Player Matchup

Nu Wa
Nu Wa
Diamond I
 
Nu Wa
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Masters
Completed485
Cerberus
Masters
Level 138
God Stats
15W - 8L
1,768 SR
Queue Stats
1,046W - 1,052L
2,170 MMR
Solo
Hou Yi
Hou Yi
Diamond II
KindaCringeBro
Hou Yi
Diamond II
Level 156
God Stats
3W - 2L
1,653 SR
Queue Stats
60W - 35L
2,324 MMR
Party 2
Nox
Nox
Diamond II
OliRea
Nox
Diamond II
Level 156
God Stats
3W - 2L
1,827 SR
Queue Stats
72W - 49L
2,272 MMR
Party 2
Scylla
Scylla
Diamond IV
Pei2Win
Scylla
Diamond IV
Level 156
God Stats
92W - 79L
1,598 SR
Queue Stats
163W - 156L
2,082 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,669 SR
2,070 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,559 SR
1,727 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Grandmaster
 
Gilgamesh
Grandmaster
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Diamond IV
Tenkaichi25
Discordia
Diamond IV
Level 56
God Stats
8W - 5L
1,570 SR
Queue Stats
90W - 83L
2,157 MMR
Solo
Medusa
Medusa
Diamond V
esagshei
Medusa
Diamond V
Level 155
God Stats
2W - 0L
1,723 SR
Queue Stats
103W - 91L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,051
505
3,678
5,047
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Completed485
Cerberus
11
0 / 3 / 1
5,533
553
3,936
9,669
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 2 / 0
5,444
544
5,439
5,710
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
OliRea
Nox
10
1 / 0 / 1
5,325
533
2,341
5,001
2,007
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Pei2Win
Scylla
10
0 / 5 / 1
4,976
498
2,341
6,589
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SobekGebAmaterasuAwilix

VS

Bans
TiamatLancelotFafnirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
8 / 0 / 0
7,070
707
4,720
6,458
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
 
Gilgamesh
11
2 / 0 / 2
6,271
627
6,906
8,863
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
 
Bacchus
9
1 / 2 / 1
5,448
545
1,409
7,658
4,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Tenkaichi25
Discordia
11
0 / 0 / 3
6,185
619
4,262
3,459
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
esagshei
Medusa
11
2 / 1 / 2
5,856
586
4,402
5,332
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Nemesis
 
Nemesis
8
0
0
8
W
Gilgamesh
 
Gilgamesh
2
0
2
3
W
Bacchus
 
Bacchus
1
2
1
0.75
L
Cerberus
Completed485
Cerberus
0
3
1
0.17
L
2
2
0
1
L
Nox
OliRea
Nox
1
0
1
1.5
L
Scylla
Pei2Win
Scylla
0
5
1
0.1
W
Discordia
Tenkaichi25
Discordia
0
0
3
1.5
W
Medusa
esagshei
Medusa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,735
Damage
21,699
32,016
Taken
31,770
13,880
Mitigated
13,623
8,258
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,678
963
0
410
5,047
1,387
400
2,383
2,664
28,980
668
W
Nemesis
 
Nemesis
4,720
1,737
0
3,730
6,458
1,899
0
1,305
5,028
0
48,594
W
Gilgamesh
 
Gilgamesh
6,906
2,412
0
2,702
8,863
4,578
0
4,156
3,961
1,350
39,191
W
Bacchus
 
Bacchus
1,409
152
0
2,397
7,658
4,651
0
3,202
4,302
11,344
0
L
Cerberus
Completed485
Cerberus
3,936
178
0
3,766
9,669
6,615
0
823
8,436
35,776
0
L
5,439
3,304
0
1,650
5,710
1,889
120
249
5,461
0
36,903
L
Nox
OliRea
Nox
2,341
547
0
1,670
5,001
2,007
0
1,027
3,974
23,038
0
L
Scylla
Pei2Win
Scylla
2,341
582
0
762
6,589
1,982
0
1,585
4,893
32,571
0
W
Discordia
Tenkaichi25
Discordia
4,262
79
0
750
3,459
889
0
909
2,343
52,149
0
W
Medusa
esagshei
Medusa
4,402
1,331
0
1,138
5,332
1,606
0
1,370
3,802
0
42,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,329
Gold Earned
30,830
338
Minions Killed
366
0
Camps Cleared
0
964,986
Distance Traveled
1,056,956
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,051
505
60
6
0
175,127
0
W
Nemesis
7,070
707
93
9
0
256,608
1
W
Gilgamesh
6,271
627
76
8
0
202,212
0
W
Bacchus
5,448
545
28
3
0
189,768
1
L
Cerberus
5,533
553
104
10
0
188,075
0
L
Hou Yi
5,444
544
65
7
0
180,173
2
L
Nox
5,325
533
44
4
0
211,714
0
L
Scylla
4,976
498
65
7
0
209,897
0
W
Discordia
6,185
619
100
10
0
211,928
1
W
Medusa
5,856
586
69
7
0
196,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role