Player Matchup

Tyr
Tyr
Dilhas_33
Tyr
Level 153
God Stats
9W - 14L
1,459 SR
Queue Stats
171W - 175L
1,546 Elo+
Solo
Ullr
Ullr
Ivaniuz1337
Ullr
Level 109
God Stats
26W - 19L
1,574 SR
Queue Stats
129W - 129L
1,522 Elo+
Solo
Merlin
Merlin
diamond_rowe
Merlin
Level 156
God Stats
5W - 2L
1,880 SR
Queue Stats
203W - 208L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
x_an1m3_lov3r_x
Baron Samedi
Level 146
God Stats
5W - 6L
1,488 SR
Queue Stats
189W - 194L
1,596 Elo+
Party 2
King Arthur
King Arthur
younesleboss05
King Arthur
Level 40
God Stats
2W - 7L
1,459 SR
Queue Stats
37W - 38L
1,482 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,548 Elo+

VS

Team Averages
Level 185
1,594 SR
1,516 Elo+
Kuzenbo
Kuzenbo
Fireinsoul
Kuzenbo
Level 155
God Stats
6W - 1L
1,723 SR
Queue Stats
81W - 79L
1,516 Elo+
Party 1
Chang'e
Chang'e
Lastsmilee
Chang'e
Level 128
God Stats
5W - 1L
1,668 SR
Queue Stats
77W - 80L
1,497 Elo+
Party 1
Discordia
Discordia
Winterhammer
Discordia
Level 149
God Stats
5W - 3L
1,505 SR
Queue Stats
52W - 57L
1,498 Elo+
Party 1
Susano
Susano
ZoroCb3
Susano
Level 119
God Stats
60W - 56L
1,561 SR
Queue Stats
174W - 148L
1,585 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 376
God Stats
1,826W - 1,783L
1,512 SR
Queue Stats
1,830W - 1,790L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,712
792
12,400
18,065
9,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

16
1 / 3 / 2
10,099
918
6,826
9,963
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 2 / 1
9,313
847
11,711
9,653
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
x_an1m3_lov3r_x
Baron Samedi
14
0 / 5 / 3
8,549
777
6,289
11,239
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
younesleboss05
King Arthur
15
1 / 4 / 0
8,790
799
4,811
13,455
9,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fireinsoul
Kuzenbo
16
1 / 2 / 12
9,674
879
10,396
15,068
21,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Lastsmilee
Chang'e
15
2 / 1 / 8
9,382
853
7,696
11,076
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
Winterhammer
Discordia
16
3 / 0 / 7
9,563
869
9,054
7,596
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
ZoroCb3
Susano
17
10 / 1 / 2
10,752
977
11,672
10,691
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
17
3 / 0 / 9
9,968
906
14,895
10,674
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
19
19
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Kuzenbo
Fireinsoul
Kuzenbo
1
2
12
3.5
L
1
3
2
0.67
W
Chang'e
Lastsmilee
Chang'e
2
1
8
6
W
Discordia
Winterhammer
Discordia
3
0
7
6.5
W
Susano
ZoroCb3
Susano
10
1
2
11
L
Merlin
2
2
1
1.25
W
Artemis
3
0
9
7.5
L
Baron Samedi
x_an1m3_lov3r_x
Baron Samedi
0
5
3
0.3
L
King Arthur
younesleboss05
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
53,713
62,375
Taken
55,105
30,396
Mitigated
38,210
12,973
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,400
881
0
3,927
18,065
9,850
0
8,050
10,015
0
27,230
W
Kuzenbo
Fireinsoul
Kuzenbo
10,396
2,604
0
3,432
15,068
21,710
84
6,744
7,747
22,262
224
L
6,826
1,408
0
1,538
9,963
3,591
713
2,225
7,738
0
47,596
W
Chang'e
Lastsmilee
Chang'e
7,696
258
3,973
4,904
11,076
4,636
378
1,881
9,057
26,357
0
W
Discordia
Winterhammer
Discordia
9,054
639
0
1,173
7,596
2,933
312
2,696
4,655
26,802
631
W
Susano
ZoroCb3
Susano
11,672
1,639
0
100
10,691
4,447
0
1,875
8,606
0
34,096
L
Merlin
11,711
602
0
1,964
9,653
3,296
0
4,311
5,342
30,075
0
W
Artemis
14,895
2,997
0
1,051
10,674
4,484
461
3,163
7,040
0
34,758
L
Baron Samedi
x_an1m3_lov3r_x
Baron Samedi
6,289
308
1,092
2,656
11,239
4,504
0
5,385
5,854
21,706
0
L
King Arthur
younesleboss05
King Arthur
4,811
372
0
1,796
13,455
9,155
0
6,833
6,622
0
18,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,463
Gold Earned
49,339
254
Minions Killed
216
0
Camps Cleared
0
1,095,409
Distance Traveled
1,233,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,712
792
37
3
0
239,947
0
W
Kuzenbo
9,674
879
29
3
0
242,407
0
L
Ullr
10,099
918
83
8
0
206,313
0
W
Chang'e
9,382
853
47
4
0
245,340
0
W
Discordia
9,563
869
44
4
0
237,875
0
W
Susano
10,752
977
46
4
0
258,282
0
L
Merlin
9,313
847
63
6
0
221,945
0
W
Artemis
9,968
906
50
5
0
250,078
0
L
Baron Samedi
8,549
777
28
3
0
195,063
0
L
King Arthur
8,790
799
43
4
0
232,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role