Player Matchup

Hou Yi
Hou Yi
BadNeim
Hou Yi
Level 89
God Stats
1W - 3L
1,185 SR
Queue Stats
423W - 357L
1,489 Elo+
Solo
Awilix
Awilix
Conceptioon
Awilix
Level 156
God Stats
5W - 0L
1,516 SR
Queue Stats
77W - 44L
1,639 Elo+
Solo
Ganesha
Ganesha
FrancosKawaii
Ganesha
Level 115
God Stats
81W - 54L
1,650 SR
Queue Stats
128W - 102L
1,616 Elo+
Party 1
Horus
Horus
Xilay
Horus
Level 147
God Stats
16W - 11L
1,554 SR
Queue Stats
140W - 112L
1,627 Elo+
Party 1
Baba Yaga
Baba Yaga
cshirro
Baba Yaga
Level 151
God Stats
7W - 6L
1,624 SR
Queue Stats
216W - 184L
1,579 Elo+
Party 1
Team Averages
Level 132
1,506 SR
1,590 Elo+

VS

Team Averages
Level 122
1,596 SR
1,527 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
M4rk721
Sun Wukong
Level 107
God Stats
25W - 17L
1,674 SR
Queue Stats
423W - 395L
1,574 Elo+
Solo
Anubis
Anubis
SexyKitty14
Anubis
Level 145
God Stats
545W - 531L
1,495 SR
Queue Stats
545W - 532L
1,464 Elo+
Solo
Chiron
Chiron
TheGrezZ
Chiron
Level 99
God Stats
15W - 12L
1,640 SR
Queue Stats
217W - 198L
1,542 Elo+
Solo
Ra
Ra
kalarim1
Ra
Level 101
God Stats
109W - 69L
1,673 SR
Queue Stats
680W - 563L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BadNeim
Hou Yi
14
4 / 1 / 3
8,259
635
4,685
7,136
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
14
9 / 4 / 6
8,160
628
10,551
11,831
4,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
11
0 / 1 / 9
6,695
515
3,478
10,675
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Xilay
Horus
15
5 / 1 / 2
8,822
679
8,903
9,893
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baba Yaga
cshirro
Baba Yaga
14
5 / 1 / 4
7,777
598
13,142
7,352
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 5 / 4
8,003
616
6,340
11,368
5,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
M4rk721
Sun Wukong
12
1 / 6 / 0
6,819
525
4,033
11,978
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
14
2 / 5 / 0
7,199
554
7,205
10,854
4,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
TheGrezZ
Chiron
7
0 / 2 / 1
5,445
419
3,981
3,782
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 2
7,245
557
5,440
13,779
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
8
8
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
4
0.8
W
Hou Yi
BadNeim
Hou Yi
4
1
3
5.5
W
Awilix
9
4
6
3
W
Ganesha
0
1
9
4.5
L
Sun Wukong
M4rk721
Sun Wukong
1
6
0
0.17
L
Anubis
2
5
0
0.4
L
Chiron
TheGrezZ
Chiron
0
2
1
0.25
W
Horus
Xilay
Horus
5
1
2
6
W
Baba Yaga
cshirro
Baba Yaga
5
1
4
7
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,759
Damage
26,999
46,887
Taken
51,761
23,472
Mitigated
20,887
15,688
Healing
20,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,340
611
3,711
4,042
11,368
5,622
0
4,521
6,606
17,539
314
W
Hou Yi
BadNeim
Hou Yi
4,685
2,715
0
3,929
7,136
1,940
2,160
3,304
3,832
0
66,575
W
Awilix
10,551
3,961
0
826
11,831
4,007
0
5,220
6,427
0
58,092
W
Ganesha
3,478
282
0
2,903
10,675
7,934
0
5,133
5,352
17,689
1,306
L
Sun Wukong
M4rk721
Sun Wukong
4,033
611
0
2,178
11,978
5,176
0
0
11,371
427
37,118
L
Anubis
7,205
46
0
4,810
10,854
4,333
0
1,800
8,761
54,114
0
L
Chiron
TheGrezZ
Chiron
3,981
1,821
138
569
3,782
1,175
0
315
3,467
0
26,399
W
Horus
Xilay
Horus
8,903
2,914
120
5,181
9,893
6,877
0
1,652
8,241
0
59,791
W
Baba Yaga
cshirro
Baba Yaga
13,142
127
0
2,729
7,352
2,714
0
3,130
4,052
62,285
0
L
5,440
183
935
4,084
13,779
4,581
0
8,500
4,613
55,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
34,711
450
Minions Killed
360
0
Camps Cleared
0
1,396,264
Distance Traveled
1,218,608
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,003
616
19
1
0
275,539
4
W
Hou Yi
8,259
635
125
10
0
225,982
3
W
Awilix
8,160
628
89
7
0
312,832
0
W
Ganesha
6,695
515
4
0
0
276,802
0
L
Sun Wukong
6,819
525
78
6
0
240,865
0
L
Anubis
7,199
554
100
8
0
285,899
0
L
Chiron
5,445
419
45
3
0
110,457
2
W
Horus
8,822
679
112
9
0
282,687
0
W
Baba Yaga
7,777
598
120
9
0
297,961
0
L
Ra
7,245
557
118
9
0
305,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role