Player Matchup

Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
EnzoTheGamer62
King Arthur
Level 131
God Stats
1W - 1L
1,412 SR
Queue Stats
102W - 92L
1,571 Elo+
Party 3
Apollo
Apollo
EzraBET
Apollo
Level 78
God Stats
7W - 2L
1,736 SR
Queue Stats
136W - 130L
1,518 Elo+
Party 2
Atlas
Atlas
Iskieland
Atlas
Level 154
God Stats
78W - 45L
1,658 SR
Queue Stats
171W - 123L
1,582 Elo+
Party 2
Discordia
Discordia
scorpio95
Discordia
Level 128
God Stats
2W - 3L
1,737 SR
Queue Stats
34W - 35L
1,518 Elo+
Solo
Team Averages
Level 124
1,608 SR
1,538 Elo+

VS

Team Averages
Level 177
1,505 SR
1,510 Elo+
Apollo
Apollo
 
Apollo
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Crosel
Zeus
Level 196
God Stats
4W - 11L
1,334 SR
Queue Stats
490W - 462L
1,510 Elo+
Party 1
King Arthur
King Arthur
GGoBlin21Noob
King Arthur
Level 141
God Stats
24W - 29L
1,461 SR
Queue Stats
222W - 222L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Griffinpaps
Sylvanus
Level 148
God Stats
19W - 13L
1,637 SR
Queue Stats
143W - 127L
1,515 Elo+
Solo
Awilix
Awilix
bfc187
Awilix
Level 198
God Stats
75W - 53L
1,591 SR
Queue Stats
329W - 319L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 3 / 5
8,359
557
7,274
8,212
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
EnzoTheGamer62
King Arthur
13
1 / 3 / 3
7,517
501
4,979
12,593
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
EzraBET
Apollo
15
6 / 1 / 5
9,399
627
8,507
5,933
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Iskieland
Atlas
14
7 / 2 / 9
9,691
646
9,040
10,280
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
scorpio95
Discordia
14
2 / 2 / 4
8,086
539
6,834
6,701
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 4 / 0
5,720
381
984
5,548
1,432
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
Crosel
Zeus
13
1 / 6 / 1
7,491
499
6,327
11,749
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
GGoBlin21Noob
King Arthur
12
1 / 5 / 2
7,362
491
2,636
11,607
8,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
Griffinpaps
Sylvanus
14
3 / 3 / 0
8,795
586
9,518
12,821
12,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
bfc187
Awilix
17
6 / 3 / 1
8,881
592
7,739
11,589
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
21
Kills
11
11
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
3
5
2.5
L
Apollo
 
Apollo
0
4
0
0
L
Zeus
Crosel
Zeus
1
6
1
0.25
W
King Arthur
EnzoTheGamer62
King Arthur
1
3
3
0.83
W
Apollo
EzraBET
Apollo
6
1
5
8.5
L
King Arthur
GGoBlin21Noob
King Arthur
1
5
2
0.4
L
Sylvanus
Griffinpaps
Sylvanus
3
3
0
1
W
Atlas
Iskieland
Atlas
7
2
9
5.75
L
Awilix
bfc187
Awilix
6
3
1
2.17
W
Discordia
scorpio95
Discordia
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,634
Damage
27,204
43,719
Taken
53,314
25,553
Mitigated
31,007
10,279
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,274
1,634
0
3,122
8,212
2,992
0
2,531
5,681
0
48,992
L
Apollo
 
Apollo
984
479
0
580
5,548
1,432
0
742
4,800
0
22,490
L
Zeus
Crosel
Zeus
6,327
496
0
2,932
11,749
3,742
0
7,877
3,872
60,914
1,102
W
King Arthur
EnzoTheGamer62
King Arthur
4,979
808
0
3,150
12,593
7,917
124
6,711
5,882
0
44,807
W
Apollo
EzraBET
Apollo
8,507
4,859
0
2,117
5,933
2,361
955
429
5,504
0
73,740
L
King Arthur
GGoBlin21Noob
King Arthur
2,636
183
0
1,406
11,607
8,235
0
4,529
7,078
0
24,884
L
Sylvanus
Griffinpaps
Sylvanus
9,518
1,908
0
4,444
12,821
12,884
0
286
11,813
53,537
18,500
W
Atlas
Iskieland
Atlas
9,040
3,403
0
1,590
10,280
9,788
0
1,401
8,879
29,760
0
L
Awilix
bfc187
Awilix
7,739
3,631
0
549
11,589
4,714
0
2,440
9,009
0
77,846
W
Discordia
scorpio95
Discordia
6,834
308
0
300
6,701
2,495
0
4,068
2,633
55,711
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
38,249
425
Minions Killed
458
0
Camps Cleared
0
1,551,690
Distance Traveled
1,347,005
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,359
557
82
5
0
333,905
3
L
Apollo
5,720
381
48
3
0
171,352
0
L
Zeus
7,491
499
136
9
0
292,548
2
W
King Arthur
7,517
501
75
5
0
281,133
0
W
Apollo
9,399
627
136
9
0
316,357
2
L
King Arthur
7,362
491
40
3
0
311,358
5
L
Sylvanus
8,795
586
111
7
0
238,213
5
W
Atlas
9,691
646
30
2
0
327,570
10
L
Awilix
8,881
592
123
8
0
333,534
3
W
Discordia
8,086
539
102
7
0
292,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role