Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Platinum V
MistaMunkey
Fafnir
Platinum V
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,853 MMR
Party 1
Bastet
Bastet
Gold IV
goggler
Bastet
Gold IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,691 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 67
1,500 SR
1,681 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,649 SR
1,269 MMR
Bellona
Bellona
Silver III
DailyCash321
Bellona
Silver III
Level 81
God Stats
1W - 6L
1,476 SR
Queue Stats
21W - 36L
1,207 MMR
Solo
Discordia
Discordia
Silver II
EmanBurner
Discordia
Silver II
Level 60
God Stats
4W - 1L
1,814 SR
Queue Stats
110W - 135L
1,270 MMR
Solo
Hou Yi
Hou Yi
Silver II
PapaFritaxd6463
Hou Yi
Silver II
Level 101
God Stats
0W - 1L
1,657 SR
Queue Stats
10W - 15L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
5 / 1 / 3
8,066
1,008
4,680
3,684
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
13
1 / 1 / 6
7,450
931
3,575
6,938
7,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
goggler
Bastet
11
2 / 2 / 4
6,860
858
7,290
7,547
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
SerqetCthulhuKumbhakarnaVulcanCerberus

VS

Bans
Nu WaAresChironKuzenboArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DailyCash321
Bellona
12
1 / 2 / 3
6,832
854
3,558
9,000
7,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
EmanBurner
Discordia
13
1 / 3 / 2
6,787
848
4,681
5,660
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 0
6,136
767
868
4,853
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
3
6.5
L
Bellona
DailyCash321
Bellona
1
2
3
1.25
L
Discordia
EmanBurner
Discordia
1
3
2
0.67
W
Fafnir
1
1
6
4
L
1
3
0
0.33
W
Bastet
goggler
Bastet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
9,107
18,169
Taken
19,513
10,885
Mitigated
10,646
4,637
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,680
358
0
1,146
3,684
1,211
830
1,399
2,285
23,174
0
L
Bellona
DailyCash321
Bellona
3,558
715
0
2,632
9,000
7,614
0
2,261
6,672
0
13,743
L
Discordia
EmanBurner
Discordia
4,681
190
0
980
5,660
1,557
0
3,055
2,537
20,331
0
W
Fafnir
3,575
959
0
2,034
6,938
7,207
160
1,234
5,704
12,056
4,381
L
868
407
0
1,201
4,853
1,475
0
2,547
2,284
0
12,506
W
Bastet
goggler
Bastet
7,290
1,626
0
1,457
7,547
2,467
17
2,151
5,396
0
20,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
19,755
102
Minions Killed
99
0
Camps Cleared
0
445,686
Distance Traveled
401,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,066
1,008
47
6
0
128,215
0
L
Bellona
6,832
854
21
3
0
158,692
0
L
Discordia
6,787
848
55
7
0
148,374
0
W
Fafnir
7,450
931
26
3
0
148,720
0
L
Hou Yi
6,136
767
23
3
0
94,106
0
W
Bastet
6,860
858
29
4
0
168,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role