Player Matchup

The Morrigan
The Morrigan
JONNANATOR
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,444 Elo+
Solo
Ullr
Ullr
LandosBromandos
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,439 Elo+
Solo
Chaac
Chaac
TheChaooos
Chaac
Level 145
God Stats
10W - 7L
1,608 SR
Queue Stats
244W - 265L
1,484 Elo+
Solo
Hel
Hel
TheLostEdge
Hel
Level 87
God Stats
2W - 0L
1,685 SR
Queue Stats
60W - 50L
1,476 Elo+
Solo
Nike
Nike
x1InsaneClownLx
Nike
Level 149
God Stats
6W - 3L
1,431 SR
Queue Stats
462W - 478L
1,437 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,456 Elo+

VS

Team Averages
Level 115
1,469 SR
1,493 Elo+
Izanami
Izanami
BlackAsianJew_
Izanami
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 173L
1,520 Elo+
Solo
Martichoras
Martichoras
Kracenn
Martichoras
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 79L
1,470 Elo+
Party 1
Yemoja
Yemoja
Zekaym
Yemoja
Level 146
God Stats
1W - 2L
1,587 SR
Queue Stats
482W - 457L
1,564 Elo+
Solo
He Bo
He Bo
bambinxx
He Bo
Level 61
God Stats
0W - 3L
1,259 SR
Queue Stats
34W - 74L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
whey2stronk
Erlang Shen
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JONNANATOR
The Morrigan
14
2 / 2 / 9
8,794
799
7,816
6,711
2,337
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 3 / 9
8,512
774
8,680
11,318
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
17
3 / 1 / 8
10,244
931
18,275
18,801
13,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
9,081
826
8,656
10,486
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 8
9,845
895
13,368
19,408
14,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
8,695
790
17,515
12,859
6,401
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Martichoras
Kracenn
Martichoras
16
3 / 4 / 3
8,861
806
15,283
14,288
9,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Zekaym
Yemoja
15
1 / 3 / 7
9,146
831
6,400
17,131
14,123
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

He Bo
bambinxx
He Bo
7
0 / 0 / 0
6,260
569
520
1,408
723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
whey2stronk
Erlang Shen
15
1 / 4 / 7
7,926
721
12,862
20,757
24,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
14
Kills
9
10
Deaths
14
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
W
The Morrigan
JONNANATOR
The Morrigan
2
2
9
3.25
L
Martichoras
Kracenn
Martichoras
3
4
3
1.13
W
0
3
9
1.5
W
Chaac
3
1
8
7
W
5
2
3
3.25
L
Yemoja
Zekaym
Yemoja
1
3
7
1.5
L
He Bo
bambinxx
He Bo
0
0
0
0
L
Erlang Shen
whey2stronk
Erlang Shen
1
4
7
1.13
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,795
Damage
52,580
66,724
Taken
66,443
37,521
Mitigated
55,131
34,333
Healing
28,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,515
11,598
1,370
1,187
12,859
6,401
575
2,522
10,337
0
42,323
W
The Morrigan
JONNANATOR
The Morrigan
7,816
914
341
917
6,711
2,337
785
494
6,217
12,591
313
L
Martichoras
Kracenn
Martichoras
15,283
5,349
283
4,031
14,288
9,753
0
3,089
11,199
0
40,646
W
8,680
2,548
495
2,032
11,318
3,970
1,069
886
10,432
0
20,881
W
Chaac
18,275
1,551
265
7,768
18,801
13,473
203
2,229
16,572
234
40,178
W
8,656
197
11,342
6,690
10,486
3,424
455
1,350
9,136
12,679
0
L
Yemoja
Zekaym
Yemoja
6,400
1,494
10,428
5,126
17,131
14,123
150
2,999
14,132
18,653
0
L
He Bo
bambinxx
He Bo
520
0
551
261
1,408
723
0
145
1,263
2,368
0
L
Erlang Shen
whey2stronk
Erlang Shen
12,862
5,111
1,011
4,723
20,757
24,131
0
7,828
12,929
0
18,423
W
13,368
599
633
3,850
19,408
14,317
298
1,961
17,447
270
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,476
Gold Earned
40,888
132
Minions Killed
124
0
Camps Cleared
0
1,151,561
Distance Traveled
852,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,695
790
40
4
0
191,429
0
W
The Morrigan
8,794
799
12
1
0
230,993
0
L
Martichoras
8,861
806
48
4
0
186,504
0
W
Ullr
8,512
774
27
2
0
208,655
0
W
Chaac
10,244
931
55
5
0
251,899
0
W
Hel
9,081
826
11
1
0
236,312
0
L
Yemoja
9,146
831
24
2
0
197,602
0
L
He Bo
6,260
569
5
0
0
40,674
0
L
Erlang Shen
7,926
721
7
1
0
236,541
0
W
Nike
9,845
895
27
2
0
223,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role