Player Matchup

Terra
Terra
Davotroz
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,467 Elo+
Party 1
Anubis
Anubis
SLiniSLino
Anubis
Level 109
God Stats
4W - 1L
1,569 SR
Queue Stats
176W - 185L
1,431 Elo+
Party 2
Ne Zha
Ne Zha
abnormalchillt
Ne Zha
Level 106
God Stats
2W - 4L
1,550 SR
Queue Stats
172W - 167L
1,426 Elo+
Party 2
Sol
Sol
hanshoot
Sol
Level 96
God Stats
4W - 3L
1,529 SR
Queue Stats
80W - 89L
1,466 Elo+
Party 1
Bastet
Bastet
xVMx Zanpakuto
Bastet
Level 128
God Stats
11W - 7L
1,551 SR
Queue Stats
849W - 893L
1,389 Elo+
Solo
Team Averages
Level 109
1,540 SR
1,436 Elo+

VS

Team Averages
Level 122
1,484 SR
1,492 Elo+
Charybdis
Charybdis
ArmsV1
Charybdis
Level 185
God Stats
4W - 9L
1,356 SR
Queue Stats
1,275W - 1,305L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
dimitri97
Gilgamesh
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,537 Elo+
Solo
Terra
Terra
eldrazer
Terra
Level 96
God Stats
1W - 2L
1,568 SR
Queue Stats
75W - 84L
1,482 Elo+
Solo
Freya
Freya
infinityproject1
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 81L
1,471 Elo+
Solo
Shiva
Shiva
xX_Pesky_Xx46
Shiva
Level 126
God Stats
1W - 3L
1,496 SR
Queue Stats
400W - 419L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Davotroz
Terra
16
1 / 0 / 18
9,257
926
7,240
11,099
8,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
SLiniSLino
Anubis
15
4 / 2 / 18
8,932
893
14,594
6,261
3,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 11
9,385
939
13,531
10,150
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
5 / 1 / 15
8,882
888
12,998
6,489
2,894
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 0 / 14
8,852
885
9,461
3,203
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmsV1
Charybdis
11
0 / 5 / 2
6,528
653
6,894
8,580
2,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
dimitri97
Gilgamesh
15
5 / 2 / 1
8,088
809
8,595
12,733
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
eldrazer
Terra
13
0 / 3 / 3
7,348
735
2,379
15,028
11,858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 9 / 2
6,857
686
3,337
13,097
3,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 4 / 3
7,441
744
6,708
14,110
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
23
Kills
6
6
Deaths
23
76
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArmsV1
Charybdis
0
5
2
0.2
W
Terra
Davotroz
Terra
1
0
18
10
W
Anubis
SLiniSLino
Anubis
4
2
18
6.5
W
8
3
11
4.5
L
Gilgamesh
dimitri97
Gilgamesh
5
2
1
2.75
L
Terra
eldrazer
Terra
0
3
3
0.5
W
5
1
15
12.5
L
0
9
2
0.11
W
5
0
14
12
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,824
Damage
27,913
37,202
Taken
63,548
22,096
Mitigated
41,339
21,683
Healing
24,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArmsV1
Charybdis
6,894
1,512
1,415
1,487
8,580
2,714
0
4,445
4,135
0
18,480
W
Terra
Davotroz
Terra
7,240
761
7,271
6,616
11,099
8,813
174
2,390
8,258
11,830
984
W
Anubis
SLiniSLino
Anubis
14,594
402
386
946
6,261
3,740
665
1,453
4,502
28,591
0
W
13,531
2,161
528
1,986
10,150
5,129
529
606
9,320
0
24,819
L
Gilgamesh
dimitri97
Gilgamesh
8,595
1,059
852
2,681
12,733
9,455
0
6,946
5,787
0
15,593
L
Terra
eldrazer
Terra
2,379
216
5,599
5,703
15,028
11,858
0
9,665
5,363
4,469
0
W
12,998
4,936
392
1,251
6,489
2,894
1,669
808
5,397
25,860
0
L
3,337
746
885
1,554
13,097
3,565
0
6,322
6,775
12,421
696
W
9,461
1,204
1,231
1,076
3,203
1,520
782
385
2,724
0
15,093
L
6,708
461
1,199
3,340
14,110
13,747
0
6,825
7,285
0
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,308
Gold Earned
36,262
110
Minions Killed
101
0
Camps Cleared
0
929,807
Distance Traveled
901,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,528
653
36
4
0
163,392
0
W
Terra
9,257
926
15
2
0
193,149
0
W
Anubis
8,932
893
30
3
0
166,387
0
W
Ne Zha
9,385
939
17
2
0
201,201
0
L
Gilgamesh
8,088
809
13
1
0
218,846
0
L
Terra
7,348
735
6
1
0
192,800
0
W
Sol
8,882
888
37
4
0
146,167
0
L
Freya
6,857
686
24
2
0
142,583
0
W
Bastet
8,852
885
11
1
0
222,903
0
L
Shiva
7,441
744
22
2
0
184,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role