Player Matchup

Jing Wei
Jing Wei
Max1musrex
Jing Wei
Level 137
God Stats
3W - 5L
1,604 SR
Queue Stats
426W - 405L
1,503 Elo+
Solo
Awilix
Awilix
fxkhirezoverall
Awilix
Level 22
God Stats
4W - 5L
1,504 SR
Queue Stats
30W - 30L
1,512 Elo+
Party 1
Ares
Ares
xXB-u-R-n-ZXx
Ares
Level 185
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 366L
1,526 Elo+
Party 1
Vulcan
Vulcan
xXMrJackson23Xx
Vulcan
Level 154
God Stats
2W - 1L
1,511 SR
Queue Stats
121W - 143L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x__iLeGaCy__x
Cu Chulainn
Level 159
God Stats
11W - 12L
1,582 SR
Queue Stats
246W - 256L
1,555 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,515 Elo+

VS

Team Averages
Level 125
1,495 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
AshiNML
Tsukuyomi
Level 114
God Stats
3W - 3L
1,497 SR
Queue Stats
124W - 131L
1,450 Elo+
Solo
Ah Puch
Ah Puch
BelialOfTheAbyss
Ah Puch
Level 156
God Stats
5W - 1L
1,739 SR
Queue Stats
112W - 107L
1,443 Elo+
Party 2
Achilles
Achilles
LeParrain_008
Achilles
Level 117
God Stats
1W - 0L
1,355 SR
Queue Stats
1W - 2L
1,287 Elo+
Solo
Khepri
Khepri
MasterWeed1
Khepri
Level 108
God Stats
10W - 4L
1,512 SR
Queue Stats
150W - 116L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
Maxxxtor
Baron Samedi
Level 130
God Stats
9W - 13L
1,373 SR
Queue Stats
232W - 222L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Max1musrex
Jing Wei
10
0 / 4 / 1
6,019
430
4,726
8,203
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 5
7,572
541
7,539
12,124
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 2 / 4
6,684
477
5,326
11,981
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 4
7,871
562
9,248
7,184
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
x__iLeGaCy__x
Cu Chulainn
16
6 / 1 / 0
9,539
681
7,438
9,529
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshiNML
Tsukuyomi
15
7 / 1 / 3
9,147
653
15,427
8,732
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
1 / 5 / 1
7,065
505
5,709
8,368
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
LeParrain_008
Achilles
12
3 / 4 / 2
7,147
511
3,840
11,139
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
11
1 / 1 / 5
7,358
526
4,470
10,522
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Maxxxtor
Baron Samedi
12
1 / 6 / 0
7,354
525
3,945
10,011
4,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
16
Kills
13
13
Deaths
17
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AshiNML
Tsukuyomi
7
1
3
8.5
W
1
5
1
0.3
W
Achilles
LeParrain_008
Achilles
3
4
2
1
W
Khepri
1
1
5
3.5
L
Jing Wei
Max1musrex
Jing Wei
0
4
1
0.13
W
Baron Samedi
Maxxxtor
Baron Samedi
1
6
0
0.17
L
5
3
5
2.5
L
1
2
4
1.5
L
4
3
4
2
L
Cu Chulainn
x__iLeGaCy__x
Cu Chulainn
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
33,391
49,021
Taken
48,772
23,730
Mitigated
26,122
11,219
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AshiNML
Tsukuyomi
15,427
3,576
0
2,184
8,732
3,416
0
2,779
5,939
0
76,493
W
5,709
0
0
1,137
8,368
2,534
379
3,841
4,127
41,656
1,186
W
Achilles
LeParrain_008
Achilles
3,840
1,144
54
1,332
11,139
6,664
0
2,796
8,204
0
42,333
W
Khepri
4,470
560
0
2,411
10,522
8,615
0
4,348
5,917
22,288
0
L
Jing Wei
Max1musrex
Jing Wei
4,726
3,986
0
1,499
8,203
2,090
0
1,043
7,160
0
40,448
W
Baron Samedi
Maxxxtor
Baron Samedi
3,945
160
0
2,041
10,011
4,893
0
923
9,088
43,521
0
L
7,539
2,586
0
3,570
12,124
3,993
0
2,678
9,264
0
55,128
L
5,326
72
0
2,649
11,981
8,623
0
1,831
10,086
19,291
0
L
9,248
100
0
941
7,184
2,480
0
3,812
3,010
53,865
0
L
Cu Chulainn
x__iLeGaCy__x
Cu Chulainn
7,438
538
0
2,560
9,529
6,544
0
3,670
5,679
10,658
69,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
38,071
427
Minions Killed
403
0
Camps Cleared
0
1,378,613
Distance Traveled
1,417,164
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,147
653
130
9
0
324,800
2
W
Ah Puch
7,065
505
94
7
0
231,819
0
W
Achilles
7,147
511
61
4
0
334,154
1
W
Khepri
7,358
526
27
2
0
290,166
2
L
Jing Wei
6,019
430
73
5
0
204,288
0
W
Baron Samedi
7,354
525
91
7
0
236,225
1
L
Awilix
7,572
541
79
6
0
333,126
0
L
Ares
6,684
477
25
2
0
286,185
4
L
Vulcan
7,871
562
103
7
0
276,845
0
L
Cu Chulainn
9,539
681
147
11
0
278,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role