382L
1,495 Elo+
Solo
Vulcan
Vulcan
MR BEBE LALA
Vulcan
Level 282
God Stats
6W - 7L
1,566 SR
Queue Stats
667W - 626L
1,566 Elo+
Solo
Achilles
Achilles
MexicanTangents
Achilles
Level 280
God Stats
9W - 5L
1,751 SR
Queue Stats
806W - 680L
1,606 Elo+
Solo
Nemesis
Nemesis
ViejoBorracho
Nemesis
Level 161
God Stats
5W - 4L
1,692 SR
Queue Stats
211W - 217L
1,568 Elo+
Solo
Hercules
Hercules
Youremomsinmybed
Hercules
Level 89
God Stats
8W - 7L
1,633 SR
Queue Stats
193W - 164L
1,529 Elo+
Solo
Team Averages
Level 194
1,658 SR
1,553 Elo+

VS

Team Averages
Level 125
1,427 SR
1,582 Elo+
Thanatos
Thanatos
GeorgeBushJr611
Thanatos
Level 78
God Stats
10W - 14L
1,495 SR
Queue Stats
44W - 31L
1,587 Elo+
Party 1
Anhur
Anhur
Icyblaade
Anhur
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,598 Elo+
Solo
Hera
Hera
Tucker vv
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 70L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
Vecheeto
Gilgamesh
Level 129
God Stats
3W - 2L
1,303 SR
Queue Stats
56W - 51L
1,589 Elo+
Party 2
Chaac
Chaac
Verique
Chaac
Level 144
God Stats
1W - 1L
1,335 SR
Queue Stats
243W - 191L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,239
524
2,708
7,911
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
1 / 4 / 2
5,366
537
5,482
5,800
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
10
2 / 2 / 0
6,026
603
7,531
11,213
6,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
6
1 / 1 / 1
4,858
486
1,222
3,993
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 5 / 1
5,706
571
3,416
11,013
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
5 / 2 / 6
6,174
617
6,385
7,598
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Icyblaade
Anhur
11
3 / 2 / 4
6,137
614
6,723
8,346
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
12
5 / 1 / 4
7,688
769
5,028
4,092
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Vecheeto
Gilgamesh
10
4 / 0 / 4
5,834
583
4,947
8,471
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Verique
Chaac
11
2 / 2 / 0
6,723
672
6,949
10,209
5,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Thanatos
5
2
6
4
W
Anhur
Icyblaade
Anhur
3
2
4
2.5
L
Vulcan
1
4
2
0.5
L
Achilles
2
2
0
1
W
Hera
5
1
4
7
W
Gilgamesh
Vecheeto
Gilgamesh
4
0
4
6
W
Chaac
Verique
Chaac
2
2
0
1
L
Nemesis
1
1
1
1.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
30,032
39,930
Taken
38,716
14,148
Mitigated
13,314
8,630
Healing
18,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,708
1,321
0
180
7,911
1,635
0
2,898
4,743
23,646
0
W
Thanatos
6,385
1,301
0
5,077
7,598
1,914
0
1,699
5,309
0
31,063
W
Anhur
Icyblaade
Anhur
6,723
2,475
0
3,531
8,346
2,590
21
3,904
4,137
0
36,790
L
Vulcan
5,482
199
0
500
5,800
1,432
0
96
5,704
26,575
699
L
Achilles
7,531
2,708
0
5,434
11,213
6,484
0
0
11,213
415
38,178
W
Hera
5,028
805
0
907
4,092
1,093
52
1,048
2,765
50,283
3,348
W
Gilgamesh
Vecheeto
Gilgamesh
4,947
1,742
0
4,420
8,471
2,661
0
773
7,582
0
33,970
W
Chaac
Verique
Chaac
6,949
1,637
0
4,656
10,209
5,056
0
215
9,994
0
47,279
L
Nemesis
1,222
739
0
870
3,993
695
0
976
2,897
0
5,712
L
3,416
608
0
1,646
11,013
3,902
0
441
10,532
0
18,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
32,556
205
Minions Killed
378
0
Camps Cleared
0
848,488
Distance Traveled
1,101,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,239
524
40
4
0
172,502
0
W
Thanatos
6,174
617
40
4
0
229,665
0
W
Anhur
6,137
614
79
8
0
213,257
2
L
Vulcan
5,366
537
42
4
0
206,477
0
L
Achilles
6,026
603
71
7
0
205,621
0
W
Hera
7,688
769
111
11
0
211,174
0
W
Gilgamesh
5,834
583
70
7
0
245,510
0
W
Chaac
6,723
672
78
8
0
201,541
2
L
Nemesis
4,858
486
14
1
0
58,616
0
L
Hercules
5,706
571
38
4
0
205,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role