Player Matchup

Scylla
Scylla
KOBECJZ
Scylla
Level 155
God Stats
3W - 5L
1,530 SR
Queue Stats
221W - 231L
1,420 Elo+
Party 1
Thor
Thor
Soto__21
Thor
Level 127
God Stats
33W - 43L
1,481 SR
Queue Stats
191W - 191L
1,502 Elo+
Solo
Cabrakan
Cabrakan
samuuel_game
Cabrakan
Level 85
God Stats
2W - 1L
1,873 SR
Queue Stats
184W - 199L
1,436 Elo+
Solo
Anhur
Anhur
東婻99
Anhur
Level 137
God Stats
0W - 3L
1,232 SR
Queue Stats
155W - 181L
1,441 Elo+
Party 1
Maui
Maui
高ping战士
Maui
Level 125
God Stats
2W - 4L
1,241 SR
Queue Stats
110W - 131L
1,434 Elo+
Party 1
Team Averages
Level 126
1,471 SR
1,447 Elo+

VS

Team Averages
Level 78
1,690 SR
1,523 Elo+
Geb
Geb
AphroDiffGG
Geb
Level 12
God Stats
5W - 0L
1,909 SR
Queue Stats
10W - 6L
1,644 Elo+
Party 2
Anhur
Anhur
ArkIronMadness
Anhur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,460 Elo+
Solo
Thor
Thor
THUNDERVIPER8
Thor
Level 128
God Stats
3W - 0L
1,642 SR
Queue Stats
156W - 146L
1,516 Elo+
Party 2
Artemis
Artemis
Tyränitär
Artemis
Level 57
God Stats
8W - 0L
1,879 SR
Queue Stats
154W - 123L
1,568 Elo+
Party 2
Poseidon
Poseidon
kictadit
Poseidon
Level 158
God Stats
19W - 15L
1,517 SR
Queue Stats
362W - 365L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KOBECJZ
Scylla
9
1 / 1 / 0
5,263
478
2,976
4,003
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
0 / 1 / 2
5,489
499
3,532
7,599
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
samuuel_game
Cabrakan
8
1 / 3 / 0
5,281
480
2,024
8,493
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
東婻99
Anhur
9
0 / 3 / 0
5,228
475
2,531
6,524
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
5,076
461
3,448
11,503
7,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,541
504
3,038
3,568
1,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 1 / 1
5,424
493
2,666
5,819
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 3
5,822
529
3,244
6,071
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
Tyränitär
Artemis
13
3 / 2 / 1
7,107
646
5,935
6,206
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
kictadit
Poseidon
13
5 / 0 / 1
8,026
730
11,390
7,136
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
13
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
0
1
1
0.5
L
Scylla
KOBECJZ
Scylla
1
1
0
1
L
Thor
0
1
2
1
W
2
0
3
3.5
W
Artemis
Tyränitär
Artemis
3
2
1
1.75
W
Poseidon
kictadit
Poseidon
5
0
1
5.5
L
Cabrakan
samuuel_game
Cabrakan
1
3
0
0.33
L
Anhur
東婻99
Anhur
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
26,273
38,122
Taken
28,800
20,129
Mitigated
9,361
8,085
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,038
276
1,381
1,337
3,568
1,760
0
944
2,624
18,226
0
W
2,666
2,087
0
2,032
5,819
1,714
845
2,169
3,650
0
31,242
L
Scylla
KOBECJZ
Scylla
2,976
538
0
1,210
4,003
956
0
605
3,398
35,365
927
L
Thor
3,532
456
0
500
7,599
2,829
0
800
6,799
0
41,763
W
3,244
577
0
3,527
6,071
2,003
0
758
5,313
0
41,227
W
Artemis
Tyränitär
Artemis
5,935
3,254
0
1,212
6,206
1,638
0
241
5,965
0
57,798
W
Poseidon
kictadit
Poseidon
11,390
2,850
0
4,092
7,136
2,246
0
3,459
3,677
60,157
3,301
L
Cabrakan
samuuel_game
Cabrakan
2,024
496
0
2,436
8,493
6,737
0
3,393
5,100
9,879
2,030
L
Anhur
東婻99
Anhur
2,531
1,754
0
1,724
6,524
1,776
0
202
6,322
0
33,779
L
3,448
1,217
0
2,215
11,503
7,831
0
8,825
2,678
24,766
4,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
31,920
274
Minions Killed
374
0
Camps Cleared
0
1,083,828
Distance Traveled
1,090,165
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,541
504
16
1
0
245,041
3
W
Anhur
5,424
493
63
6
0
182,619
0
L
Scylla
5,263
478
67
6
0
224,248
1
L
Thor
5,489
499
75
7
0
231,384
0
W
Thor
5,822
529
68
6
0
261,355
0
W
Artemis
7,107
646
110
10
0
192,094
0
W
Poseidon
8,026
730
117
11
0
209,056
0
L
Cabrakan
5,281
480
21
2
0
219,140
0
L
Anhur
5,228
475
60
5
0
195,649
0
L
Maui
5,076
461
51
5
0
213,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role