Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BumpMastaFlex
Eset
Level 158
God Stats
86W - 84L
1,572 SR
Queue Stats
568W - 560L
1,529 Elo+
Solo
Izanami
Izanami
Shave a Giraffe
Izanami
Level 122
God Stats
1W - 3L
1,477 SR
Queue Stats
86W - 103L
1,502 Elo+
Solo
Cliodhna
Cliodhna
TheOGBeanjuice
Cliodhna
Level 149
God Stats
3W - 8L
1,394 SR
Queue Stats
240W - 237L
1,530 Elo+
Solo
Team Averages
Level 138
1,489 SR
1,512 Elo+

VS

Team Averages
Level 105
1,477 SR
1,445 Elo+
Zhong Kui
Zhong Kui
MeganDellacourt
Zhong Kui
Level 102
God Stats
33W - 15L
1,754 SR
Queue Stats
115W - 116L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sshank
Cu Chulainn
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 47L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
TheLightness
Kuzenbo
Level 46
God Stats
1W - 1L
1,264 SR
Queue Stats
10W - 15L
1,380 Elo+
Solo
Artemis
Artemis
ThisGuyJohnathon
Artemis
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 28L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vex3ss
Tsukuyomi
Level 87
God Stats
1W - 1L
1,366 SR
Queue Stats
6W - 7L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 1
4,765
596
1,352
2,927
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
5
0 / 3 / 0
3,958
495
1,157
5,623
2,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 2
4,749
594
4,040
5,090
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 0
4,438
555
1,602
3,315
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cliodhna
10
2 / 1 / 0
5,478
685
4,533
6,766
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MeganDellacourt
Zhong Kui
10
0 / 0 / 3
5,488
686
1,611
4,453
2,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sshank
Cu Chulainn
9
0 / 1 / 1
5,210
651
3,541
7,637
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kuzenbo
TheLightness
Kuzenbo
9
1 / 1 / 3
5,197
650
1,835
3,795
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 3
4,738
592
3,000
3,646
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Vex3ss
Tsukuyomi
10
7 / 1 / 0
5,404
676
3,918
6,166
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
1
0.5
L
Cerberus
 
Cerberus
0
3
0
0
L
1
3
2
0.67
W
Zhong Kui
MeganDellacourt
Zhong Kui
0
0
3
1.5
L
0
1
0
0
W
Cu Chulainn
Sshank
Cu Chulainn
0
1
1
0.5
W
Kuzenbo
TheLightness
Kuzenbo
1
1
3
2.5
L
Cliodhna
2
1
0
2
W
1
0
3
2.5
W
Tsukuyomi
Vex3ss
Tsukuyomi
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,684
Damage
13,905
23,721
Taken
25,697
9,773
Mitigated
12,229
6,198
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,352
172
0
896
2,927
842
0
871
2,056
27,205
472
L
Cerberus
 
Cerberus
1,157
76
0
1,520
5,623
2,297
0
741
4,882
10,030
0
L
4,040
231
0
766
5,090
1,706
0
878
4,212
27,998
789
W
Zhong Kui
MeganDellacourt
Zhong Kui
1,611
213
0
3,260
4,453
2,503
0
1,956
2,497
34,699
1,928
L
1,602
922
0
832
3,315
912
23
933
2,382
0
33,044
W
Cu Chulainn
Sshank
Cu Chulainn
3,541
534
0
1,172
7,637
4,893
0
192
6,904
0
31,816
W
Kuzenbo
TheLightness
Kuzenbo
1,835
932
0
495
3,795
2,248
0
1,473
2,322
11,043
619
L
Cliodhna
4,533
82
0
2,184
6,766
4,016
0
0
6,766
0
30,760
W
3,000
1,451
0
2,192
3,646
893
0
771
2,875
0
33,477
W
Tsukuyomi
Vex3ss
Tsukuyomi
3,918
995
0
2,955
6,166
1,692
0
1,910
4,185
0
26,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
26,037
243
Minions Killed
263
0
Camps Cleared
0
778,420
Distance Traveled
819,496
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,765
596
50
6
0
157,317
0
L
Cerberus
3,958
495
19
2
0
98,385
0
L
Eset
4,749
594
55
7
0
183,631
0
W
Zhong Kui
5,488
686
66
8
0
151,344
0
L
Izanami
4,438
555
61
8
0
144,805
0
W
Cu Chulainn
5,210
651
72
9
0
172,337
0
W
Kuzenbo
5,197
650
25
3
0
148,235
4
L
Cliodhna
5,478
685
58
7
0
194,282
0
W
Artemis
4,738
592
50
6
0
148,688
1
W
Tsukuyomi
5,404
676
50
6
0
198,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role