Player Matchup

Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MagiK Tokes
Discordia
Level 152
God Stats
18W - 7L
1,720 SR
Queue Stats
190W - 182L
1,534 Elo+
Solo
Serqet
Serqet
S3WFellGlobe
Serqet
Level 139
God Stats
4W - 4L
1,619 SR
Queue Stats
223W - 210L
1,550 Elo+
Solo
Team Averages
Level 151
1,568 SR
1,517 Elo+

VS

Team Averages
Level 120
1,646 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Grand Spartan69
Arachne
Level 219
God Stats
8W - 5L
1,642 SR
Queue Stats
606W - 592L
1,496 Elo+
Solo
Geb
Geb
Mayrink15
Geb
Level 96
God Stats
1W - 1L
1,712 SR
Queue Stats
44W - 37L
1,497 Elo+
Party 1
Olorun
Olorun
Pereira0502
Olorun
Level 25
God Stats
1W - 0L
1,736 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Techx86
Cu Chulainn
Level 155
God Stats
4W - 2L
1,639 SR
Queue Stats
242W - 204L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 1 / 0
4,377
875
2,615
3,964
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
 
Ishtar
6
1 / 3 / 0
3,241
648
1,524
3,996
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
2
0 / 1 / 0
2,637
527
0
1,040
371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
MagiK Tokes
Discordia
6
0 / 1 / 1
3,516
703
2,563
2,126
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
7
1 / 2 / 1
3,700
740
1,478
3,961
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 1 / 0
4,184
837
2,238
3,262
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 1 / 1
3,320
664
1,804
4,287
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
1 / 0 / 3
4,179
836
1,122
2,704
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
6
3 / 0 / 1
4,021
804
2,436
2,061
460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Techx86
Cu Chulainn
8
1 / 1 / 0
4,008
802
1,562
4,652
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
L
Ishtar
 
Ishtar
1
3
0
0.33
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
W
1
1
1
1.5
L
Discordia
MagiK Tokes
Discordia
0
1
1
0.5
W
1
0
3
2.5
W
Olorun
3
0
1
3.5
L
Serqet
1
2
1
0.75
W
Cu Chulainn
Techx86
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,180
Damage
9,162
15,087
Taken
16,966
4,912
Mitigated
6,384
4,321
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,615
892
0
855
3,964
1,938
0
0
3,964
409
26,185
L
Ishtar
 
Ishtar
1,524
848
0
1,163
3,996
1,073
0
3,001
995
0
9,884
L
Cthulhu
 
Cthulhu
0
0
58
229
1,040
371
0
363
677
2,339
0
W
Morgan Le Fay
 
Morgan Le Fay
2,238
520
0
1,390
3,262
862
0
1,925
1,221
21,913
0
W
1,804
1,405
0
1,833
4,287
989
0
543
3,744
0
11,836
L
Discordia
MagiK Tokes
Discordia
2,563
90
0
343
2,126
519
0
1,386
740
15,304
520
W
1,122
68
0
942
2,704
1,415
23
0
2,704
8,131
1,134
W
Olorun
2,436
1,379
120
1,018
2,061
460
0
0
2,061
17,211
2,381
L
Serqet
1,478
587
0
1,673
3,961
1,011
0
852
3,109
0
14,418
W
Cu Chulainn
Techx86
Cu Chulainn
1,562
327
0
1,174
4,652
2,658
0
143
4,509
0
23,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,471
Gold Earned
19,712
144
Minions Killed
170
0
Camps Cleared
0
458,134
Distance Traveled
561,762
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,377
875
57
11
0
94,780
0
L
Ishtar
3,241
648
15
3
0
99,520
2
L
Cthulhu
2,637
527
4
1
0
18,471
0
W
Morgan Le Fay
4,184
837
52
10
0
113,181
0
W
Arachne
3,320
664
20
4
0
126,059
0
L
Discordia
3,516
703
28
6
0
107,196
0
W
Geb
4,179
836
14
3
0
107,207
1
W
Olorun
4,021
804
35
7
0
98,539
0
L
Serqet
3,700
740
40
8
0
138,167
0
W
Cu Chulainn
4,008
802
49
10
0
116,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role