Player Matchup

Athena
Athena
DA DANNYBOY24
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,173 Elo+
Party 1
Hun Batz
Hun Batz
DendeLime
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Vamana
Vamana
Pondlocked
Vamana
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,390 Elo+
Party 1
Charon
Charon
The Cam Dog
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Party 1
Zeus
Zeus
cleod407
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,311 Elo+

VS

Team Averages
Level 62
1,418 SR
1,356 Elo+
Izanami
Izanami
DendeLemon
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 2
Sol
Sol
Dreadstone8
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 2
Jing Wei
Jing Wei
MyLittleWarrior
Jing Wei
Level 37
God Stats
1W - 1L
1,413 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 2
Thor
Thor
SOUZA117
Thor
Level 156
God Stats
0W - 1L
1,176 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 2
Cliodhna
Cliodhna
TisShell
Cliodhna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 19
7,712
406
1,912
6,602
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
DendeLime
Hun Batz
7
0 / 2 / 17
6,662
351
1,027
3,195
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vamana
Pondlocked
Vamana
10
4 / 3 / 15
8,136
428
2,850
5,466
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

Charon
13
1 / 1 / 0
8,223
433
2,240
7,173
3,181
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
14
16 / 3 / 4
10,085
531
23,088
6,192
1,971
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DendeLemon
Izanami
14
0 / 1 / 1
8,975
472
556
4,447
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 5 / 0
8,486
447
8,980
10,798
2,707
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jing Wei
6
0 / 7 / 6
6,272
330
0
6,645
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thor
10
0 / 4 / 2
7,120
375
631
14,763
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cliodhna
TisShell
Cliodhna
9
3 / 5 / 2
7,572
399
4,805
9,368
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
22
Kills
8
10
Deaths
22
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Izanami
DendeLemon
Izanami
0
1
1
0.5
W
Hun Batz
DendeLime
Hun Batz
0
2
17
4.25
L
5
5
0
1
L
Jing Wei
0
7
6
0.43
W
Vamana
Pondlocked
Vamana
4
3
15
3.83
L
Thor
0
4
2
0.25
W
Charon
1
1
0
1
L
Cliodhna
TisShell
Cliodhna
3
5
2
0.8
W
Zeus
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,117
Damage
14,972
28,628
Taken
46,021
14,314
Mitigated
12,580
2,576
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,912
1,236
0
365
6,602
5,547
0
507
6,095
17,815
0
L
Izanami
DendeLemon
Izanami
556
517
0
451
4,447
1,408
0
1,979
2,431
0
39,105
W
Hun Batz
DendeLime
Hun Batz
1,027
0
0
0
3,195
980
0
1,929
1,266
0
4,814
L
8,980
4,370
0
2,445
10,798
2,707
728
7,203
3,492
39,053
0
L
Jing Wei
0
0
10
142
6,645
1,367
0
3,920
2,596
0
1,940
W
Vamana
Pondlocked
Vamana
2,850
1,910
62
600
5,466
2,635
265
3,134
2,332
0
16,513
L
Thor
631
0
272
1,472
14,763
4,445
0
7,265
7,498
0
47,695
W
Charon
2,240
35
0
0
7,173
3,181
0
0
7,173
35,639
2,355
L
Cliodhna
TisShell
Cliodhna
4,805
1,374
0
595
9,368
2,653
0
7,159
2,173
0
24,542
W
Zeus
23,088
6,164
106
1,443
6,192
1,971
286
3,410
2,782
53,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
38,425
226
Minions Killed
306
0
Camps Cleared
0
1,041,952
Distance Traveled
1,005,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,712
406
43
2
0
191,968
0
L
Izanami
8,975
472
100
5
0
151,064
0
W
Hun Batz
6,662
351
8
0
0
95,566
0
L
Sol
8,486
447
65
3
0
248,659
0
L
Jing Wei
6,272
330
3
0
0
150,474
0
W
Vamana
8,136
428
30
2
0
170,049
0
L
Thor
7,120
375
86
5
0
223,203
0
W
Charon
8,223
433
85
4
0
294,780
0
L
Cliodhna
7,572
399
52
3
0
232,534
0
W
Zeus
10,085
531
60
3
0
289,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role