Player Matchup

Xing Tian
Xing Tian
Gold I
Saggy TOB
Xing Tian
Gold I
Level 147
God Stats
3W - 1L
1,950 SR
Queue Stats
363W - 357L
1,703 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Saint-Gigadron
Kuzenbo
Platinum I
Level 154
God Stats
6W - 13L
1,431 SR
Queue Stats
717W - 730L
1,863 MMR
Solo
Thoth
Thoth
Platinum V
UspaRocker
Thoth
Platinum V
Level 196
God Stats
22W - 23L
1,601 SR
Queue Stats
253W - 237L
1,743 MMR
Solo
Bastet
Bastet
Platinum III
jhersondav
Bastet
Platinum III
Level 159
God Stats
6W - 4L
1,843 SR
Queue Stats
119W - 118L
1,916 MMR
Solo
Charybdis
Charybdis
Diamond IV
wh3r3ismyteam
Charybdis
Diamond IV
Level 67
God Stats
19W - 14L
1,591 SR
Queue Stats
166W - 160L
2,219 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,683 SR
1,889 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,728 SR
1,906 MMR
Skadi
Skadi
Gold III
Athlet1c N1nja
Skadi
Gold III
Level 86
God Stats
3W - 0L
1,869 SR
Queue Stats
45W - 43L
1,587 MMR
Party 1
Horus
Horus
Gold III
GrizZSavage
Horus
Gold III
Level 140
God Stats
26W - 20L
1,754 SR
Queue Stats
181W - 176L
1,625 MMR
Solo
Surtr
Surtr
Platinum I
IceBeaver96
Surtr
Platinum I
Level 126
God Stats
11W - 13L
1,712 SR
Queue Stats
137W - 124L
1,964 MMR
Party 1
He Bo
He Bo
Platinum I
Moosias
He Bo
Platinum I
Level 143
God Stats
18W - 10L
1,627 SR
Queue Stats
221W - 204L
2,151 MMR
Party 2
Ra
Ra
Diamond V
Yahhms
Ra
Diamond V
Level 124
God Stats
14W - 8L
1,680 SR
Queue Stats
212W - 193L
2,201 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Saggy TOB
Xing Tian
5
0 / 1 / 0
3,553
444
1,140
3,017
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 2 / 3
3,851
481
1,572
4,836
3,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
8
2 / 0 / 1
4,646
581
3,118
2,199
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
jhersondav
Bastet
8
0 / 3 / 2
4,009
501
2,317
7,005
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
wh3r3ismyteam
Charybdis
9
1 / 1 / 1
5,076
635
1,286
2,296
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
LancelotGebAthena

VS

Bans
AresThorMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,316
665
1,804
2,562
616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
1 / 2 / 3
4,423
553
2,226
5,016
2,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 0 / 1
5,454
682
1,284
4,484
1,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Moosias
He Bo
9
4 / 0 / 1
4,967
621
3,433
4,776
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ra
10
1 / 0 / 1
5,090
636
2,147
3,027
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
3
Kills
7
7
Deaths
3
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
2
3
1.25
W
0
0
1
0.5
W
He Bo
Moosias
He Bo
4
0
1
4.5
L
Xing Tian
Saggy TOB
Xing Tian
0
1
0
0
L
0
2
3
0.75
L
Thoth
2
0
1
2.5
W
Ra
1
0
1
1.5
L
Bastet
jhersondav
Bastet
0
3
2
0.33
L
Charybdis
wh3r3ismyteam
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
10,894
19,353
Taken
19,865
7,530
Mitigated
6,636
4,845
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,804
488
0
398
2,562
616
0
704
1,802
0
37,213
W
2,226
1,105
370
1,503
5,016
2,213
0
1,052
3,866
0
10,880
W
1,284
307
0
2,107
4,484
1,735
0
866
3,344
1,347
32,918
W
He Bo
Moosias
He Bo
3,433
194
0
2,600
4,776
1,184
0
1,558
3,108
27,204
755
L
Xing Tian
Saggy TOB
Xing Tian
1,140
27
0
625
3,017
1,019
0
353
2,664
10,078
0
L
1,572
604
0
1,386
4,836
3,516
0
1,261
3,575
7,700
593
L
Thoth
3,118
186
0
820
2,199
511
0
1,432
767
25,424
0
W
Ra
2,147
170
408
1,183
3,027
888
0
782
2,109
39,352
0
L
Bastet
jhersondav
Bastet
2,317
603
0
1,241
7,005
2,043
0
2,346
4,614
0
23,306
L
Charybdis
wh3r3ismyteam
Charybdis
1,286
710
0
773
2,296
441
0
0
2,296
0
33,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,135
Gold Earned
25,250
209
Minions Killed
283
0
Camps Cleared
0
713,331
Distance Traveled
830,121
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,316
665
68
9
0
157,441
1
W
Horus
4,423
553
15
2
0
168,030
2
W
Surtr
5,454
682
68
9
0
146,967
0
W
He Bo
4,967
621
55
7
0
180,899
1
L
Xing Tian
3,553
444
23
3
0
82,374
0
L
Kuzenbo
3,851
481
10
1
0
155,561
0
L
Thoth
4,646
581
58
7
0
166,064
4
W
Ra
5,090
636
77
10
0
176,784
0
L
Bastet
4,009
501
43
5
0
158,467
0
L
Charybdis
5,076
635
75
9
0
150,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role