Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Taco888
Odin
Level 146
God Stats
5W - 5L
1,645 SR
Queue Stats
174W - 167L
1,460 Elo+
Party 2
Fafnir
Fafnir
TiptopSanta
Fafnir
Level 127
God Stats
2W - 2L
1,591 SR
Queue Stats
42W - 52L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
Vinysemdedo
Danzaburou
Level 59
God Stats
44W - 25L
1,600 SR
Queue Stats
128W - 137L
1,470 Elo+
Solo
Nox
Nox
theBR0WNiE
Nox
Level 148
God Stats
31W - 29L
1,547 SR
Queue Stats
363W - 389L
1,432 Elo+
Solo
Team Averages
Level 126
1,577 SR
1,462 Elo+

VS

Team Averages
Level 94
1,558 SR
1,491 Elo+
Lancelot
Lancelot
GodSend0117
Lancelot
Level 107
God Stats
14W - 8L
1,492 SR
Queue Stats
248W - 258L
1,539 Elo+
Party 1
Ymir
Ymir
Orion3902
Ymir
Level 158
God Stats
32W - 23L
1,552 SR
Queue Stats
380W - 416L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
Tyler4304
Danzaburou
Level 48
God Stats
98W - 70L
1,624 SR
Queue Stats
144W - 119L
1,495 Elo+
Solo
Hades
Hades
Xangel1987x4619
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,453 Elo+
Solo
Ra
Ra
olegajp
Ra
Level 89
God Stats
14W - 8L
1,623 SR
Queue Stats
256W - 243L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 3 / 2
7,544
539
5,022
12,474
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Taco888
Odin
14
2 / 3 / 1
7,396
528
5,746
11,621
8,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fafnir
11
0 / 5 / 3
5,913
422
4,937
14,146
9,628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Vinysemdedo
Danzaburou
9
1 / 4 / 1
5,488
392
2,285
6,779
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 0 / 2
7,535
538
8,326
5,004
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GodSend0117
Lancelot
14
5 / 4 / 2
8,076
577
8,487
12,395
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
11
2 / 2 / 8
7,754
554
5,466
13,604
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Tyler4304
Danzaburou
13
8 / 2 / 3
8,298
593
9,586
9,090
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
7,351
525
4,825
9,027
5,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 2
6,714
480
5,101
5,251
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
15
15
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
3
2
2
W
Lancelot
GodSend0117
Lancelot
5
4
2
1.5
W
Ymir
2
2
8
3
L
Odin
Taco888
Odin
2
3
1
0.83
L
Fafnir
0
5
3
0.3
W
Danzaburou
Tyler4304
Danzaburou
8
2
3
4.75
L
Danzaburou
Vinysemdedo
Danzaburou
1
4
1
0.38
W
0
2
3
0.75
W
0
2
2
0.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
33,465
50,024
Taken
49,367
26,936
Mitigated
28,082
14,601
Healing
16,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,022
3,906
0
3,911
12,474
5,246
0
2,825
9,470
0
49,518
W
Lancelot
GodSend0117
Lancelot
8,487
1,490
0
1,501
12,395
5,916
392
2,093
10,302
0
59,288
W
Ymir
5,466
1,456
0
2,740
13,604
11,498
517
4,849
8,755
25,598
1,672
L
Odin
Taco888
Odin
5,746
1,676
0
4,120
11,621
8,461
0
4,479
7,096
0
46,675
L
Fafnir
4,937
1,378
54
3,542
14,146
9,628
0
3,952
9,828
17,108
0
W
Danzaburou
Tyler4304
Danzaburou
9,586
4,289
0
4,887
9,090
3,337
854
3,837
5,253
0
58,867
L
Danzaburou
Vinysemdedo
Danzaburou
2,285
795
0
1,839
6,779
1,904
0
897
5,882
0
25,176
W
4,825
435
0
5,118
9,027
5,608
51
92
8,935
42,593
1,248
W
5,101
139
1,188
1,446
5,251
1,723
412
2,378
2,873
37,394
0
L
8,326
342
0
1,135
5,004
1,697
0
1,922
2,820
56,381
996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
38,193
321
Minions Killed
388
0
Camps Cleared
0
1,210,059
Distance Traveled
1,357,288
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,544
539
81
6
0
286,836
4
W
Lancelot
8,076
577
87
6
0
327,065
0
W
Ymir
7,754
554
40
3
0
251,412
1
L
Odin
7,396
528
81
6
0
231,022
0
L
Fafnir
5,913
422
24
2
0
234,866
0
W
Danzaburou
8,298
593
96
7
0
255,796
0
L
Danzaburou
5,488
392
29
2
0
162,228
2
W
Hades
7,351
525
81
6
0
246,919
0
W
Ra
6,714
480
84
6
0
276,096
0
L
Nox
7,535
538
106
8
0
295,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role