Player Matchup

Ymir
Ymir
Iceblue4075
Ymir
Level 67
God Stats
219W - 261L
1,496 SR
Queue Stats
305W - 348L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
MatthewKingham
Ao Kuang
Level 57
God Stats
2W - 3L
1,493 SR
Queue Stats
93W - 97L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Seppuku2082
Nu Wa
Level 65
God Stats
6W - 9L
1,571 SR
Queue Stats
279W - 318L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
comic-rain1
Sun Wukong
Level 107
God Stats
8W - 10L
1,458 SR
Queue Stats
266W - 257L
1,445 Elo+
Solo
Hachiman
Hachiman
guilleeem_2005
Hachiman
Level 68
God Stats
16W - 11L
1,627 SR
Queue Stats
46W - 44L
1,472 Elo+
Solo
Team Averages
Level 73
1,529 SR
1,430 Elo+

VS

Team Averages
Level 114
1,608 SR
1,421 Elo+
Thor
Thor
DaSincerestUno
Thor
Level 127
God Stats
20W - 6L
1,795 SR
Queue Stats
121W - 135L
1,474 Elo+
Solo
Poseidon
Poseidon
DevilxDNI
Poseidon
Level 82
God Stats
7W - 4L
1,692 SR
Queue Stats
318W - 315L
1,437 Elo+
Solo
Arachne
Arachne
MoonDogWoo
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,362 Elo+
Solo
Hades
Hades
TruT1gerK1ng
Hades
Level 124
God Stats
0W - 3L
1,550 SR
Queue Stats
103W - 100L
1,417 Elo+
Solo
Charybdis
Charybdis
maadivr
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 196L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,616
511
2,674
8,344
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
10
5 / 2 / 1
6,176
561
4,444
7,942
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 3
5,329
484
3,002
3,031
708
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
comic-rain1
Sun Wukong
11
4 / 0 / 2
6,787
617
4,768
6,686
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
12
3 / 0 / 1
6,303
573
5,274
6,427
1,727
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,381
489
1,996
8,269
3,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DevilxDNI
Poseidon
12
0 / 0 / 1
6,475
589
2,229
2,875
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MoonDogWoo
Arachne
8
1 / 4 / 1
4,816
438
1,737
6,795
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
0 / 6 / 0
5,477
498
4,500
9,502
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
maadivr
Charybdis
11
2 / 3 / 0
6,245
568
4,749
7,231
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
15
Kills
3
3
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Poseidon
DevilxDNI
Poseidon
0
0
1
0.5
W
3
1
0
3
W
Ao Kuang
5
2
1
2.75
L
Arachne
MoonDogWoo
Arachne
1
4
1
0.38
W
0
0
3
1.5
L
0
6
0
0
W
Sun Wukong
comic-rain1
Sun Wukong
4
0
2
5
W
Hachiman
3
0
1
3.5
L
Charybdis
maadivr
Charybdis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,162
Damage
15,211
32,430
Taken
34,672
14,733
Mitigated
13,038
10,012
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,996
515
0
2,678
8,269
3,627
9
1,877
6,392
0
14,649
L
Poseidon
DevilxDNI
Poseidon
2,229
459
0
800
2,875
784
0
1,043
1,832
57,376
1,669
W
2,674
444
0
2,174
8,344
4,733
0
1,549
6,795
25,021
1,853
W
Ao Kuang
4,444
1,210
0
2,132
7,942
2,263
0
914
7,028
24,696
6,781
L
Arachne
MoonDogWoo
Arachne
1,737
1,522
0
112
6,795
2,136
0
3,662
3,018
0
10,459
W
3,002
743
0
1,216
3,031
708
0
806
2,225
32,225
0
L
4,500
858
35
3,252
9,502
4,309
0
1,716
7,413
33,260
1,314
W
Sun Wukong
comic-rain1
Sun Wukong
4,768
1,442
0
908
6,686
5,302
185
3,160
3,526
0
34,500
W
Hachiman
5,274
2,778
0
3,582
6,427
1,727
691
0
6,427
0
44,729
L
Charybdis
maadivr
Charybdis
4,749
2,868
0
2,770
7,231
2,182
288
1,591
5,640
0
44,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,211
Gold Earned
28,394
239
Minions Killed
305
0
Camps Cleared
0
995,900
Distance Traveled
1,066,353
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,381
489
11
1
0
218,142
3
L
Poseidon
6,475
589
126
11
0
256,800
4
W
Ymir
5,616
511
43
4
0
221,396
1
W
Ao Kuang
6,176
561
50
5
0
232,734
0
L
Arachne
4,816
438
24
2
0
232,531
0
W
Nu Wa
5,329
484
38
3
0
153,882
7
L
Hades
5,477
498
62
6
0
168,240
0
W
Sun Wukong
6,787
617
40
4
0
203,313
0
W
Hachiman
6,303
573
68
6
0
184,575
5
L
Charybdis
6,245
568
82
7
0
190,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role