Player Matchup

Neith
Neith
AphroDiffGG
Neith
Level 12
God Stats
0W - 2L
1,642 SR
Queue Stats
10W - 6L
1,661 Elo+
Party 2
Arachne
Arachne
RmYsirjaillll
Arachne
Level 69
God Stats
8W - 6L
1,636 SR
Queue Stats
62W - 49L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoloSupremacy
Tsukuyomi
Level 48
God Stats
1W - 1L
1,711 SR
Queue Stats
33W - 11L
1,742 Elo+
Solo
Ix Chel
Ix Chel
THUNDERVIPER8
Ix Chel
Level 128
God Stats
1W - 1L
1,580 SR
Queue Stats
156W - 146L
1,525 Elo+
Party 2
Poseidon
Poseidon
Tyränitär
Poseidon
Level 57
God Stats
4W - 4L
1,615 SR
Queue Stats
154W - 123L
1,575 Elo+
Party 2
Team Averages
Level 63
1,637 SR
1,603 Elo+

VS

Team Averages
Level 147
1,497 SR
1,461 Elo+
Anubis
Anubis
 
Anubis
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Domzzyy
Fafnir
Level 138
God Stats
22W - 16L
1,600 SR
Queue Stats
273W - 247L
1,536 Elo+
Solo
Neith
Neith
KOBECJZ
Neith
Level 155
God Stats
1W - 2L
1,197 SR
Queue Stats
221W - 231L
1,412 Elo+
Party 1
Mercury
Mercury
東婻99
Mercury
Level 137
God Stats
20W - 11L
1,686 SR
Queue Stats
155W - 181L
1,432 Elo+
Party 1
Odin
Odin
高ping战士
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 131L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,114
408
2,149
3,549
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
13
3 / 4 / 2
7,657
510
6,945
14,622
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tsukuyomi
SoloSupremacy
Tsukuyomi
15
3 / 1 / 4
8,728
582
10,688
11,868
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
12
4 / 7 / 2
7,754
517
5,194
11,783
7,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Tyränitär
Poseidon
9
0 / 6 / 1
6,116
408
4,566
8,196
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 7
7,949
530
6,877
8,240
3,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
Domzzyy
Fafnir
15
4 / 0 / 7
9,412
627
6,739
8,731
5,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
KOBECJZ
Neith
14
3 / 0 / 7
8,509
567
6,856
8,045
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
東婻99
Mercury
15
11 / 4 / 3
9,113
608
7,426
10,589
4,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 5 / 2
7,872
525
6,237
13,389
10,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
21
21
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
7
6.5
L
0
3
1
0.17
W
Fafnir
Domzzyy
Fafnir
4
0
7
7.5
W
Neith
KOBECJZ
Neith
3
0
7
6.5
L
Arachne
3
4
2
1
L
Tsukuyomi
SoloSupremacy
Tsukuyomi
3
1
4
5
L
Ix Chel
4
7
2
0.71
L
Poseidon
Tyränitär
Poseidon
0
6
1
0.08
W
Mercury
東婻99
Mercury
11
4
3
3.13
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,542
Damage
34,135
50,018
Taken
48,994
19,882
Mitigated
27,326
17,058
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,877
156
0
3,238
8,240
3,112
761
2,520
5,556
55,646
0
L
2,149
833
0
739
3,549
951
0
1,030
2,357
0
29,277
W
Fafnir
Domzzyy
Fafnir
6,739
988
0
2,823
8,731
5,994
148
655
7,952
49,432
2,717
W
Neith
KOBECJZ
Neith
6,856
3,618
0
4,977
8,045
3,008
388
3,316
4,389
0
68,175
L
Arachne
6,945
4,135
0
7,246
14,622
4,638
0
5,750
8,620
0
56,722
L
Tsukuyomi
SoloSupremacy
Tsukuyomi
10,688
2,605
0
5,330
11,868
4,839
0
982
10,832
0
66,831
L
Ix Chel
5,194
663
220
1,490
11,783
7,784
0
2,252
9,369
20,176
0
L
Poseidon
Tyränitär
Poseidon
4,566
2,298
0
2,033
8,196
1,670
0
3,359
4,729
38,990
2,656
W
Mercury
東婻99
Mercury
7,426
4,302
0
806
10,589
4,254
0
1,276
9,167
0
58,343
W
6,237
351
0
3,639
13,389
10,958
0
1,312
11,980
1,514
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,369
Gold Earned
42,855
371
Minions Killed
483
0
Camps Cleared
0
1,349,190
Distance Traveled
1,561,373
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,949
530
72
5
0
285,677
3
L
Neith
6,114
408
61
4
0
222,002
2
W
Fafnir
9,412
627
119
8
0
330,864
6
W
Neith
8,509
567
111
7
0
311,003
4
L
Arachne
7,657
510
90
6
0
352,023
0
L
Tsukuyomi
8,728
582
112
7
0
285,773
0
L
Ix Chel
7,754
517
36
2
0
284,601
0
L
Poseidon
6,116
408
72
5
0
204,791
2
W
Mercury
9,113
608
92
6
0
349,614
1
W
Odin
7,872
525
89
6
0
284,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role