Player Matchup

Cerberus
Cerberus
EasyE20105261
Cerberus
Level 35
God Stats
5W - 4L
1,528 SR
Queue Stats
28W - 35L
1,406 Elo+
Party 1
Charybdis
Charybdis
FearedTitanium
Charybdis
Level 127
God Stats
12W - 15L
1,468 SR
Queue Stats
491W - 501L
1,418 Elo+
Solo
Ymir
Ymir
HighwayMan
Ymir
Level 222
God Stats
1W - 5L
1,406 SR
Queue Stats
78W - 91L
1,488 Elo+
Solo
Hercules
Hercules
TheXMan19
Hercules
Level 143
God Stats
3W - 6L
1,481 SR
Queue Stats
68W - 124L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
castornatero
Kukulkan
Level 202
God Stats
34W - 37L
1,522 SR
Queue Stats
994W - 896L
1,488 Elo+
Solo
Team Averages
Level 146
1,481 SR
1,450 Elo+

VS

Team Averages
Level 143
1,553 SR
1,499 Elo+
Poseidon
Poseidon
AxXoHD
Poseidon
Level 126
God Stats
32W - 19L
1,640 SR
Queue Stats
461W - 434L
1,496 Elo+
Solo
Danzaburou
Danzaburou
BlueKnight129
Danzaburou
Level 225
God Stats
36W - 27L
1,609 SR
Queue Stats
1,291W - 1,278L
1,420 Elo+
Solo
Fenrir
Fenrir
CJ-DA-_-GR3AT
Fenrir
Level 156
God Stats
13W - 13L
1,566 SR
Queue Stats
557W - 512L
1,527 Elo+
Solo
Pele
Pele
LMz_Anubi-PR
Pele
Level 147
God Stats
28W - 16L
1,596 SR
Queue Stats
409W - 379L
1,555 Elo+
Solo
Cthulhu
Cthulhu
javichunt
Cthulhu
Level 59
God Stats
4W - 5L
1,353 SR
Queue Stats
129W - 145L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EasyE20105261
Cerberus
12
1 / 4 / 2
7,099
418
6,142
15,281
7,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
FearedTitanium
Charybdis
16
5 / 4 / 2
9,475
557
12,612
12,637
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 2
8,109
477
11,845
15,245
15,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
TheXMan19
Hercules
15
4 / 3 / 1
8,773
516
8,637
13,193
6,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
castornatero
Kukulkan
14
0 / 3 / 0
8,385
493
8,021
7,703
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AxXoHD
Poseidon
15
3 / 1 / 1
9,038
532
6,848
7,754
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BlueKnight129
Danzaburou
15
3 / 6 / 1
9,416
554
6,496
13,333
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 3 / 6
8,605
506
6,174
15,163
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

18
12 / 1 / 1
10,658
627
14,562
16,601
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
javichunt
Cthulhu
14
1 / 0 / 7
8,815
519
8,075
14,896
9,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
19
20
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AxXoHD
Poseidon
3
1
1
3.5
W
Danzaburou
BlueKnight129
Danzaburou
3
6
1
0.58
W
0
3
6
1
L
Cerberus
EasyE20105261
Cerberus
1
4
2
0.5
L
Charybdis
FearedTitanium
Charybdis
5
4
2
1.5
L
1
6
2
0.33
W
12
1
1
12.5
L
Hercules
TheXMan19
Hercules
4
3
1
1.5
L
Kukulkan
castornatero
Kukulkan
0
3
0
0
W
Cthulhu
javichunt
Cthulhu
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,257
Damage
42,155
64,059
Taken
67,747
35,848
Mitigated
34,293
20,581
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AxXoHD
Poseidon
6,848
651
0
2,088
7,754
2,390
0
4,038
3,504
61,772
0
W
Danzaburou
BlueKnight129
Danzaburou
6,496
1,939
0
3,611
13,333
4,351
656
2,488
10,615
0
76,930
W
6,174
1,379
0
3,790
15,163
11,020
269
7,241
7,166
0
52,018
L
Cerberus
EasyE20105261
Cerberus
6,142
303
0
5,390
15,281
7,094
0
5,193
9,858
34,037
0
L
Charybdis
FearedTitanium
Charybdis
12,612
6,352
0
4,849
12,637
3,991
845
3,826
8,765
0
82,160
L
11,845
2,919
0
2,890
15,245
15,791
0
1,270
13,894
42,259
2,264
W
14,562
3,846
0
5,037
16,601
7,028
0
5,253
11,094
0
92,583
L
Hercules
TheXMan19
Hercules
8,637
3,688
0
6,853
13,193
6,261
0
1,946
11,047
0
66,747
L
Kukulkan
castornatero
Kukulkan
8,021
247
0
599
7,703
2,711
0
1,794
5,667
67,688
0
W
Cthulhu
javichunt
Cthulhu
8,075
1,474
2,714
4,906
14,896
9,504
0
5,049
9,595
27,813
1,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,841
Gold Earned
46,532
552
Minions Killed
511
0
Camps Cleared
0
1,503,710
Distance Traveled
1,755,577
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,038
532
136
8
0
389,393
5
W
Danzaburou
9,416
554
124
7
0
301,480
5
W
Fenrir
8,605
506
92
5
0
308,829
2
L
Cerberus
7,099
418
101
6
0
319,407
0
L
Charybdis
9,475
557
119
7
0
264,106
0
L
Ymir
8,109
477
75
4
0
273,204
4
W
Pele
10,658
627
122
7
0
396,666
0
L
Hercules
8,773
516
116
7
0
340,171
0
L
Kukulkan
8,385
493
141
8
0
306,822
5
W
Cthulhu
8,815
519
37
2
0
359,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role