Player Matchup

Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Princesspurl
Cernunnos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,124 Elo+
Party 2
Fafnir
Fafnir
ThePunisher1326
Fafnir
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,311 Elo+
Party 2
Cthulhu
Cthulhu
kira_1093
Cthulhu
Level 80
God Stats
66W - 48L
1,612 SR
Queue Stats
309W - 286L
1,513 Elo+
Party 3
Hades
Hades
mr_octavius
Hades
Level 124
God Stats
64W - 42L
1,653 SR
Queue Stats
577W - 585L
1,426 Elo+
Party 3
Team Averages
Level 86
1,553 SR
1,375 Elo+

VS

Team Averages
Level 118
1,508 SR
1,480 Elo+
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CORNMSTRFLEX420
Charon
Level 97
God Stats
16W - 4L
1,580 SR
Queue Stats
319W - 291L
1,420 Elo+
Solo
Odin
Odin
DeadlyBunnies
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,501 Elo+
Party 1
Thor
Thor
Food4Life
Thor
Level 132
God Stats
4W - 4L
1,496 SR
Queue Stats
226W - 208L
1,486 Elo+
Party 1
Rama
Rama
McWolfTiger1
Rama
Level 89
God Stats
4W - 9L
1,466 SR
Queue Stats
213W - 193L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 1
4,061
812
1,246
4,162
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Princesspurl
Cernunnos
5
0 / 2 / 2
3,229
646
1,217
2,960
743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

6
2 / 0 / 1
4,090
818
1,522
4,319
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
kira_1093
Cthulhu
7
0 / 1 / 0
3,648
730
1,800
4,135
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 0 / 1
3,868
774
1,239
1,895
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,511
702
1,772
1,967
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 1
3,750
750
1,614
4,191
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,338
868
1,825
4,344
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
1
0 / 0 / 0
2,559
512
0
0
0
6
1 / 1 / 1
3,583
717
2,792
2,689
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
L
Merlin
 
Merlin
0
0
0
0
L
1
2
1
0.75
L
1
0
0
1
L
Thor
0
0
0
0
L
1
1
1
1.5
W
Cernunnos
Princesspurl
Cernunnos
0
2
2
0.5
W
2
0
1
2.5
W
Cthulhu
kira_1093
Cthulhu
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,024
Damage
8,003
17,471
Taken
13,191
6,841
Mitigated
4,418
5,819
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,246
1,001
0
1,124
4,162
1,301
0
1,115
3,047
0
23,907
L
Merlin
 
Merlin
1,772
135
0
750
1,967
439
0
623
1,344
17,610
0
L
1,614
376
76
787
4,191
1,593
0
1,730
2,461
7,468
563
L
1,825
384
0
969
4,344
1,774
0
1,410
2,544
0
25,130
L
Thor
0
0
0
0
0
0
0
0
0
0
0
L
2,792
2,327
0
557
2,689
612
0
408
2,281
0
20,092
W
Cernunnos
Princesspurl
Cernunnos
1,217
382
0
177
2,960
743
0
786
2,174
0
12,429
W
1,522
547
85
2,308
4,319
2,462
0
974
3,345
10,001
0
W
Cthulhu
kira_1093
Cthulhu
1,800
0
0
1,084
4,135
1,692
0
0
4,135
14,761
0
W
1,239
40
0
1,041
1,895
643
0
474
1,421
16,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,896
Gold Earned
17,741
167
Minions Killed
136
0
Camps Cleared
0
587,525
Distance Traveled
421,987
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,061
812
55
11
0
146,986
0
L
Merlin
3,511
702
35
7
0
116,120
1
L
Charon
3,750
750
11
2
0
99,349
0
L
Odin
4,338
868
55
11
0
114,210
0
L
Thor
2,559
512
0
0
0
0
0
L
Rama
3,583
717
35
7
0
92,308
1
W
Cernunnos
3,229
646
14
3
0
96,962
1
W
Fafnir
4,090
818
18
4
0
116,447
2
W
Cthulhu
3,648
730
39
8
0
109,408
0
W
Hades
3,868
774
41
8
0
117,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role