Player Matchup

King Arthur
King Arthur
Caladin759
King Arthur
Level 20
God Stats
25W - 22L
1,557 SR
Queue Stats
40W - 38L
1,512 Elo+
Party 1
Persephone
Persephone
RoboNiana
Persephone
Level 118
God Stats
5W - 3L
1,550 SR
Queue Stats
42W - 45L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
jyepes99
Ne Zha
Level 121
God Stats
2W - 0L
1,494 SR
Queue Stats
15W - 10L
1,508 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,502 Elo+

VS

Team Averages
Level 106
1,529 SR
1,483 Elo+
Kuzenbo
Kuzenbo
Rozunaito
Kuzenbo
Level 159
God Stats
47W - 39L
1,560 SR
Queue Stats
802W - 823L
1,480 Elo+
Solo
Shiva
Shiva
kirio4_
Shiva
Level 114
God Stats
12W - 17L
1,458 SR
Queue Stats
483W - 492L
1,514 Elo+
Solo
Poseidon
Poseidon
nKenshii
Poseidon
Level 44
God Stats
8W - 7L
1,569 SR
Queue Stats
95W - 89L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caladin759
King Arthur
18
5 / 2 / 9
11,410
878
14,127
14,754
14,475
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
RoboNiana
Persephone
18
6 / 0 / 8
12,067
928
13,950
9,308
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
jyepes99
Ne Zha
17
4 / 4 / 6
11,582
891
8,378
12,382
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Rozunaito
Kuzenbo
14
1 / 5 / 5
9,034
695
8,880
15,110
18,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
kirio4_
Shiva
16
2 / 4 / 4
9,715
747
11,134
14,953
10,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
nKenshii
Poseidon
15
3 / 6 / 3
10,087
776
7,302
10,281
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
6
6
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Caladin759
King Arthur
5
2
9
4.75
W
Persephone
RoboNiana
Persephone
6
0
8
10
L
Kuzenbo
Rozunaito
Kuzenbo
1
5
5
0.7
W
Ne Zha
jyepes99
Ne Zha
4
4
6
1.75
L
Shiva
kirio4_
Shiva
2
4
4
1
L
Poseidon
nKenshii
Poseidon
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
27,316
36,444
Taken
40,344
22,119
Mitigated
32,580
9,915
Healing
4,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Caladin759
King Arthur
14,127
1,134
0
2,811
14,754
14,475
324
6,592
7,398
295
31,835
W
Persephone
RoboNiana
Persephone
13,950
1,055
0
2,692
9,308
3,445
1,370
3,773
4,977
49,658
0
L
Kuzenbo
Rozunaito
Kuzenbo
8,880
2,065
0
1,920
15,110
18,642
73
5,828
9,258
26,562
0
W
Ne Zha
jyepes99
Ne Zha
8,378
1,215
0
4,412
12,382
4,199
1,263
5,520
6,125
0
48,307
L
Shiva
kirio4_
Shiva
11,134
1,312
406
1,740
14,953
10,921
0
4,465
10,439
720
25,752
L
Poseidon
nKenshii
Poseidon
7,302
767
0
520
10,281
3,017
0
3,889
6,378
35,202
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,059
Gold Earned
28,836
181
Minions Killed
139
0
Camps Cleared
0
724,163
Distance Traveled
648,044
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,410
878
42
3
0
249,241
0
W
Persephone
12,067
928
74
6
0
231,521
0
L
Kuzenbo
9,034
695
27
2
0
231,148
0
W
Ne Zha
11,582
891
65
5
0
243,401
3
L
Shiva
9,715
747
34
3
0
222,316
1
L
Poseidon
10,087
776
78
6
0
194,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role