Player Matchup

Yemoja
Yemoja
MonsterApfel
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,396 Elo+
Solo
Chaac
Chaac
OffDaChainz6792
Chaac
Level 159
God Stats
5W - 1L
1,685 SR
Queue Stats
49W - 45L
1,508 Elo+
Party 1
Hera
Hera
Overkyl
Hera
Level 128
God Stats
2W - 0L
1,788 SR
Queue Stats
97W - 116L
1,432 Elo+
Solo
Bellona
Bellona
SLOPPYMOISH
Bellona
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 1
Cerberus
Cerberus
funkyy96
Cerberus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,379 Elo+
Solo
Team Averages
Level 119
1,595 SR
1,472 Elo+

VS

Team Averages
Level 107
1,537 SR
1,444 Elo+
Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Androemedaes
Aphrodite
Level 156
God Stats
4W - 8L
1,341 SR
Queue Stats
263W - 292L
1,512 Elo+
Solo
Nike
Nike
MuTe-lx
Nike
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,373 Elo+
Solo
Ishtar
Ishtar
Youowneed
Ishtar
Level 63
God Stats
1W - 1L
1,692 SR
Queue Stats
29W - 28L
1,474 Elo+
Solo
Sol
Sol
bezogen-Palast8
Sol
Level 21
God Stats
1W - 1L
1,653 SR
Queue Stats
45W - 53L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 0 / 15
9,079
825
7,025
7,996
4,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
9 / 3 / 11
9,901
900
20,284
16,794
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Overkyl
Hera
16
8 / 1 / 10
9,543
868
14,895
7,058
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SLOPPYMOISH
Bellona
15
4 / 2 / 13
9,021
820
10,911
16,367
12,599
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
funkyy96
Cerberus
15
2 / 1 / 19
8,242
749
7,521
15,451
15,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
0 / 5 / 4
7,454
678
10,069
20,988
14,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Androemedaes
Aphrodite
16
1 / 1 / 5
8,516
774
8,615
7,494
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
MuTe-lx
Nike
14
3 / 5 / 3
8,375
761
11,524
19,811
10,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Youowneed
Ishtar
13
2 / 5 / 3
7,904
719
9,301
9,318
3,147
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 9 / 2
6,866
624
12,256
11,203
3,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
25
Kills
7
7
Deaths
25
68
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
4
0.4
L
Aphrodite
Androemedaes
Aphrodite
1
1
5
3.5
W
Yemoja
2
0
15
9.5
L
Nike
MuTe-lx
Nike
3
5
3
0.9
W
9
3
11
4.83
W
Hera
Overkyl
Hera
8
1
10
13
W
Bellona
SLOPPYMOISH
Bellona
4
2
13
5.25
L
Ishtar
Youowneed
Ishtar
2
5
3
0.7
L
1
9
2
0.22
W
Cerberus
funkyy96
Cerberus
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,636
Damage
51,765
63,666
Taken
68,814
54,036
Mitigated
36,120
39,658
Healing
24,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,069
3,183
441
5,986
20,988
14,715
12
9,639
10,894
928
15,937
L
Aphrodite
Androemedaes
Aphrodite
8,615
1,100
6,951
4,107
7,494
3,868
0
2,367
5,003
21,068
1,197
W
Yemoja
7,025
1,278
17,444
3,943
7,996
4,922
166
1,937
6,059
14,574
0
L
Nike
MuTe-lx
Nike
11,524
781
590
3,540
19,811
10,714
0
8,890
10,712
0
27,774
W
20,284
2,617
1,362
5,148
16,794
17,938
0
5,169
11,625
0
42,223
W
Hera
Overkyl
Hera
14,895
3,176
0
0
7,058
3,408
692
1,577
5,481
31,337
0
W
Bellona
SLOPPYMOISH
Bellona
10,911
1,513
1,794
2,930
16,367
12,599
0
6,912
9,455
0
20,342
L
Ishtar
Youowneed
Ishtar
9,301
3,324
420
566
9,318
3,147
36
4,448
4,730
0
17,876
L
12,256
1,941
155
1,460
11,203
3,676
25
4,097
6,952
21,286
553
W
Cerberus
funkyy96
Cerberus
7,521
564
1,125
5,912
15,451
15,169
69
5,356
10,095
14,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,786
Gold Earned
39,115
171
Minions Killed
106
0
Camps Cleared
0
1,032,644
Distance Traveled
1,016,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,454
678
15
1
0
201,406
0
L
Aphrodite
8,516
774
29
3
0
220,694
0
W
Yemoja
9,079
825
16
1
0
187,354
0
L
Nike
8,375
761
31
3
0
200,700
0
W
Chaac
9,901
900
47
4
0
208,191
0
W
Hera
9,543
868
55
5
0
174,294
0
W
Bellona
9,021
820
21
2
0
239,491
0
L
Ishtar
7,904
719
20
2
0
209,684
0
L
Sol
6,866
624
11
1
0
183,702
0
W
Cerberus
8,242
749
32
3
0
223,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role