Player Matchup

Ix Chel
Ix Chel
Dead_Lucky65
Ix Chel
Level 120
God Stats
291W - 290L
1,520 SR
Queue Stats
1,081W - 1,121L
1,441 Elo+
Solo
Fafnir
Fafnir
SAINTLYCARGO
Fafnir
Level 32
God Stats
6W - 4L
1,341 SR
Queue Stats
29W - 29L
1,305 Elo+
Solo
Nu Wa
Nu Wa
SaikiBelle
Nu Wa
Level 129
God Stats
0W - 1L
1,445 SR
Queue Stats
1W - 3L
1,454 Elo+
Solo
Da Ji
Da Ji
SillyGxrls
Da Ji
Level 76
God Stats
10W - 18L
1,360 SR
Queue Stats
57W - 59L
1,437 Elo+
Solo
Shiva
Shiva
tcell2099
Shiva
Level 127
God Stats
62W - 80L
1,465 SR
Queue Stats
501W - 548L
1,367 Elo+
Solo
Team Averages
Level 97
1,426 SR
1,401 Elo+

VS

Team Averages
Level 139
1,512 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PegarAki
Kukulkan
Level 200
God Stats
12W - 9L
1,564 SR
Queue Stats
313W - 159L
1,623 Elo+
Solo
Fenrir
Fenrir
kokamikaze
Fenrir
Level 124
God Stats
6W - 3L
1,516 SR
Queue Stats
454W - 461L
1,497 Elo+
Solo
Ix Chel
Ix Chel
real_Mammoth1
Ix Chel
Level 47
God Stats
3W - 2L
1,481 SR
Queue Stats
98W - 143L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dead_Lucky65
Ix Chel
12
0 / 2 / 3
6,701
1,117
5,100
5,752
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fafnir
10
0 / 0 / 0
5,625
938
0
0
0
Nu Wa
11
0 / 3 / 4
6,533
1,089
4,986
5,122
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
11
1 / 2 / 1
6,826
1,138
4,634
5,178
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
tcell2099
Shiva
11
3 / 2 / 1
7,352
1,225
8,488
9,979
6,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

337

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 0 / 3
7,350
1,225
3,933
4,255
1,564
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 5
7,042
1,174
5,214
5,162
4,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
PegarAki
Kukulkan
12
0 / 0 / 7
6,890
1,148
5,478
2,993
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fenrir
kokamikaze
Fenrir
12
3 / 1 / 5
7,217
1,203
5,703
7,613
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ix Chel
12
1 / 3 / 4
6,622
1,104
2,686
4,855
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
9
9
Deaths
4
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Ix Chel
Dead_Lucky65
Ix Chel
0
2
3
0.75
W
Kukulkan
PegarAki
Kukulkan
0
0
7
3.5
L
Fafnir
0
0
0
0
L
Nu Wa
0
3
4
0.67
L
Da Ji
1
2
1
0.75
W
Fenrir
kokamikaze
Fenrir
3
1
5
5.5
W
Ix Chel
1
3
4
1
L
Shiva
tcell2099
Shiva
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,208
Damage
23,014
26,031
Taken
24,878
13,561
Mitigated
14,810
1,806
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,933
875
0
0
4,255
1,564
0
1,620
2,493
0
13,113
W
Kumbhakarna
 
Kumbhakarna
5,214
734
0
763
5,162
4,087
0
3,138
1,750
8,494
1,086
L
Ix Chel
Dead_Lucky65
Ix Chel
5,100
704
431
1,094
5,752
2,562
0
3,858
1,857
16,626
0
W
Kukulkan
PegarAki
Kukulkan
5,478
621
0
34
2,993
1,748
0
1,943
963
25,023
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
4,986
926
0
0
5,122
1,632
0
1,899
3,181
12,929
0
L
Da Ji
4,634
496
0
0
5,178
2,484
0
2,460
2,684
0
18,213
W
Fenrir
kokamikaze
Fenrir
5,703
1,468
0
2,128
7,613
5,780
0
1,711
5,687
0
8,909
W
Ix Chel
2,686
949
272
279
4,855
1,631
0
884
3,899
10,423
0
L
Shiva
tcell2099
Shiva
8,488
841
0
281
9,979
6,883
0
4,728
4,851
0
16,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
35,121
111
Minions Killed
115
5
Camps Cleared
3
451,677
Distance Traveled
587,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,350
1,225
37
6
0
122,612
0
W
Kumbhakarna
7,042
1,174
4
1
0
116,171
0
L
Ix Chel
6,701
1,117
33
6
0
108,577
0
W
Kukulkan
6,890
1,148
45
8
0
122,277
0
L
Fafnir
5,625
938
0
0
0
0
0
L
Nu Wa
6,533
1,089
23
4
0
100,701
0
L
Da Ji
6,826
1,138
37
6
5
111,569
0
W
Fenrir
7,217
1,203
8
1
2
125,867
0
W
Ix Chel
6,622
1,104
21
4
1
100,280
0
L
Shiva
7,352
1,225
18
3
0
130,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role