Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JellyBean02
Izanami
Level 129
God Stats
43W - 21L
1,750 SR
Queue Stats
480W - 421L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
PinguSama
Baron Samedi
Level 89
God Stats
17W - 5L
1,313 SR
Queue Stats
58W - 52L
1,535 Elo+
Party 1
Tyr
Tyr
shaked3318
Tyr
Level 117
God Stats
1W - 2L
1,720 SR
Queue Stats
83W - 67L
1,610 Elo+
Party 1
Zhong Kui
Zhong Kui
明日之神
Zhong Kui
Level 157
God Stats
160W - 111L
1,476 SR
Queue Stats
632W - 621L
1,446 Elo+
Solo
Team Averages
Level 130
1,552 SR
1,536 Elo+

VS

Team Averages
Level 106
1,631 SR
1,452 Elo+
Bastet
Bastet
Fabians97
Bastet
Level 108
God Stats
8W - 9L
1,712 SR
Queue Stats
146W - 130L
1,561 Elo+
Solo
Izanami
Izanami
Ferris404
Izanami
Level 119
God Stats
10W - 8L
1,582 SR
Queue Stats
479W - 436L
1,560 Elo+
Solo
Khepri
Khepri
Garcules
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Solo
Hades
Hades
LIMITZz17
Hades
Level 148
God Stats
25W - 7L
1,862 SR
Queue Stats
154W - 139L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
Willfulness
Baba Yaga
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 175L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 1 / 1
5,993
599
2,399
7,116
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
JellyBean02
Izanami
13
8 / 1 / 3
7,983
798
9,266
8,559
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
PinguSama
Baron Samedi
11
1 / 2 / 1
5,774
577
2,696
6,828
2,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 1 / 0
5,865
587
3,326
7,726
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
明日之神
Zhong Kui
11
4 / 2 / 4
6,535
654
3,855
6,150
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fabians97
Bastet
11
3 / 3 / 2
5,930
593
5,793
10,165
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Ferris404
Izanami
6
0 / 4 / 0
4,462
446
2,052
4,884
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Garcules
Khepri
3
0 / 2 / 0
3,729
373
163
2,044
493
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
LIMITZz17
Hades
12
2 / 2 / 1
7,023
702
5,247
9,379
5,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
Willfulness
Baba Yaga
11
1 / 3 / 2
5,826
583
4,299
5,768
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
6
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
1
1.5
L
Bastet
Fabians97
Bastet
3
3
2
1.33
L
Izanami
Ferris404
Izanami
0
4
0
0
L
Khepri
Garcules
Khepri
0
2
0
0
W
Izanami
JellyBean02
Izanami
8
1
3
9.5
L
Hades
LIMITZz17
Hades
2
2
1
1.25
W
Baron Samedi
PinguSama
Baron Samedi
1
2
1
0.75
L
Baba Yaga
Willfulness
Baba Yaga
1
3
2
0.67
W
0
1
0
0
W
Zhong Kui
明日之神
Zhong Kui
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
17,554
36,379
Taken
32,240
17,388
Mitigated
12,461
12,925
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,399
107
0
1,250
7,116
4,063
0
1,373
5,743
0
53,377
L
Bastet
Fabians97
Bastet
5,793
1,408
0
4,602
10,165
2,856
0
1,167
8,946
0
29,535
L
Izanami
Ferris404
Izanami
2,052
1,406
0
1,278
4,884
1,124
0
757
3,985
0
18,027
L
Khepri
Garcules
Khepri
163
49
0
51
2,044
493
0
550
1,414
1,596
0
W
Izanami
JellyBean02
Izanami
9,266
6,268
0
4,783
8,559
2,565
151
1,072
7,487
0
57,040
L
Hades
LIMITZz17
Hades
5,247
605
160
4,805
9,379
5,472
0
23
9,356
42,223
0
W
Baron Samedi
PinguSama
Baron Samedi
2,696
46
44
3,427
6,828
2,889
46
3,580
3,248
31,496
848
L
Baba Yaga
Willfulness
Baba Yaga
4,299
147
0
1,242
5,768
2,516
0
3,486
2,083
32,410
555
W
3,326
532
0
1,740
7,726
4,239
144
3,203
4,523
0
40,097
W
Zhong Kui
明日之神
Zhong Kui
3,855
486
0
1,681
6,150
3,632
626
464
5,686
34,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,150
Gold Earned
26,970
402
Minions Killed
239
0
Camps Cleared
0
1,078,619
Distance Traveled
747,341
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,993
599
96
10
0
250,280
0
L
Bastet
5,930
593
58
6
0
207,426
3
L
Izanami
4,462
446
35
4
0
88,871
0
L
Khepri
3,729
373
2
0
0
40,867
0
W
Izanami
7,983
798
106
11
0
209,447
0
L
Hades
7,023
702
81
8
0
188,680
0
W
Baron Samedi
5,774
577
58
6
0
218,067
2
L
Baba Yaga
5,826
583
63
6
0
221,497
0
W
Tyr
5,865
587
78
8
0
204,154
0
W
Zhong Kui
6,535
654
64
6
0
196,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role