Player Matchup

Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
IILSEN
Kukulkan
Level 148
God Stats
2W - 0L
1,688 SR
Queue Stats
50W - 72L
1,365 Elo+
Solo
Merlin
Merlin
Samyelprro
Merlin
Level 51
God Stats
17W - 15L
1,494 SR
Queue Stats
102W - 121L
1,419 Elo+
Solo
Pele
Pele
SantinoAgustin
Pele
Level 49
God Stats
2W - 4L
1,266 SR
Queue Stats
12W - 19L
1,505 Elo+
Solo
Cthulhu
Cthulhu
dsgamer11
Cthulhu
Level 81
God Stats
7W - 1L
1,534 SR
Queue Stats
210W - 206L
1,451 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,448 Elo+

VS

Team Averages
Level 92
1,495 SR
1,364 Elo+
Medusa
Medusa
JesterPlz
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,155 Elo+
Solo
Fenrir
Fenrir
chichotorres
Fenrir
Level 122
God Stats
1W - 2L
1,623 SR
Queue Stats
14W - 25L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
clementine yo
Morgan Le Fay
Level 121
God Stats
35W - 41L
1,489 SR
Queue Stats
196W - 201L
1,483 Elo+
Solo
Ymir
Ymir
ismacrack13
Ymir
Level 69
God Stats
3W - 6L
1,390 SR
Queue Stats
259W - 258L
1,473 Elo+
Solo
Bellona
Bellona
maximegirard1
Bellona
Level 45
God Stats
7W - 10L
1,470 SR
Queue Stats
70W - 71L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 1
6,018
602
2,715
2,919
813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
IILSEN
Kukulkan
10
0 / 1 / 1
5,715
572
3,557
3,911
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Samyelprro
Merlin
10
0 / 3 / 0
5,445
545
2,188
7,420
2,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
6,477
648
5,577
8,291
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
dsgamer11
Cthulhu
8
0 / 3 / 4
5,227
523
2,609
7,063
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JesterPlz
Medusa
9
2 / 2 / 1
5,108
511
2,944
4,950
1,528
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
10
5 / 1 / 2
5,757
576
5,457
5,835
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
clementine yo
Morgan Le Fay
10
0 / 1 / 2
5,385
539
4,458
4,493
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 1 / 1
5,534
553
1,700
5,464
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
11
0 / 1 / 1
5,958
596
2,363
7,980
4,322
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
8
8
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
1
3.5
W
Kukulkan
IILSEN
Kukulkan
0
1
1
0.5
L
Medusa
JesterPlz
Medusa
2
2
1
1.25
W
Merlin
Samyelprro
Merlin
0
3
0
0
W
3
1
2
4
L
Fenrir
5
1
2
6
L
Morgan Le Fay
clementine yo
Morgan Le Fay
0
1
2
1
W
Cthulhu
dsgamer11
Cthulhu
0
3
4
0.67
L
1
1
1
1.5
L
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,646
Damage
16,922
29,604
Taken
28,722
10,675
Mitigated
12,987
8,946
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,715
1,047
0
1,996
2,919
813
0
208
2,711
0
33,634
W
Kukulkan
IILSEN
Kukulkan
3,557
69
0
383
3,911
1,241
0
0
3,911
31,337
796
L
Medusa
JesterPlz
Medusa
2,944
942
0
1,003
4,950
1,528
144
1,024
3,926
0
27,069
W
Merlin
Samyelprro
Merlin
2,188
152
0
2,055
7,420
2,112
0
3,058
4,362
38,360
1,577
W
5,577
1,812
0
2,181
8,291
3,022
0
1,091
7,200
0
49,692
L
Fenrir
5,457
1,138
0
448
5,835
2,350
0
679
5,156
0
32,194
L
Morgan Le Fay
clementine yo
Morgan Le Fay
4,458
527
0
1,353
4,493
1,384
0
1,630
2,863
31,115
0
W
Cthulhu
dsgamer11
Cthulhu
2,609
283
951
1,380
7,063
3,487
0
1,801
5,262
17,580
0
L
1,700
514
26
1,346
5,464
3,403
0
1,404
4,060
19,801
1,404
L
Bellona
2,363
104
0
3,340
7,980
4,322
0
3,455
4,525
0
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
27,742
311
Minions Killed
275
0
Camps Cleared
0
1,031,957
Distance Traveled
994,826
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,018
602
59
6
0
187,193
0
W
Kukulkan
5,715
572
64
6
0
189,635
4
L
Medusa
5,108
511
57
6
0
183,879
4
W
Merlin
5,445
545
72
7
0
202,830
0
W
Pele
6,477
648
85
9
0
248,481
0
L
Fenrir
5,757
576
56
6
0
235,877
1
L
Morgan Le Fay
5,385
539
41
4
0
185,653
4
W
Cthulhu
5,227
523
31
3
0
203,818
0
L
Ymir
5,534
553
41
4
0
201,922
0
L
Bellona
5,958
596
80
8
0
187,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role