Player Matchup

Eset
Eset
 
Eset
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Hkelly205
Fenrir
Level 149
God Stats
5W - 1L
1,545 SR
Queue Stats
287W - 280L
1,517 Elo+
Party 2
Maui
Maui
Kumbustion
Maui
Level 27
God Stats
3W - 2L
1,881 SR
Queue Stats
55W - 45L
1,540 Elo+
Party 3
Skadi
Skadi
Vindictiv3Diva
Skadi
Level 177
God Stats
57W - 25L
1,743 SR
Queue Stats
280W - 282L
1,512 Elo+
Party 2
Tiamat
Tiamat
Whalord
Tiamat
Level 129
God Stats
2W - 2L
1,332 SR
Queue Stats
72W - 56L
1,544 Elo+
Party 3
Team Averages
Level 132
1,600 SR
1,523 Elo+

VS

Team Averages
Level 156
1,506 SR
1,519 Elo+
King Arthur
King Arthur
DuneCune
King Arthur
Level 157
God Stats
9W - 12L
1,452 SR
Queue Stats
104W - 138L
1,511 Elo+
Party 4
Zeus
Zeus
Fr3aKD3spot
Zeus
Level 125
God Stats
8W - 7L
1,617 SR
Queue Stats
135W - 142L
1,552 Elo+
Party 1
Mulan
Mulan
KH4Z3
Mulan
Level 158
God Stats
3W - 13L
1,416 SR
Queue Stats
312W - 317L
1,547 Elo+
Party 1
Chiron
Chiron
NAHRNAHR
Chiron
Level 170
God Stats
7W - 12L
1,487 SR
Queue Stats
335W - 385L
1,494 Elo+
Party 4
Thanatos
Thanatos
asdfasfdasdfasdf
Thanatos
Level 170
God Stats
0W - 1L
1,559 SR
Queue Stats
126W - 235L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 0 / 3
7,263
660
3,113
2,314
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Hkelly205
Fenrir
12
11 / 0 / 6
7,320
665
9,205
8,756
3,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 2 / 5
6,105
555
4,006
5,442
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 3
6,684
608
6,663
4,819
1,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
Whalord
Tiamat
11
2 / 3 / 2
6,363
578
3,484
8,114
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuneCune
King Arthur
8
0 / 4 / 0
4,642
422
2,775
9,208
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 0
5,968
543
2,899
5,169
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
KH4Z3
Mulan
10
3 / 5 / 0
6,526
593
6,678
9,586
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
NAHRNAHR
Chiron
8
1 / 3 / 0
5,009
455
2,434
5,354
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 7 / 2
5,106
464
2,116
8,928
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
23
Kills
5
5
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
0
3
4.5
L
King Arthur
DuneCune
King Arthur
0
4
0
0
L
1
4
0
0.25
W
Fenrir
Hkelly205
Fenrir
11
0
6
14
L
Mulan
KH4Z3
Mulan
3
5
0
0.6
W
4
2
5
3.25
L
Chiron
NAHRNAHR
Chiron
1
3
0
0.33
W
3
0
3
4.5
W
Tiamat
Whalord
Tiamat
2
3
2
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,471
Damage
16,902
29,445
Taken
38,245
13,287
Mitigated
13,094
8,560
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,113
255
110
540
2,314
716
415
963
1,351
50,814
1,635
L
King Arthur
DuneCune
King Arthur
2,775
586
13
2,556
9,208
2,825
0
2,498
6,710
0
20,592
L
2,899
226
0
1,040
5,169
1,250
0
1,924
3,007
44,049
0
W
Fenrir
Hkelly205
Fenrir
9,205
2,687
0
2,276
8,756
3,852
37
476
8,280
0
37,848
L
Mulan
KH4Z3
Mulan
6,678
1,021
0
1,739
9,586
5,042
424
3,894
5,178
0
37,598
W
4,006
1,651
0
1,536
5,442
3,613
0
913
4,529
16,772
5,177
L
Chiron
NAHRNAHR
Chiron
2,434
383
227
788
5,354
1,239
0
505
4,849
0
26,553
W
6,663
2,016
0
1,537
4,819
1,334
385
183
4,636
0
51,219
W
Tiamat
Whalord
Tiamat
3,484
891
0
2,561
8,114
3,772
0
364
7,750
33,027
0
L
2,116
1,076
0
3,456
8,928
2,738
0
717
8,211
0
26,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
27,251
382
Minions Killed
308
0
Camps Cleared
0
1,112,960
Distance Traveled
1,074,117
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,263
660
121
11
0
210,155
1
L
King Arthur
4,642
422
27
2
0
231,262
0
L
Zeus
5,968
543
92
8
0
215,237
0
W
Fenrir
7,320
665
59
5
0
258,141
0
L
Mulan
6,526
593
75
7
0
184,365
2
W
Maui
6,105
555
52
5
0
226,948
2
L
Chiron
5,009
455
61
6
0
221,216
2
W
Skadi
6,684
608
78
7
0
215,380
0
W
Tiamat
6,363
578
72
7
0
202,336
0
L
Thanatos
5,106
464
53
5
0
222,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role