Player Matchup

Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
MrDanulla
Set
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Raido73
Baron Samedi
Level 216
God Stats
8W - 19L
1,296 SR
Queue Stats
1,198W - 1,214L
1,516 Elo+
Party 1
Sobek
Sobek
yngve_hardRock
Sobek
Level 150
God Stats
2W - 2L
1,490 SR
Queue Stats
1,022W - 1,016L
1,441 Elo+
Party 1
Team Averages
Level 142
1,457 SR
1,491 Elo+

VS

Team Averages
Level 122
1,549 SR
1,462 Elo+
Chiron
Chiron
Horjrro
Chiron
Level 61
God Stats
2W - 3L
1,361 SR
Queue Stats
162W - 239L
1,406 Elo+
Solo
Maui
Maui
Huhni333
Maui
Level 167
God Stats
2W - 0L
1,773 SR
Queue Stats
252W - 268L
1,495 Elo+
Party 2
Eset
Eset
brenocr
Eset
Level 81
God Stats
3W - 2L
1,454 SR
Queue Stats
308W - 306L
1,459 Elo+
Solo
Hercules
Hercules
itsNotGiulio
Hercules
Level 108
God Stats
8W - 7L
1,641 SR
Queue Stats
214W - 230L
1,465 Elo+
Solo
Vulcan
Vulcan
shiva1966
Vulcan
Level 191
God Stats
14W - 7L
1,514 SR
Queue Stats
301W - 304L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 2 / 1
7,746
861
12,951
5,783
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
12
1 / 5 / 7
6,601
733
8,833
12,153
12,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 2
6,128
681
4,535
5,763
2,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Raido73
Baron Samedi
14
2 / 2 / 6
7,660
851
4,533
7,539
3,378
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 4
6,684
743
2,889
14,068
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Horjrro
Chiron
14
5 / 3 / 8
8,481
942
10,991
9,542
4,036
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
14
3 / 1 / 11
8,336
926
4,520
8,999
8,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Eset
brenocr
Eset
11
0 / 6 / 8
7,013
779
4,602
6,644
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
itsNotGiulio
Hercules
15
4 / 1 / 11
8,330
926
8,136
15,755
11,175
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
shiva1966
Vulcan
14
6 / 1 / 8
8,391
932
12,127
5,118
2,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
12
Kills
18
18
Deaths
12
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
2
1
3.75
L
Jormungandr
 
Jormungandr
1
5
7
0.9
W
Chiron
Horjrro
Chiron
5
3
8
3
W
Maui
3
1
11
8.5
L
2
4
2
0.75
L
Baron Samedi
Raido73
Baron Samedi
2
2
6
2.5
W
Eset
brenocr
Eset
0
6
8
0.67
W
Hercules
itsNotGiulio
Hercules
4
1
11
9.5
W
Vulcan
shiva1966
Vulcan
6
1
8
10
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
40,376
45,306
Taken
46,058
33,551
Mitigated
27,852
11,697
Healing
20,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,951
1,202
921
431
5,783
2,275
0
2,105
3,608
20,991
0
L
Jormungandr
 
Jormungandr
8,833
1,586
399
2,089
12,153
12,777
0
5,744
6,193
16,846
0
W
Chiron
Horjrro
Chiron
10,991
4,947
763
2,473
9,542
4,036
122
7,788
1,493
0
19,461
W
Maui
4,520
918
1,013
2,856
8,999
8,126
314
4,930
3,895
6,325
0
L
4,535
2,379
284
753
5,763
2,872
0
2,509
3,206
0
8,062
L
Baron Samedi
Raido73
Baron Samedi
4,533
33
1,458
1,666
7,539
3,378
0
3,729
3,690
12,064
6
W
Eset
brenocr
Eset
4,602
519
467
158
6,644
2,431
281
3,754
2,839
10,657
271
W
Hercules
itsNotGiulio
Hercules
8,136
962
1,062
8,637
15,755
11,175
165
8,533
7,122
0
19,358
W
Vulcan
shiva1966
Vulcan
12,127
71
1,368
1,329
5,118
2,084
772
3,066
1,851
25,799
0
L
2,889
103
181
3,515
14,068
12,249
0
6,347
7,467
5,828
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
40,551
59
Minions Killed
96
0
Camps Cleared
0
786,822
Distance Traveled
866,576
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,746
861
23
3
0
161,221
0
L
Jormungandr
6,601
733
7
1
0
155,350
0
W
Chiron
8,481
942
23
3
0
143,835
2
W
Maui
8,336
926
6
1
0
186,100
0
L
Set
6,128
681
4
0
0
128,520
0
L
Baron Samedi
7,660
851
24
3
0
151,506
0
W
Eset
7,013
779
18
2
0
151,026
0
W
Hercules
8,330
926
19
2
0
190,224
0
W
Vulcan
8,391
932
30
3
0
195,391
0
L
Sobek
6,684
743
1
0
0
190,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role