Player Matchup

Rama
Rama
ElenaMakovka
Rama
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
100W - 109L
1,486 Elo+
Solo
Sylvanus
Sylvanus
InboundYard188
Sylvanus
Level 105
God Stats
0W - 5L
1,058 SR
Queue Stats
223W - 255L
1,496 Elo+
Party 2
Nox
Nox
MedMouzZ
Nox
Level 31
God Stats
1W - 1L
1,744 SR
Queue Stats
8W - 21L
1,304 Elo+
Solo
Scylla
Scylla
ULikeDizNut
Scylla
Level 45
God Stats
2W - 4L
1,263 SR
Queue Stats
47W - 54L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
w_5_m_w
Sun Wukong
Level 106
God Stats
7W - 10L
1,368 SR
Queue Stats
193W - 207L
1,347 Elo+
Solo
Team Averages
Level 79
1,435 SR
1,421 Elo+

VS

Team Averages
Level 116
1,487 SR
1,436 Elo+
Ratatoskr
Ratatoskr
BIG_Red_Jim
Ratatoskr
Level 114
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 9L
1,287 Elo+
Solo
Osiris
Osiris
Gleri84
Osiris
Level 89
God Stats
2W - 3L
1,196 SR
Queue Stats
90W - 80L
1,519 Elo+
Solo
Surtr
Surtr
Mr__Alfy
Surtr
Level 102
God Stats
17W - 14L
1,693 SR
Queue Stats
97W - 73L
1,480 Elo+
Party 1
Charybdis
Charybdis
Tiagaoo
Charybdis
Level 208
God Stats
10W - 13L
1,452 SR
Queue Stats
211W - 200L
1,445 Elo+
Party 1
Janus
Janus
groschichi55
Janus
Level 65
God Stats
6W - 5L
1,565 SR
Queue Stats
133W - 140L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,349
435
3,057
7,066
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
9
0 / 4 / 0
4,758
476
4,117
7,494
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,639
464
958
4,673
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
10
2 / 3 / 0
5,699
570
2,444
4,048
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
w_5_m_w
Sun Wukong
9
0 / 3 / 1
5,079
508
3,520
8,812
3,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BIG_Red_Jim
Ratatoskr
10
3 / 1 / 3
5,694
569
2,301
5,675
1,831
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Gleri84
Osiris
11
3 / 1 / 3
6,577
658
5,459
6,658
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Mr__Alfy
Surtr
10
1 / 0 / 9
5,645
565
3,488
8,576
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Tiagaoo
Charybdis
11
5 / 0 / 2
6,436
644
4,901
4,463
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
6,917
692
5,321
2,069
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
16
17
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BIG_Red_Jim
Ratatoskr
3
1
3
4.5
L
0
5
0
0
W
Osiris
Gleri84
Osiris
3
1
3
4.5
L
Sylvanus
0
4
0
0
L
0
2
0
0
W
Surtr
Mr__Alfy
Surtr
1
0
9
5.5
W
Charybdis
Tiagaoo
Charybdis
5
0
2
6
L
Scylla
2
3
0
0.67
W
4
0
2
5
L
Sun Wukong
w_5_m_w
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,096
Damage
21,470
32,093
Taken
27,441
11,486
Mitigated
12,403
8,005
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BIG_Red_Jim
Ratatoskr
2,301
444
157
693
5,675
1,831
62
2,061
3,574
0
25,135
L
3,057
2,473
0
1,445
7,066
1,903
216
358
6,668
0
17,555
W
Osiris
Gleri84
Osiris
5,459
1,380
0
2,196
6,658
4,044
116
1,261
5,397
0
34,600
L
Sylvanus
4,117
2,182
330
1,781
7,494
3,767
229
613
6,813
22,167
9,336
L
958
88
0
406
4,673
1,154
0
3,141
1,160
19,456
0
W
Surtr
Mr__Alfy
Surtr
3,488
963
259
2,041
8,576
4,778
183
2,233
6,303
300
20,857
W
Charybdis
Tiagaoo
Charybdis
4,901
2,149
0
2,509
4,463
1,215
1,579
840
3,623
0
40,901
L
Scylla
2,444
281
0
850
4,048
901
0
399
3,366
28,944
0
W
5,321
281
0
581
2,069
535
350
413
1,600
45,992
1,806
L
Sun Wukong
w_5_m_w
Sun Wukong
3,520
1,004
0
3,193
8,812
3,761
551
247
8,410
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,524
Gold Earned
31,269
256
Minions Killed
295
0
Camps Cleared
0
951,340
Distance Traveled
1,040,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,694
569
37
4
0
243,208
0
L
Rama
4,349
435
33
3
0
167,418
2
W
Osiris
6,577
658
59
6
0
199,454
0
L
Sylvanus
4,758
476
60
6
0
182,290
0
L
Nox
4,639
464
40
4
0
202,735
2
W
Surtr
5,645
565
32
3
0
218,524
0
W
Charybdis
6,436
644
76
8
0
169,252
0
L
Scylla
5,699
570
61
6
0
198,682
0
W
Janus
6,917
692
91
9
0
210,547
0
L
Sun Wukong
5,079
508
62
6
0
200,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role