Player Matchup

Medusa
Medusa
Gold II
Crazybalista
Medusa
Gold II
Level 179
God Stats
16W - 11L
1,700 SR
Queue Stats
362W - 423L
1,649 MMR
Solo
Yu Huang
Yu Huang
Gold I
Mrs_Blackice
Yu Huang
Gold I
Level 135
God Stats
20W - 15L
1,565 SR
Queue Stats
99W - 90L
1,632 MMR
Party 1
Cerberus
Cerberus
Gold I
Vision_Blackice
Cerberus
Gold I
Level 159
God Stats
3W - 6L
1,539 SR
Queue Stats
113W - 101L
1,632 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,601 SR
1,637 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,636 SR
1,619 MMR
Discordia
Discordia
Platinum IV
Elyias
Discordia
Platinum IV
Level 143
God Stats
112W - 95L
1,701 SR
Queue Stats
178W - 155L
1,690 MMR
Solo
Atlas
Atlas
Platinum V
cancerbeef
Atlas
Platinum V
Level 140
God Stats
63W - 47L
1,610 SR
Queue Stats
254W - 260L
1,742 MMR
Solo
Arachne
Arachne
Gold IV
pocket_mek_
Arachne
Gold IV
Level 155
God Stats
2W - 2L
1,595 SR
Queue Stats
85W - 108L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 5 / 0
7,375
738
6,182
10,881
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Mrs_Blackice
Yu Huang
13
0 / 2 / 0
7,567
757
3,553
6,294
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
13
0 / 2 / 0
7,416
742
5,856
13,816
12,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SerqetNe ZhaKumbhakarnaCthulhuAchilles

VS

Bans
FafnirOdinKuzenboHou YiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elyias
Discordia
16
5 / 0 / 4
9,978
998
12,199
5,673
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
2 / 0 / 7
8,440
844
8,477
8,773
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
pocket_mek_
Arachne
16
2 / 0 / 7
8,919
892
6,097
8,279
4,513
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
0
0
W
Discordia
Elyias
Discordia
5
0
4
7
L
Yu Huang
Mrs_Blackice
Yu Huang
0
2
0
0
L
Cerberus
0
2
0
0
W
Atlas
2
0
7
5.5
W
Arachne
pocket_mek_
Arachne
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
26,773
30,991
Taken
22,725
18,894
Mitigated
13,349
5,233
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,182
2,067
0
2,415
10,881
3,831
0
7,235
3,262
0
29,813
W
Discordia
Elyias
Discordia
12,199
798
0
1,008
5,673
1,859
1,725
2,106
3,282
43,389
627
L
Yu Huang
Mrs_Blackice
Yu Huang
3,553
23
0
488
6,294
2,121
0
4,447
1,580
35,379
0
L
Cerberus
5,856
26
0
2,330
13,816
12,942
0
7,184
6,152
15,442
796
W
Atlas
8,477
2,229
0
2,533
8,773
6,977
903
3,579
4,887
21,223
454
W
Arachne
pocket_mek_
Arachne
6,097
4,632
0
3,672
8,279
4,513
1,030
2,842
5,220
0
28,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
27,337
158
Minions Killed
137
0
Camps Cleared
0
578,972
Distance Traveled
620,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,375
738
62
6
0
178,145
0
W
Discordia
9,978
998
84
8
0
196,839
0
L
Yu Huang
7,567
757
65
7
0
193,445
0
L
Cerberus
7,416
742
31
3
0
207,382
0
W
Atlas
8,440
844
14
1
0
195,241
0
W
Arachne
8,919
892
39
4
0
227,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role