Player Matchup

Sol
Sol
Masters
DanteParedes121
Sol
Masters
Level 157
God Stats
2W - 2L
1,744 SR
Queue Stats
346W - 334L
2,891 MMR
Solo
Cerberus
Cerberus
Masters
IFeeling
Cerberus
Masters
Level 105
God Stats
3W - 2L
1,787 SR
Queue Stats
575W - 534L
2,923 MMR
Solo
Fenrir
Fenrir
Masters
R3M1NSC3NT
Fenrir
Masters
Level 61
God Stats
19W - 14L
1,807 SR
Queue Stats
125W - 119L
2,707 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 108
1,779 SR
2,840 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
2,006 SR
2,706 MMR
Jormungandr
Jormungandr
Masters
AhFekYeahBud
Jormungandr
Masters
Level 149
God Stats
9W - 5L
2,002 SR
Queue Stats
88W - 33L
2,539 MMR
Party 1
Shiva
Shiva
Masters
BricKsop
Shiva
Masters
Level 162
God Stats
21W - 1L
2,033 SR
Queue Stats
92W - 28L
2,783 MMR
Party 1
Hou Yi
Hou Yi
Masters
ComragOG
Hou Yi
Masters
Level 167
God Stats
25W - 6L
1,983 SR
Queue Stats
87W - 29L
2,796 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,059
733
5,346
11,780
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
IFeeling
Cerberus
14
0 / 3 / 1
7,743
704
5,084
16,883
10,903
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
R3M1NSC3NT
Fenrir
13
0 / 3 / 1
7,463
678
2,891
14,373
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
FafnirCthulhuKuzenboSerqetKumbhakarna

VS

Bans
AchillesXing TianOdinBacchusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AhFekYeahBud
Jormungandr
16
1 / 0 / 9
9,333
848
16,636
8,012
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
BricKsop
Shiva
16
3 / 1 / 7
9,492
863
9,123
11,649
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hou Yi
ComragOG
Hou Yi
17
6 / 0 / 4
10,856
987
12,213
4,955
1,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AhFekYeahBud
Jormungandr
1
0
9
5.5
W
Shiva
BricKsop
Shiva
3
1
7
6.5
W
Hou Yi
ComragOG
Hou Yi
6
0
4
8
L
1
4
0
0.25
L
Cerberus
IFeeling
Cerberus
0
3
1
0.17
L
Fenrir
R3M1NSC3NT
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,321
Damage
37,972
43,036
Taken
24,616
23,445
Mitigated
16,871
12,895
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AhFekYeahBud
Jormungandr
16,636
2,222
0
3,681
8,012
5,579
32
2,768
5,129
34,560
893
W
Shiva
BricKsop
Shiva
9,123
1,176
574
2,942
11,649
9,458
534
4,649
6,890
31
28,725
W
Hou Yi
ComragOG
Hou Yi
12,213
8,547
0
2,587
4,955
1,834
3,202
2,727
2,074
0
63,593
L
5,346
1,212
0
3,910
11,780
3,834
0
5,517
5,522
35,480
2,937
L
Cerberus
IFeeling
Cerberus
5,084
180
0
6,474
16,883
10,903
0
5,014
11,100
24,907
0
L
Fenrir
R3M1NSC3NT
Fenrir
2,891
872
0
2,511
14,373
8,708
0
4,204
9,242
0
10,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,265
Gold Earned
29,681
127
Minions Killed
171
0
Camps Cleared
0
628,297
Distance Traveled
667,901
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,333
848
34
3
0
231,962
0
W
Shiva
9,492
863
28
3
0
232,680
0
W
Hou Yi
10,856
987
109
10
0
203,259
0
L
Sol
8,059
733
58
5
0
187,045
0
L
Cerberus
7,743
704
49
4
0
221,137
2
L
Fenrir
7,463
678
20
2
0
220,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role