Player Matchup

Hou Yi
Hou Yi
ConstantData91
Hou Yi
Level 98
God Stats
27W - 23L
1,462 SR
Queue Stats
79W - 66L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
ban_zoro
Baron Samedi
Level 32
God Stats
1W - 5L
1,723 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 2
Vamana
Vamana
juanlegendary534
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,318 Elo+
Party 2
Team Averages
Level 53
1,562 SR
1,366 Elo+

VS

Team Averages
Level 97
1,485 SR
1,309 Elo+
Ix Chel
Ix Chel
MoonCake6
Ix Chel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,074 Elo+
Party 1
Apollo
Apollo
RenkorDS
Apollo
Level 147
God Stats
2W - 2L
1,224 SR
Queue Stats
28W - 36L
1,443 Elo+
Party 1
Nike
Nike
rubic rocket
Nike
Level 128
God Stats
2W - 0L
1,731 SR
Queue Stats
94W - 92L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,359
836
6,803
9,053
3,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
ban_zoro
Baron Samedi
13
2 / 2 / 2
8,100
810
3,123
5,947
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 3
7,733
773
5,510
9,782
4,088
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MoonCake6
Ix Chel
13
3 / 3 / 2
8,267
827
3,340
6,585
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
RenkorDS
Apollo
17
5 / 0 / 6
10,231
1,023
10,072
6,330
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 8
9,277
928
7,666
9,669
7,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Ix Chel
MoonCake6
Ix Chel
3
3
2
1.33
W
Apollo
RenkorDS
Apollo
5
0
6
8
L
Baron Samedi
ban_zoro
Baron Samedi
2
2
2
1.5
L
0
3
3
0.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,436
Damage
21,078
24,782
Taken
22,584
9,741
Mitigated
13,053
4,422
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,803
3,116
278
846
9,053
3,059
682
1,433
7,467
0
18,630
W
Ix Chel
MoonCake6
Ix Chel
3,340
296
295
787
6,585
2,502
567
1,695
4,880
8,765
0
W
Apollo
RenkorDS
Apollo
10,072
5,254
0
869
6,330
2,603
2,597
530
5,795
0
38,889
L
Baron Samedi
ban_zoro
Baron Samedi
3,123
0
367
1,436
5,947
2,594
0
824
4,996
18,494
484
L
5,510
884
0
1,495
9,782
4,088
270
1,088
8,329
0
24,056
W
7,666
456
0
2,052
9,669
7,948
695
961
8,708
0
30,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
27,775
107
Minions Killed
139
0
Camps Cleared
0
496,534
Distance Traveled
575,488
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,359
836
40
4
0
159,452
0
W
Ix Chel
8,267
827
27
3
0
164,100
0
W
Apollo
10,231
1,023
66
7
0
214,109
0
L
Baron Samedi
8,100
810
26
3
0
134,007
2
L
Vamana
7,733
773
41
4
0
203,075
0
W
Nike
9,277
928
46
5
0
197,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role