Player Matchup

Sun Wukong
Sun Wukong
Diamond III
CooKo3033
Sun Wukong
Diamond III
Level 169
God Stats
49W - 31L
1,615 SR
Queue Stats
150W - 127L
2,225 MMR
Solo
Nemesis
Nemesis
Gold III
LaFlamoneta
Nemesis
Gold III
Level 167
God Stats
2W - 0L
2,008 SR
Queue Stats
23W - 13L
1,720 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LandoNoia
Danzaburou
Platinum II
Level 229
God Stats
7W - 8L
1,692 SR
Queue Stats
457W - 432L
1,854 MMR
Party 1
Mulan
Mulan
Gold II
Sparco0110
Mulan
Gold II
Level 191
God Stats
61W - 40L
1,612 SR
Queue Stats
275W - 276L
1,584 MMR
Solo
Janus
Janus
Diamond IV
WMWMWMWMWMWMWMÍ
Janus
Diamond IV
Level 155
God Stats
19W - 20L
1,527 SR
Queue Stats
372W - 349L
1,999 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 182
1,691 SR
1,876 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,567 SR
1,888 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
Chora9nha
Fenrir
Diamond V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 186L
1,992 MMR
Solo
Ares
Ares
Gold III
ElBigodon98
Ares
Gold III
Level 159
God Stats
6W - 4L
1,493 SR
Queue Stats
223W - 237L
1,437 MMR
Solo
Shiva
Shiva
Masters
Glanulado
Shiva
Masters
Level 89
God Stats
127W - 113L
1,597 SR
Queue Stats
240W - 223L
2,625 MMR
Solo
Ix Chel
Ix Chel
Diamond V
Qsason
Ix Chel
Diamond V
Level 176
God Stats
32W - 26L
1,746 SR
Queue Stats
272W - 249L
1,885 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CooKo3033
Sun Wukong
14
2 / 3 / 1
8,327
595
10,172
13,556
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LaFlamoneta
Nemesis
13
4 / 1 / 5
7,747
553
7,809
8,801
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
LandoNoia
Danzaburou
15
5 / 0 / 2
8,511
608
8,714
7,821
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
12
3 / 1 / 7
7,975
570
6,886
10,709
8,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 3
9,439
674
8,200
6,768
2,160
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JormungandrMaman BrigitteSusanoCthulhu

VS

Bans
Da JiRamaKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 6 / 0
6,007
429
2,668
9,801
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Chora9nha
Fenrir
11
0 / 5 / 2
6,216
444
5,753
12,682
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
2 / 4 / 2
6,402
457
2,964
9,000
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Glanulado
Shiva
14
2 / 1 / 3
8,277
591
13,139
15,278
8,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
Qsason
Ix Chel
14
2 / 4 / 0
8,143
582
4,586
8,964
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
20
Kills
6
6
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
0
0
L
Fenrir
Chora9nha
Fenrir
0
5
2
0.2
W
Sun Wukong
CooKo3033
Sun Wukong
2
3
1
0.83
L
2
4
2
0.75
L
Shiva
Glanulado
Shiva
2
1
3
3.5
W
Nemesis
LaFlamoneta
Nemesis
4
1
5
6.5
W
Danzaburou
LandoNoia
Danzaburou
5
0
2
6
L
Ix Chel
Qsason
Ix Chel
2
4
0
0.5
W
Mulan
3
1
7
6.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
29,110
47,655
Taken
55,725
24,950
Mitigated
27,523
12,919
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,668
1,153
0
1,448
9,801
2,690
0
0
9,801
0
31,469
L
Fenrir
Chora9nha
Fenrir
5,753
1,553
0
1,429
12,682
4,467
0
3,259
9,251
0
46,315
W
Sun Wukong
CooKo3033
Sun Wukong
10,172
1,909
0
5,525
13,556
7,092
0
904
12,652
0
67,538
L
2,964
49
0
819
9,000
9,152
0
1,138
7,772
9,784
0
L
Shiva
Glanulado
Shiva
13,139
2,019
0
2,372
15,278
8,666
0
0
15,278
0
68,327
W
Nemesis
LaFlamoneta
Nemesis
7,809
2,733
0
1,426
8,801
3,757
0
1,176
7,625
0
55,020
W
Danzaburou
LandoNoia
Danzaburou
8,714
3,148
0
2,507
7,821
3,339
400
156
7,665
0
85,765
L
Ix Chel
Qsason
Ix Chel
4,586
871
405
1,885
8,964
2,548
0
3,181
5,557
70,324
490
W
Mulan
6,886
949
0
2,321
10,709
8,602
0
2,615
8,094
0
26,506
W
8,200
1,436
0
1,140
6,768
2,160
0
3,135
3,633
84,068
846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
35,045
528
Minions Killed
412
0
Camps Cleared
0
1,526,491
Distance Traveled
1,461,843
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,007
429
57
4
0
255,456
3
L
Fenrir
6,216
444
76
5
0
319,578
0
W
Sun Wukong
8,327
595
112
8
0
283,534
2
L
Ares
6,402
457
12
1
0
263,286
5
L
Shiva
8,277
591
118
8
0
309,413
4
W
Nemesis
7,747
553
79
6
0
352,253
2
W
Danzaburou
8,511
608
138
10
0
268,167
2
L
Ix Chel
8,143
582
149
11
0
314,110
1
W
Mulan
7,975
570
35
3
0
285,796
5
W
Janus
9,439
674
164
12
0
336,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role