Player Matchup

Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Erenkaiser
Cu Chulainn
Gold V
Level 115
God Stats
3W - 0L
1,841 SR
Queue Stats
36W - 37L
1,414 MMR
Solo
Neith
Neith
Gold II
Madara322
Neith
Gold II
Level 86
God Stats
3W - 0L
1,596 SR
Queue Stats
30W - 23L
1,499 MMR
Solo
Hera
Hera
Gold II
Satyyre
Hera
Gold II
Level 215
God Stats
7W - 1L
1,890 SR
Queue Stats
115W - 116L
1,544 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,666 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,454 SR
1,459 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
ByRaFiXn
Arachne
Gold IV
Level 149
God Stats
5W - 2L
1,669 SR
Queue Stats
173W - 180L
1,394 MMR
Solo
Nox
Nox
Gold V
Bårbie
Nox
Gold V
Level 155
God Stats
18W - 26L
1,523 SR
Queue Stats
460W - 481L
1,310 MMR
Party 1
Tyr
Tyr
Gold IV
Call_1Me_Baldy
Tyr
Gold IV
Level 119
God Stats
1W - 7L
1,401 SR
Queue Stats
150W - 157L
1,498 MMR
Solo
Vulcan
Vulcan
Platinum V
b6lack
Vulcan
Platinum V
Level 139
God Stats
0W - 3L
1,175 SR
Queue Stats
264W - 258L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 1 / 3
9,205
658
4,752
8,274
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
 
Ganesha
13
0 / 0 / 9
7,784
556
3,710
8,857
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Erenkaiser
Cu Chulainn
13
0 / 0 / 2
7,658
547
7,881
10,279
8,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Madara322
Neith
15
3 / 2 / 1
8,850
632
7,415
9,230
2,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
Satyyre
Hera
15
5 / 0 / 4
8,848
632
7,505
4,679
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KumbhakarnaAo KuangAthenaNu Wa

VS

Bans
SusanoSkadiSurtrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 2 / 0
6,647
475
5,641
9,193
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
ByRaFiXn
Arachne
9
1 / 4 / 0
5,766
412
2,275
8,782
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
10
0 / 3 / 0
6,116
437
1,589
9,198
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 2 / 0
7,723
552
6,957
13,650
12,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
b6lack
Vulcan
13
1 / 4 / 0
6,950
496
5,318
6,445
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
3
3
Deaths
15
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
3
8.5
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Rama
 
Rama
1
2
0
0.5
L
Arachne
ByRaFiXn
Arachne
1
4
0
0.25
L
Nox
0
3
0
0
L
0
2
0
0
W
Cu Chulainn
Erenkaiser
Cu Chulainn
0
0
2
1
W
Neith
Madara322
Neith
3
2
1
1.75
W
Hera
Satyyre
Hera
5
0
4
7
L
Vulcan
b6lack
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
21,780
41,319
Taken
47,268
22,529
Mitigated
25,535
10,561
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,752
1,980
0
878
8,274
3,096
763
672
7,555
0
72,998
W
Ganesha
 
Ganesha
3,710
649
0
2,478
8,857
6,629
7
3,519
5,159
14,420
0
L
Rama
 
Rama
5,641
3,900
0
3,035
9,193
2,815
0
341
8,852
0
51,837
L
Arachne
ByRaFiXn
Arachne
2,275
1,456
0
3,061
8,782
2,655
0
1,027
7,755
0
31,716
L
Nox
1,589
493
0
1,717
9,198
5,483
0
5,380
3,818
17,214
0
L
6,957
1,094
0
6,210
13,650
12,524
0
824
12,826
0
64,366
W
Cu Chulainn
Erenkaiser
Cu Chulainn
7,881
1,420
0
1,697
10,279
8,395
0
0
10,279
144
54,952
W
Neith
Madara322
Neith
7,415
2,965
0
4,706
9,230
2,994
95
81
9,149
0
77,729
W
Hera
Satyyre
Hera
7,505
1,611
0
802
4,679
1,415
100
2,256
2,270
67,490
1,530
L
Vulcan
b6lack
Vulcan
5,318
272
0
250
6,445
2,058
0
3,618
2,827
63,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,345
Gold Earned
33,202
522
Minions Killed
408
0
Camps Cleared
0
1,542,463
Distance Traveled
1,297,858
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,205
658
114
8
0
365,070
0
W
Ganesha
7,784
556
2
0
0
309,022
7
L
Rama
6,647
475
94
7
0
254,462
2
L
Arachne
5,766
412
47
3
0
210,761
0
L
Nox
6,116
437
35
3
0
265,333
5
L
Tyr
7,723
552
110
8
0
272,976
2
W
Cu Chulainn
7,658
547
106
8
0
299,561
2
W
Neith
8,850
632
144
10
0
261,198
1
W
Hera
8,848
632
156
11
0
307,612
9
L
Vulcan
6,950
496
122
9
0
294,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role