Player Matchup

Horus
Horus
 
Horus
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Azuronix
Chiron
Level 116
God Stats
3W - 3L
1,440 SR
Queue Stats
132W - 125L
1,456 Elo+
Party 2
Lancelot
Lancelot
GrandShamann
Lancelot
Level 68
God Stats
4W - 1L
1,787 SR
Queue Stats
145W - 141L
1,389 Elo+
Solo
Hades
Hades
HATR Assist
Hades
Level 132
God Stats
6W - 0L
1,839 SR
Queue Stats
95W - 100L
1,493 Elo+
Solo
Baba Yaga
Baba Yaga
lI KIMO Il
Baba Yaga
Level 69
God Stats
3W - 2L
1,624 SR
Queue Stats
180W - 160L
1,456 Elo+
Party 2
Team Averages
Level 120
1,638 SR
1,459 Elo+

VS

Team Averages
Level 91
1,476 SR
1,395 Elo+
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Princesspurl
Anhur
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 4L
1,165 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ropol2000
Morgan Le Fay
Level 148
God Stats
19W - 14L
1,581 SR
Queue Stats
149W - 144L
1,419 Elo+
Solo
Cthulhu
Cthulhu
ThePunisher1326
Cthulhu
Level 101
God Stats
0W - 2L
1,276 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 1
Rama
Rama
okNolan
Rama
Level 80
God Stats
1W - 1L
1,749 SR
Queue Stats
301W - 265L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 2
8,236
588
10,321
12,471
6,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Azuronix
Chiron
13
6 / 0 / 1
7,896
564
9,478
4,757
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
GrandShamann
Lancelot
14
2 / 0 / 2
7,229
516
4,717
9,141
4,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 6
7,666
548
6,634
8,454
6,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
lI KIMO Il
Baba Yaga
14
2 / 1 / 1
8,090
578
3,849
4,808
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 1
6,472
462
3,619
10,995
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 6 / 0
5,554
397
4,092
8,684
2,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Ropol2000
Morgan Le Fay
12
1 / 2 / 0
6,780
484
4,105
7,978
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,492
392
4,095
9,345
7,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rama
okNolan
Rama
12
1 / 4 / 0
6,767
483
4,761
11,647
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
2
4
L
Bellona
 
Bellona
0
1
1
0.5
W
Chiron
Azuronix
Chiron
6
0
1
6.5
W
Lancelot
GrandShamann
Lancelot
2
0
2
3
W
1
1
6
4
L
1
6
0
0.17
L
Morgan Le Fay
Ropol2000
Morgan Le Fay
1
2
0
0.5
L
0
1
1
0.5
W
Baba Yaga
lI KIMO Il
Baba Yaga
2
1
1
2.5
L
Rama
okNolan
Rama
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
20,672
39,631
Taken
48,649
20,980
Mitigated
20,685
17,144
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,321
3,857
40
9,023
12,471
6,574
129
0
12,471
0
59,222
L
Bellona
 
Bellona
3,619
947
0
5,121
10,995
5,310
0
1,217
9,778
0
51,377
W
Chiron
Azuronix
Chiron
9,478
2,662
480
1,288
4,757
2,027
102
1,554
3,203
0
54,123
W
Lancelot
GrandShamann
Lancelot
4,717
398
0
888
9,141
4,421
0
1,574
7,567
0
60,548
W
6,634
421
795
3,692
8,454
6,369
117
2,541
5,913
28,504
0
L
4,092
1,580
0
346
8,684
2,384
0
3,295
5,389
0
19,785
L
Morgan Le Fay
Ropol2000
Morgan Le Fay
4,105
500
0
1,907
7,978
2,478
0
3,450
4,528
39,491
2,196
L
4,095
385
365
2,602
9,345
7,424
0
1,858
7,487
31,915
0
W
Baba Yaga
lI KIMO Il
Baba Yaga
3,849
126
0
938
4,808
1,589
92
2,472
2,336
50,496
0
L
Rama
okNolan
Rama
4,761
4,201
0
3,709
11,647
3,089
0
663
10,984
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
31,065
406
Minions Killed
336
0
Camps Cleared
0
1,444,994
Distance Traveled
1,363,359
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,236
588
87
6
0
282,098
0
L
Bellona
6,472
462
95
7
0
327,892
1
W
Chiron
7,896
564
84
6
0
266,130
1
W
Lancelot
7,229
516
93
7
0
350,912
1
W
Hades
7,666
548
46
3
0
261,498
6
L
Anhur
5,554
397
39
3
0
252,383
3
L
Morgan Le Fay
6,780
484
82
6
0
264,715
0
L
Cthulhu
5,492
392
46
3
0
269,681
5
W
Baba Yaga
8,090
578
96
7
0
284,356
0
L
Rama
6,767
483
74
5
0
248,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role