Player Matchup

Hercules
Hercules
 
Hercules
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
General Fae
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,146 Elo+
Party 1
Neith
Neith
Lil Avaritia
Neith
Level 86
God Stats
1W - 2L
1,285 SR
Queue Stats
165W - 184L
1,401 Elo+
Party 1
King Arthur
King Arthur
Saltyy69
King Arthur
Level 101
God Stats
2W - 2L
1,468 SR
Queue Stats
23W - 18L
1,512 Elo+
Party 1
Odin
Odin
Sk8Sk8MsTrB8522
Odin
Level 178
God Stats
14W - 30L
1,313 SR
Queue Stats
297W - 480L
1,436 Elo+
Party 1
Team Averages
Level 123
1,413 SR
1,399 Elo+

VS

Team Averages
Level 142
1,446 SR
1,498 Elo+
Arachne
Arachne
AverageWave5940
Arachne
Level 134
God Stats
98W - 77L
1,601 SR
Queue Stats
460W - 443L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
ImBitties
Baron Samedi
Level 155
God Stats
8W - 8L
1,526 SR
Queue Stats
607W - 565L
1,509 Elo+
Solo
Nike
Nike
OG_LINXSTER
Nike
Level 147
God Stats
17W - 11L
1,548 SR
Queue Stats
620W - 595L
1,497 Elo+
Solo
Cernunnos
Cernunnos
PoppaMakki
Cernunnos
Level 149
God Stats
0W - 2L
1,194 SR
Queue Stats
371W - 374L
1,495 Elo+
Party 2
Ix Chel
Ix Chel
ROFOOS4
Ix Chel
Level 123
God Stats
11W - 14L
1,361 SR
Queue Stats
124W - 141L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 0 / 5
7,232
723
7,921
6,674
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 6
6,637
664
6,681
7,405
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 4
6,174
617
4,530
6,627
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Saltyy69
King Arthur
12
2 / 0 / 1
6,597
660
6,103
10,206
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
6 / 3 / 4
6,491
649
7,421
8,552
3,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,049
505
3,715
11,099
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ImBitties
Baron Samedi
7
2 / 3 / 2
5,368
537
3,422
8,501
5,994
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,757
576
5,415
10,101
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
PoppaMakki
Cernunnos
11
1 / 2 / 2
5,692
569
6,284
8,627
2,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ROFOOS4
Ix Chel
11
3 / 6 / 1
6,261
626
4,970
9,191
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
7
7
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
0
5
10.5
L
1
7
1
0.21
W
2
2
6
2.5
L
Baron Samedi
ImBitties
Baron Samedi
2
3
2
1
W
2
2
4
2
L
0
2
0
0
L
Cernunnos
PoppaMakki
Cernunnos
1
2
2
1
L
Ix Chel
ROFOOS4
Ix Chel
3
6
1
0.58
W
King Arthur
Saltyy69
King Arthur
2
0
1
2.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
23,806
39,464
Taken
47,519
18,070
Mitigated
21,299
12,259
Healing
14,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,921
2,243
0
3,821
6,674
2,958
0
1,116
5,518
0
41,885
L
3,715
2,300
0
3,074
11,099
3,049
0
1,542
9,557
0
24,214
W
6,681
540
430
2,576
7,405
2,203
68
3,649
3,394
37,030
0
L
Baron Samedi
ImBitties
Baron Samedi
3,422
711
157
2,083
8,501
5,994
0
453
8,048
13,497
0
W
4,530
1,084
0
2,391
6,627
2,141
771
1,181
5,446
0
39,139
L
5,415
414
0
2,169
10,101
6,547
0
0
10,101
0
40,523
L
Cernunnos
PoppaMakki
Cernunnos
6,284
3,326
0
4,086
8,627
2,643
0
0
8,627
0
45,957
L
Ix Chel
ROFOOS4
Ix Chel
4,970
524
167
2,364
9,191
3,066
0
4,686
4,505
35,081
680
W
King Arthur
Saltyy69
King Arthur
6,103
971
0
1,149
10,206
7,037
0
0
10,206
0
48,393
W
7,421
1,262
0
1,892
8,552
3,731
0
1,799
6,611
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
28,127
344
Minions Killed
283
0
Camps Cleared
0
1,099,227
Distance Traveled
1,049,853
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,232
723
70
7
0
260,537
0
L
Arachne
5,049
505
44
4
0
219,542
0
W
Hades
6,637
664
73
7
0
205,652
0
L
Baron Samedi
5,368
537
20
2
0
207,788
0
W
Neith
6,174
617
66
7
0
186,462
0
L
Nike
5,757
576
74
7
0
205,931
0
L
Cernunnos
5,692
569
75
8
0
219,936
0
L
Ix Chel
6,261
626
70
7
0
196,656
0
W
King Arthur
6,597
660
86
9
0
216,195
0
W
Odin
6,491
649
49
5
0
230,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role